improve perf a bit

This commit is contained in:
chrislu 2024-04-18 08:47:55 -07:00
parent d9490c5e1f
commit 31f1f96038

View File

@ -370,6 +370,7 @@ func (vl *VolumeLayout) GetActiveVolumeCount(option *VolumeGrowOption) (total, a
return len(vl.writables), len(vl.writables), len(vl.crowded) return len(vl.writables), len(vl.writables), len(vl.crowded)
} }
total = len(vl.writables) total = len(vl.writables)
threshold := option.Threshold()
for _, v := range vl.writables { for _, v := range vl.writables {
for _, dn := range vl.vid2location[v].list { for _, dn := range vl.vid2location[v].list {
if dn.GetDataCenter().Id() == NodeId(option.DataCenter) { if dn.GetDataCenter().Id() == NodeId(option.DataCenter) {
@ -381,7 +382,7 @@ func (vl *VolumeLayout) GetActiveVolumeCount(option *VolumeGrowOption) (total, a
} }
active++ active++
info, _ := dn.GetVolumesById(v) info, _ := dn.GetVolumesById(v)
if float64(info.Size) > float64(vl.volumeSizeLimit)*option.Threshold() { if float64(info.Size) > float64(vl.volumeSizeLimit)*threshold {
crowded++ crowded++
} }
} }