konva/test/unit/Canvas-test.js

39 lines
1000 B
JavaScript

suite('Canvas', function() {
// ======================================================
test('pixel ratio', function() {
var stage = addStage();
var layer = new Kinetic.Layer();
var circle = new Kinetic.Circle({
x: 578/2,
y: 100,
radius: 70,
fill: 'green',
stroke: 'blue',
strokeWidth: 4
});
layer.add(circle);
stage.add(layer);
stage.setWidth(578/2);
stage.setHeight(100);
stage.draw();
layer.getCanvas().setPixelRatio(1);
assert.equal(layer.getCanvas().getPixelRatio(), 1);
assert.equal(layer.getCanvas().width, 289);
assert.equal(layer.getCanvas().height, 100);
layer.getCanvas().setPixelRatio(2);
assert.equal(layer.getCanvas().getPixelRatio(), 2);
assert.equal(layer.getCanvas().width, 578);
assert.equal(layer.getCanvas().height, 200);
layer.draw();
});
});