konva/src/plugins/Label.js

299 lines
8.6 KiB
JavaScript

(function() {
// constants
var ATTR_CHANGE_LIST = ['fontFamily', 'fontSize', 'fontStyle', 'padding', 'lineHeight', 'text'],
CHANGE_KINETIC = 'Change.kinetic',
NONE = 'none',
UP = 'up',
RIGHT = 'right',
DOWN = 'down',
LEFT = 'left',
LABEL = 'Label',
// cached variables
attrChangeListLen = ATTR_CHANGE_LIST.length;
/**
* Label constructor.  Labels are groups that contain a Text and Tag shape
* @constructor
* @memberof Kinetic
* @param {Object} config
* @@nodeParams
* @example
* // create label
* var label = new Kinetic.Label({<br>
* x: 100,<br>
* y: 100, <br>
* draggable: true<br>
* });<br><br>
*
* // add a tag to the label<br>
* label.add(new Kinetic.Tag({<br>
* fill: '#bbb',<br>
* stroke: '#333',<br>
* shadowColor: 'black',<br>
* shadowBlur: 10,<br>
* shadowOffset: [10, 10],<br>
* shadowOpacity: 0.2,<br>
* lineJoin: 'round',<br>
* pointerDirection: 'up',<br>
* pointerWidth: 20,<br>
* pointerHeight: 20,<br>
* cornerRadius: 5<br>
* }));<br><br>
*
* // add text to the label<br>
* label.add(new Kinetic.Text({<br>
* text: 'Hello World!',<br>
* fontSize: 50,<br>
* lineHeight: 1.2,<br>
* padding: 10,<br>
* fill: 'green'<br>
* }));
*/
Kinetic.Label = function(config) {
this.____init(config);
};
Kinetic.Label.prototype = {
____init: function(config) {
var that = this;
this.className = LABEL;
Kinetic.Group.call(this, config);
this.on('add.kinetic', function(evt) {
that._addListeners(evt.child);
that._sync();
});
},
/**
* get Text shape for the label. You need to access the Text shape in order to update
* the text properties
* @name getText
* @method
* @memberof Kinetic.Label.prototype
*/
getText: function() {
return this.find('Text')[0];
},
/**
* get Tag shape for the label. You need to access the Tag shape in order to update
* the pointer properties and the corner radius
* @name getTag
* @method
* @memberof Kinetic.Label.prototype
*/
getTag: function() {
return this.find('Tag')[0];
},
_addListeners: function(text) {
var that = this,
n;
var func = function(){
that._sync();
};
// update text data for certain attr changes
for(n = 0; n < attrChangeListLen; n++) {
text.on(ATTR_CHANGE_LIST[n] + CHANGE_KINETIC, func);
}
},
getWidth: function() {
return this.getText().getWidth();
},
getHeight: function() {
return this.getText().getHeight();
},
_sync: function() {
var text = this.getText(),
tag = this.getTag(),
width, height, pointerDirection, pointerWidth, x, y;
if (text && tag) {
width = text.getWidth(),
height = text.getHeight(),
pointerDirection = tag.getPointerDirection(),
pointerWidth = tag.getPointerWidth(),
pointerHeight = tag.getPointerHeight(),
x = 0,
y = 0;
switch(pointerDirection) {
case UP:
x = width / 2;
y = -1 * pointerHeight;
break;
case RIGHT:
x = width + pointerWidth;
y = height / 2;
break;
case DOWN:
x = width / 2;
y = height + pointerHeight;
break;
case LEFT:
x = -1 * pointerWidth;
y = height / 2;
break;
}
tag.setAttrs({
x: -1 * x,
y: -1 * y,
width: width,
height: height
});
text.setAttrs({
x: -1 * x,
y: -1 * y
});
}
}
};
Kinetic.Util.extend(Kinetic.Label, Kinetic.Group);
Kinetic.Collection.mapMethods(Kinetic.Label);
/**
* Tag constructor.&nbsp; A Tag can be configured
* to have a pointer element that points up, right, down, or left
* @constructor
* @memberof Kinetic
* @param {Object} config
* @param {String} [config.pointerDirection] can be up, right, down, left, or none; the default
* is none. When a pointer is present, the positioning of the label is relative to the tip of the pointer.
* @param {Number} [config.pointerWidth]
* @param {Number} [config.pointerHeight]
* @param {Number} [config.cornerRadius]
*/
Kinetic.Tag = function(config) {
this.___init(config);
};
Kinetic.Tag.prototype = {
___init: function(config) {
Kinetic.Shape.call(this, config);
this.className = 'Tag';
this.sceneFunc(this._sceneFunc);
},
_sceneFunc: function(context) {
var width = this.getWidth(),
height = this.getHeight(),
pointerDirection = this.getPointerDirection(),
pointerWidth = this.getPointerWidth(),
pointerHeight = this.getPointerHeight(),
cornerRadius = this.getCornerRadius();
context.beginPath();
context.moveTo(0,0);
if (pointerDirection === UP) {
context.lineTo((width - pointerWidth)/2, 0);
context.lineTo(width/2, -1 * pointerHeight);
context.lineTo((width + pointerWidth)/2, 0);
}
context.lineTo(width, 0);
if (pointerDirection === RIGHT) {
context.lineTo(width, (height - pointerHeight)/2);
context.lineTo(width + pointerWidth, height/2);
context.lineTo(width, (height + pointerHeight)/2);
}
context.lineTo(width, height);
if (pointerDirection === DOWN) {
context.lineTo((width + pointerWidth)/2, height);
context.lineTo(width/2, height + pointerHeight);
context.lineTo((width - pointerWidth)/2, height);
}
context.lineTo(0, height);
if (pointerDirection === LEFT) {
context.lineTo(0, (height + pointerHeight)/2);
context.lineTo(-1 * pointerWidth, height/2);
context.lineTo(0, (height - pointerHeight)/2);
}
context.closePath();
context.fillStrokeShape(this);
}
};
Kinetic.Util.extend(Kinetic.Tag, Kinetic.Shape);
Kinetic.Factory.addGetterSetter(Kinetic.Tag, 'pointerDirection', NONE);
/**
* set pointer Direction
* @name setPointerDirection
* @method
* @memberof Kinetic.Tag.prototype
* @param {String} pointerDirection can be up, right, down, left, or none. The
* default is none
*/
/**
* get pointer Direction
* @name getPointerDirection
* @method
* @memberof Kinetic.Tag.prototype
*/
Kinetic.Factory.addGetterSetter(Kinetic.Tag, 'pointerWidth', 0);
/**
* set pointer width
* @name setPointerWidth
* @method
* @memberof Kinetic.Tag.prototype
* @param {Number} pointerWidth
*/
/**
* get pointer width
* @name getPointerWidth
* @method
* @memberof Kinetic.Tag.prototype
*/
Kinetic.Factory.addGetterSetter(Kinetic.Tag, 'pointerHeight', 0);
/**
* set pointer height
* @name setPointerHeight
* @method
* @memberof Kinetic.Tag.prototype
* @param {Number} pointerHeight
*/
/**
* get pointer height
* @name getPointerHeight
* @method
* @memberof Kinetic.Tag.prototype
*/
Kinetic.Factory.addGetterSetter(Kinetic.Tag, 'cornerRadius', 0);
/**
* set corner radius
* @name setCornerRadius
* @method
* @memberof Kinetic.Tag.prototype
* @param {Number} corner radius
*/
/**
* get corner radius
* @name getCornerRadius
* @method
* @memberof Kinetic.Tag.prototype
*/
Kinetic.Collection.mapMethods(Kinetic.Tag);
})();