Eric Rowell
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28f7fc246d
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changed shadowFillStroke() to applyStyles(). Took applyLineJoin() out of shape draw functions and moved it to the Shape._draw() method.
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2012-05-09 22:31:55 -07:00 |
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Eric Rowell
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2993191fe6
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improved shadow logic such that it first attempts to apply shadows to a shape's fill if it's defined, otherwise it will attempt to apply the shadow to the stroke
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2012-05-09 19:15:49 -07:00 |
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Eric Rowell
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16c251bb97
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added drawFunc property to layer so that layers can easily draw non-node background graphics
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2012-05-09 18:53:20 -07:00 |
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Eric Rowell
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a27741ce03
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added shadow support. changed fillStroke method to shadowFillStroke
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2012-05-08 23:06:13 -07:00 |
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Eric Rowell
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622278a510
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point properties can now be set with an array of points or an array of numbers for convenience
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2012-05-08 22:11:37 -07:00 |
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Eric Rowell
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40ebb21033
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implemented dashed and dotted line styling for Kinetic.Line based on method written by Phrogz
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2012-05-08 19:11:19 -07:00 |
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Eric Rowell
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f2976e7dd1
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added support for linear gradients and radial gradients using the fill property
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2012-05-03 14:20:50 -07:00 |
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Eric Rowell
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7d92a2099e
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fixed animation race condition bug that sometimes produced multiple requestAnimFrame calls, and also changed throttle property to be in fps (it used to be in ms). This will make it more consistent with other properties related to frame rates
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2012-05-03 12:05:54 -07:00 |
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Eric Rowell
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3585e000b6
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added new Kinetic.Sprite shape that enables you to easily add animated sprites to the stage
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2012-05-02 00:35:32 -07:00 |
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Eric Rowell
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7bcd34ec47
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added new beforeDraw() and afterDraw() event handlers for Layer
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2012-04-28 23:03:58 -07:00 |
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Eric Rowell
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1dbe93a232
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added new Line Shape
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2012-04-28 21:12:01 -07:00 |
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Eric Rowell
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ffd9924511
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tweaked throttling algo and added unit tests
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2012-04-28 19:52:45 -07:00 |
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Eric Rowell
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ff31dcb0ae
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fixed small bug related to animations - if you called .start() multiple times, multiple animation instances would be created. This wasn't desirable. Also beefed up animation unit tests
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2012-04-28 18:33:05 -07:00 |
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Eric Rowell
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bd17b54aa8
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added stage.reset() method so that you can reset the stage to its original state. hooked this in with stage.load() so that the stage starts when a clean slate when loading json
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2012-04-28 13:57:43 -07:00 |
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Eric Rowell
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9cc380608e
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fixed drawing bug related to new throttle feature
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2012-04-28 13:46:54 -07:00 |
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Eric Rowell
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9f6381aef3
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stage.setSize() now correctly sets the content node dimensions. Also refactored object and DOM node sizing
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2012-04-28 12:23:23 -07:00 |
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Eric Rowell
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3ac0e5592e
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added throttling unit tests
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2012-04-28 11:41:58 -07:00 |
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Eric Rowell
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4e82139b74
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added layer throttling which greatly improves drag and drop and other mousemove drawing performance
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2012-04-28 11:18:40 -07:00 |
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Eric Rowell
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222aea4e2e
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removed .onContent() and replaced with .getDOM()
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2012-04-28 00:07:44 -07:00 |
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Eric Rowell
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9fef9e54d9
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added new stage.getIntersects() method which allows you to obtain all the shapes that intersect a given point. Also enhanced all methods that require an x or y by allowing either two arguments to be passed in or an object to be passed in. Example foo(100, 50) or foo({x:100, y:50});
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2012-04-27 23:57:01 -07:00 |
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Eric Rowell
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192681374d
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added new selector capability to .get() method. You can now select all nodes by type inside of a container, such as by Shape, Group, or Layer
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2012-04-27 22:54:39 -07:00 |
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Eric Rowell
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2879c0763f
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changed isPointInShape() to intersects(). Currently the method accepts a point object, but I may extend this to also accept another shape object
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2012-04-27 20:54:49 -07:00 |
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Eric Rowell
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508bfb7a9b
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rewrote cropping logic from last pull request, fixed serialization issue in unit test, added new unit tests, and added getX() and getY() methods
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2012-04-27 19:08:45 -07:00 |
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Eric Rowell
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78e4022126
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made isPointInShape() a public method for the purpose of collision detection
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2012-04-15 09:18:30 -07:00 |
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Eric Rowell
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c698005adc
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refactored fillStroke() method
