Eric Rowell
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f5f2fbaba9
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added stage getDragLayer() method and unit tests
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2013-01-12 23:45:28 -08:00 |
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Eric Rowell
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5cda46be69
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drag and drop layer is now created on stage instantiation, and is removed and added as needed
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2013-01-12 23:39:56 -08:00 |
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Eric Rowell
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ed579e4843
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added new destroy Node method which removes and destroys a node. remove() now simply removes a node from the stage. You can re add the node at a later time with add(). getDOM() changed to getContent(). stage.remove() now correctly removes content node
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2013-01-12 22:01:12 -08:00 |
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Eric Rowell
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4136ddb398
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added new dragOnTop property which allows you to define whether or not a node is automatically moved to a temp top layer when dragging
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2013-01-09 23:45:30 -08:00 |
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Eric Rowell
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40bcaeafed
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improved drag and drop layer creation logic to further reduce the possibility of a flicker
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2013-01-09 23:27:37 -08:00 |
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Eric Rowell
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c504e7980b
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re-fixed drag and drop flicker issue on mobile. It was due to the browser taking a few ms to add to canvas dom when drag and drop started
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2013-01-09 22:34:14 -08:00 |
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Eric Rowell
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48b85119f5
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reverted async prevParent redraw for drag and drop because it has undesirable side effects. Need to find another solution for the flickering behavior on mobile devices
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2013-01-09 08:32:05 -08:00 |
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Eric Rowell
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ffaa108830
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removed animations length cached variable because the length can change while the for loop is running
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2013-01-09 08:27:57 -08:00 |
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Arthaey
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2879dd92d0
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Support creating shapes with points like [[x1,y1],[x2,y2]].
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2013-01-09 00:21:47 -08:00 |
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Eric Rowell
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3a6a55d1cc
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fixed edge case when setting draggable=false on dragend
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2013-01-07 19:51:20 -08:00 |
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Eric Rowell
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d0148a50ac
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a small bit of animation code cleanup
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2013-01-07 19:38:16 -08:00 |
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Eric Rowell
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590889f898
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optimized animation code
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2013-01-07 19:36:12 -08:00 |
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Eric Rowell
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ae103710d3
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fixed flickering issue with dd on mobile. removed static framerate logic for dd
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2013-01-06 23:31:14 -08:00 |
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Eric Rowell
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b542fbb188
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finished updating unit tests. All tests now pass
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2013-01-02 22:08:34 -08:00 |
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Eric Rowell
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66a7e2ac39
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layer.toDataURL() now directly returns layer canvas data url if position and size are not specificed. updated unit tests and docs
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2013-01-02 22:02:00 -08:00 |
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Eric Rowell
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a53db90d0a
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flattened fill attr, created new Node getter and setter generators that handle type conversions for points, sizes, and rotations
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2013-01-01 23:54:02 -08:00 |
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Eric Rowell
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522607695f
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Text fontSize unit is now in pixels (used to be points). Default text lineHeight attr is now 1 (used to be 1.2)
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2013-01-01 19:36:13 -08:00 |
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Eric Rowell
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7ef59fdcb2
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added more blob unit tests
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2013-01-01 18:14:30 -08:00 |
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Eric Rowell
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e9d56dafba
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added new Blob shape. removed double quotes from all shapes. made it easier for shapes to extend other shapes
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2013-01-01 00:41:13 -08:00 |
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Eric Rowell
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176e805e58
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decided to make an actual Spline shape. Will create a Blob shape soon, which will be an enclosed spline
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2012-12-31 20:30:00 -08:00 |
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Eric Rowell
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f3a1e9a247
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new spline attr for the Line shape which enables splines
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2012-12-31 19:24:35 -08:00 |
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Eric Rowell
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7cb4c4269f
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huge changes to Text shape. Skinnied it up by removing rectangle rendering component. textFill is now fill, textStroke is now stroke, textShadow is now shadow, and textStrokeWidth is now strokeWidth
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2012-12-31 12:45:32 -08:00 |
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Eric Rowell
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356661ecff
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updated unit tests with new shadow API
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2012-12-31 10:46:23 -08:00 |
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Eric Rowell
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206f7bf8d0
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fixed up group drag and drop
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2012-12-31 01:47:49 -08:00 |
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Eric Rowell
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83bf1740a6
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flattened shadow object into shadowColor, shadowBlur, shadowOpacity, and shadowOffset attrs
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2012-12-31 00:45:38 -08:00 |
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Eric Rowell
