ntwain/NTwain/Triplets/DGAudio/DGAudio.cs

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2014-04-03 07:01:21 +08:00
// The MIT License (MIT)
// Copyright (c) 2013 Yin-Chun Wang
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
// OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System;
namespace NTwain.Triplets
{
/// <summary>
/// Class for grouping triplet operations under the Audio data group.
/// </summary>
public sealed class DGAudio
{
TwainSession _session;
internal DGAudio(TwainSession session)
{
if (session == null) { throw new ArgumentNullException("session"); }
_session = session;
}
AudioFileXfer _audioFileXfer;
internal AudioFileXfer AudioFileXfer
{
get
{
if (_audioFileXfer == null) { _audioFileXfer = new AudioFileXfer(_session); }
return _audioFileXfer;
}
}
AudioInfo _audioInfo;
public AudioInfo AudioInfo
{
get
{
if (_audioInfo == null) { _audioInfo = new AudioInfo(_session); }
return _audioInfo;
}
}
AudioNativeXfer _audioNativeXfer;
internal AudioNativeXfer AudioNativeXfer
{
get
{
if (_audioNativeXfer == null) { _audioNativeXfer = new AudioNativeXfer(_session); }
return _audioNativeXfer;
}
}
}
}