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2012-04-14 21:53:00 -07:00 |
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Eric Rowell
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47b8a8e0d6
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new setDetectionType() and getDetectionType() methods to enable path and pixel detection swapping
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2012-04-14 21:46:38 -07:00 |
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Eric Rowell
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860025263b
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added about 50 unit tests to better test selector support
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2012-04-14 21:34:36 -07:00 |
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Eric Rowell
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a908c59769
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fixed center offset + drag and drop bug by fixing a root problem with the getAbsoluteTransform() method. This method no longer takes into account the center offset. Center offset transforms are now applied separately
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2012-04-14 18:27:06 -07:00 |
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Eric Rowell
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df8df63400
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refactored setAbsolutePosition() method and Shape _draw method
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2012-04-14 16:27:00 -07:00 |
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Eric Rowell
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3a520376e5
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fixed stage.hide() bug, created new isVisible() method, and moved visible check to container
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2012-04-14 12:04:45 -07:00 |
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Eric Rowell
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fb9f324cfb
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exposed absolute positioning logic inside the _prepareDrag method so that developers have access to it via the setAbsolutePosition() method
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2012-04-14 10:40:54 -07:00 |
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Eric Rowell
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1c8669eb7a
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undoing optimized drag and drop for now because I added it in due to Google Chrome's latest release which made drag and drop very slow (while other browsers are still fast), and the changes that I made to help work around it were slightly effecting the experience in other browsers. I'll file a ticket with Google Chrome instead
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2012-04-14 10:04:17 -07:00 |
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Eric Rowell
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b8516b1b0c
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moved .get() method to Container so that all containers can use it, not just stage. This allows you to select nodes within other nodes
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2012-04-08 21:26:13 -07:00 |
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Eric Rowell
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63c8dde6d5
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no longer auto clearing shape data. added new shape.clearData() method instead
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2012-04-08 20:25:31 -07:00 |
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Eric Rowell
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4f36b27199
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refined global object temp nodes has removal when removing nodes from container. Also added another unit test
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2012-04-08 17:50:46 -07:00 |
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Eric Rowell
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2035d188c8
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added hash cleanup logic when nodes are moved from a container. Also added unit tests
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2012-04-08 17:37:49 -07:00 |
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Eric Rowell
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3c17e59eb0
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moved ids and names hashes to the stage level
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2012-04-08 11:01:31 -07:00 |
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Eric Rowell
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8c70333472
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added simple selector support by id (#) or by name (.). Selecting by name is similar to selecting by class in other DOM libraries
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2012-04-07 20:32:24 -07:00 |
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Eric Rowell
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3243e5f8ff
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added support for image de-serialization and cleaned up some of the Shape attr default logic
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2012-04-07 19:08:16 -07:00 |
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Eric Rowell
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d3b025254a
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new getAttrs() method
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2012-04-07 18:50:53 -07:00 |
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Eric Rowell
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0a94c75e22
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decided that the developer should be responsible for setting custom drawing functions, images, and event handlers via selectors rather than a hash map passed into the load() method
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2012-04-07 18:40:44 -07:00 |
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Eric Rowell
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1a40e50622
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finished custom shape serialization with new attrs structure
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2012-04-07 15:03:19 -07:00 |
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Eric Rowell
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58eb778e9a
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re-integrated simple serialization and deserialization with new attrs structure
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2012-04-07 14:39:31 -07:00 |
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Eric Rowell
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ff896a4946
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unit tests and functional tests now passing. Next up, re-integrate serialization with new attrs structure
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2012-04-07 14:04:15 -07:00 |
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Eric Rowell
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6d618b97b5
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first phase of new attrs architecture to better represent Node states
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2012-04-05 23:48:58 -07:00 |
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Eric Rowell
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15bd27562e
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continued work on serialization/de-serialization
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2012-04-05 20:38:12 -07:00 |
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Eric Rowell
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350f7b7496
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implemented stage.load() which allows you to deserialize a json string
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2012-04-05 00:06:00 -07:00 |
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Eric Rowell
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bf86dacb59
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setup simple serialization
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2012-04-04 22:57:36 -07:00 |
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Eric Rowell
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21981e94eb
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updated text metrics unit test so that it passes in Firefox
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2012-04-04 20:08:53 -07:00 |
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Eric Rowell
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dc45f5e2d6
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when using pixel detection, clear shape data whenever shape is drawn
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2012-04-04 19:53:11 -07:00 |
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