drag and drop layer is now created on stage instantiation, and is removed and added as needed

This commit is contained in:
Eric Rowell 2013-01-12 23:39:56 -08:00
parent ed579e4843
commit 5cda46be69
4 changed files with 36 additions and 20 deletions

View File

@ -6,7 +6,8 @@ class Build < Thor
FILES = [
"src/Global.js", "src/util/Type.js", "src/Canvas.js", "src/util/Tween.js", "src/util/Transform.js", "src/util/Collection.js",
"src/filters/Grayscale.js", "src/filters/Brighten.js", "src/filters/Invert.js",
"src/Animation.js", "src/Node.js", "src/DragAndDrop.js", "src/Transition.js", "src/Container.js", "src/Stage.js", "src/Layer.js", "src/Group.js", "src/Shape.js",
# The following order must remain intact due to dependency tree
"src/Animation.js", "src/Node.js", "src/Transition.js", "src/Container.js", "src/Stage.js", "src/DragAndDrop.js", "src/Layer.js", "src/Group.js", "src/Shape.js",
"src/shapes/Rect.js", "src/shapes/Circle.js", "src/shapes/Wedge.js", "src/shapes/Ellipse.js", "src/shapes/Image.js", "src/shapes/Polygon.js", "src/shapes/Text.js", "src/shapes/Line.js", "src/shapes/Spline.js", "src/shapes/Blob.js", "src/shapes/Sprite.js", "src/shapes/Star.js", "src/shapes/RegularPolygon.js", "src/shapes/Path.js", "src/shapes/TextPath.js"
]

View File

@ -26,18 +26,17 @@
// Group or Shape node types
else {
if(this.getDragOnTop()) {
this._buildTopLayer();
dd.anim.node = dd.topLayer;
this._buildDragLayer();
dd.anim.node = stage.dragLayer;
dd.prevParent = this.getParent();
// WARNING: it's important to delay the moveTo operation,
// layer redraws, and anim.start() until after the method execution
// has completed or else there will be a flicker on mobile devices
// due to the time it takes to append the dd canvas to the DOM
setTimeout(function() {
that.moveTo(dd.topLayer);
that.moveTo(stage.dragLayer);
dd.prevParent.getLayer().draw();
dd.topLayer.show();
dd.topLayer.draw();
stage.dragLayer.draw();
dd.anim.start();
}, 0);
}
@ -48,22 +47,20 @@
}
}
};
Kinetic.Node.prototype._buildTopLayer = function() {
Kinetic.Node.prototype._buildDragLayer = function() {
var dd = Kinetic.DD, stage = this.getStage(), nodeType = this.nodeType, lastContainer, group;
// re-construct node tree
this._eachAncestorReverse(function(node) {
if(node.nodeType === 'Layer') {
dd.topLayer = new Kinetic.Layer({
stage.dragLayer.setAttrs({
x: node.getX(),
y: node.getY(),
scale: node.getScale(),
rotation: node.getRotation(),
visible: false
rotation: node.getRotation()
});
lastContainer = dd.topLayer;
stage.add(dd.topLayer);
dd.topLayer.getCanvas().getElement().className = 'kinetic-drag-and-drop-layer';
lastContainer = stage.dragLayer;
stage.add(stage.dragLayer);
}
else if(node.nodeType === 'Group') {
group = new Kinetic.Group({
@ -78,6 +75,12 @@
}
});
};
Kinetic.Stage.prototype._initDragLayer = function() {
var dd = Kinetic.DD, stage = this.getStage(), nodeType = this.nodeType, lastContainer, group;
this.dragLayer = new Kinetic.Layer();
stage.dragLayer.getCanvas().getElement().className = 'kinetic-drag-and-drop-layer';
};
Kinetic.DD._drag = function(evt) {
var dd = Kinetic.DD, node = dd.node;
@ -104,14 +107,14 @@
node._handleEvent('dragstart', evt);
}
// execute user defined ondragmove if defined
// execute ondragmove if defined
node._handleEvent('dragmove', evt);
}
};
Kinetic.DD._endDrag = function(evt) {
var dd = Kinetic.DD, node = dd.node;
if(node) {
var nodeType = node.nodeType;
var nodeType = node.nodeType, stage = node.getStage();
node.setListening(true);
if(nodeType === 'Stage') {
node.draw();
@ -119,9 +122,8 @@
else {
if((nodeType === 'Group' || nodeType === 'Shape') && node.getDragOnTop() && dd.prevParent) {
node.moveTo(dd.prevParent);
dd.topLayer.remove();
stage.dragLayer.remove();
dd.prevParent = null;
dd.topLayer = null;
}
node.getLayer().draw();
@ -232,4 +234,12 @@
* @name getDragOnTop
* @methodOf Kinetic.Node.prototype
*/
// because we're using a high performance inheritance pattern, we will need to re
// extend stage and container so that they pick up the drag and drop methods
// the build file defines Layer, Group, and Shappe after the DD definition,
// so these classes have not been extended yet and will automatically pick up
// the drag and drop methods
Kinetic.Global.extend(Kinetic.Stage, Kinetic.Container);
Kinetic.Global.extend(Kinetic.Container, Kinetic.Node);
})();

View File

@ -5,8 +5,8 @@
* @augments Kinetic.Container
* @param {Object} config
* @param {String|DomElement} config.container Container id or DOM element
*
*
*
*
* @param {Number} [config.x]
* @param {Number} [config.y]
* @param {Number} [config.width]
@ -48,6 +48,10 @@
Kinetic.Global.stages.push(this);
this._addId(this);
this._addName(this);
if(Kinetic.DD) {
this._initDragLayer();
}
},
/**
* set container dom element which contains the stage wrapper div element
@ -216,7 +220,7 @@
drawLayer(0);
},
/**
* converts stage into an image.
* converts stage into an image.
* @name toImage
* @methodOf Kinetic.Stage.prototype
* @param {Object} config

View File

@ -1936,6 +1936,7 @@ Test.Modules.NODE = {
stage.add(layer);
test(stage.getAbsoluteZIndex() === 0, 'stage abs zindex should be 0');
console.log(layer.getAbsoluteZIndex());
test(layer.getAbsoluteZIndex() === 1, 'layer abs zindex should be 1');
test(group1.getAbsoluteZIndex() === 2, 'group1 abs zindex should be 2');
test(group2.getAbsoluteZIndex() === 3, 'group2 abs zindex should be 3');