konva/test/sandbox.html
2021-10-22 10:09:34 -05:00

75 lines
2.0 KiB
HTML

<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8" />
<title>KonvaJS Sandbox</title>
<meta
name="viewport"
content="width=device-width, initial-scale=1.0, user-scalable=1.0, minimum-scale=1.0, maximum-scale=1.0"
/>
<style>
body {
margin: 0;
}
</style>
<!-- <script src="https://cdn.rawgit.com/hammerjs/touchemulator/master/touch-emulator.js"></script> -->
<script>
// TouchEmulator();
</script>
<!-- <script src="https://cdnjs.cloudflare.com/ajax/libs/hammer.js/2.0.7/hammer.js"></script> -->
<!-- <script src="https://cdn.rawgit.com/hammerjs/touchemulator/master/touch-emulator.js"></script> -->
<!-- <script src="./hammer.js"></script> -->
</head>
<body>
<div id="container"></div>
<script type="module">
import Konva from '../src/index.ts';
const stage = new Konva.Stage({
container: 'container',
width: window.innerWidth,
height: window.innerHeight,
});
const layer = new Konva.Layer();
stage.add(layer);
for (var i = 0; i < 1; i++) {
const group = new Konva.Group();
layer.add(group);
for (var j = 0; j < 1; j++) {
const shape = new Konva.Circle({
x: stage.width() / 2,
y: stage.height() / 2,
radius: 50,
fill: 'green',
});
group.add(shape);
}
}
stage.on('click', () => {
console.time('rect');
for (var i = 0; i < 50; i++) {
stage.getClientRect();
}
console.timeEnd('rect');
console.log('click');
});
// document.querySelector('canvas').addEventListener('pointerdown', (e) => {
// e.target.setPointerCapture(e.pointerId);
// });
stage.on('pointerup', () => {
console.log('stage pointer up');
});
window.onpointerup = () => {
console.log('window pointer up');
};
window.stage = stage;
</script>
</body>
</html>