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7ba40a6a68
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drag and drop operatons now dynamically generate a temporary top layer for high performance drag and drop. When completed, the top layer is removed. Also cleaned up a bit of drag and drop logic
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2012-12-30 23:14:23 -08:00 |
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Eric Rowell
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5e16b3d7d0
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fix bug 169 when removing a node, be sure to also remove the drag and drop reference
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2012-12-13 00:01:24 -08:00 |
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Eric Rowell
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3fb9576672
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each animation now has its own frame object. This fixes issues that were seen when using multiple animations simultaneously
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2012-12-11 22:34:58 -08:00 |
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Eric Rowell
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16f81f6204
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fixed up stage toImage() translation problem
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2012-12-11 00:21:43 -08:00 |
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Eric Rowell
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cb8d36c393
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fixed several bugs with toImage(). toImage() can now also accept x and y params. added extensive caching unit test. removed drawBuffer logic as it is no longer needed
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2012-12-11 00:08:59 -08:00 |
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Eric Rowell
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9b7f0ea8ff
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updated .gitignore and added more performance tests around image cropping and scaling in order to understand the value of a SpriteSheet plugin
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2012-12-09 20:13:17 -08:00 |
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Eric Rowell
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291583148b
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moved all rendering logic into the Canvas renderer modules. Shape draw funcs are now passed a renderer object, not a canvas context. The context is accessible via canvas.getContext()
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2012-12-09 09:52:33 -08:00 |
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Eric Rowell
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c316edb418
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added transform property normalization in setFill() method and also added fill transform unit tests
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2012-12-08 09:26:16 -08:00 |
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Eric Rowell
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01c5f4f7ca
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fill patterns can now be translated, rotated, scaled, and offset like nodes
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2012-12-07 23:25:33 -08:00 |
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Eric Rowell
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5705d909e5
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changed test to warn for node and shape selector unit test, and added more info in the README Testing section
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2012-12-03 19:54:58 -08:00 |
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Eric Rowell
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ab19b442a0
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wrapped all modules with anonymous func. moved Canvas to root dir because it's now coupled to KineticJS logic. removed whitelisting arrays from Global. Did some prep work for AMD and Node support
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2012-12-01 12:04:10 -08:00 |
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Eric Rowell
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8e5297033b
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optimized line shape drawing logic, and also added image cropping performance tests
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2012-11-30 21:59:48 -08:00 |
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Eric Rowell
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8a195618cf
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cleaned up some cropping logic in Image, and added a cropping unit test
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2012-11-30 20:01:10 -08:00 |
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Eric Rowell
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047e26382e
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added new wedge shape. cleaned up shape comments. added degToRad and radToDeg helper in Type utility
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2012-11-29 20:15:01 -08:00 |
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Eric Rowell
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44e454d740
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changed other instances of imageBuffer to imageHitRegion
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2012-11-28 23:28:24 -08:00 |
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Eric Rowell
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94670aeeda
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changed createImageBuffer to createImageHitRegion for consistency
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2012-11-28 23:18:17 -08:00 |
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Eric Rowell
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6ae7a932f8
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updated test framework CSS
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2012-11-28 23:04:23 -08:00 |
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Eric Rowell
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424e86bd2b
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added warning check for toDataURL, and also improved image buffer unit tests
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2012-11-28 22:19:49 -08:00 |
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Eric Rowell
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8958fbffc6
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new applyShadow method for shape. Images with transparent pixels can now have shadows applied to them again. Fixed image stroke buffer rendering issue
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2012-11-28 20:50:33 -08:00 |
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Eric Rowell
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e6eb647462
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fix #164 prepend # to colorKey so that events work again in non webit browsers
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2012-11-27 19:43:33 -08:00 |
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Eric Rowell
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48e014fe01
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bug fix #29 bug fix #143 when node.remove() is called, parent property is unset. Also migrated remove tests from containerTests to nodeTests.
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2012-11-24 23:19:16 -08:00 |
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Eric Rowell
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60db1a2d43
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cleaned up functional test data urls. Functional tests now pass with no warnings
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2012-11-24 23:00:14 -08:00 |
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Eric Rowell
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94c3c913cb
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cleaned up unit test data urls. All unit tests now pass with no warnings
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2012-11-24 22:48:23 -08:00 |
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Eric Rowell
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0e6eb3ffe4
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fixed up some text shadow issues
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2012-11-24 09:15:02 -08:00 |
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Eric Rowell
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0e514f7810
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fixed up text path draw func
|
2012-11-24 00:05:37 -08:00 |
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