konva/test/functional/TouchEvents-test.js
2019-09-06 13:39:26 -05:00

670 lines
16 KiB
JavaScript

suite('TouchEvents', function() {
// ======================================================
test('stage content touch events', function() {
var stage = addStage();
var layer = new Konva.Layer();
var circle = new Konva.Circle({
x: 100,
y: 100,
radius: 70,
fill: 'green',
stroke: 'black',
strokeWidth: 4,
name: 'myCircle'
});
layer.add(circle);
stage.add(layer);
var circleTouchstart = (circleTouchend = stageContentTouchstart = stageContentTouchend = stageContentTouchmove = stageContentTap = stageContentDbltap = 0);
var top = stage.content.getBoundingClientRect().top;
circle.on('touchstart', function() {
circleTouchstart++;
});
circle.on('touchend', function() {
circleTouchend++;
});
stage.on('contentTouchstart', function() {
stageContentTouchstart++;
});
stage.on('contentTouchend', function() {
stageContentTouchend++;
});
stage.on('contentTouchmove', function() {
stageContentTouchmove++;
});
stage.on('contentTap', function() {
stageContentTap++;
});
stage.on('contentDbltap', function() {
stageContentDbltap++;
});
stage.simulateTouchStart([{ x: 100, y: 100, id: 0 }]);
stage.simulateTouchEnd([], [{ x: 100, y: 100, id: 0 }]);
assert.equal(circleTouchstart, 1, 1);
assert.equal(circleTouchend, 1, 2);
assert.equal(stageContentTouchstart, 1, 3);
assert.equal(stageContentTouchend, 1, 4);
assert.equal(stageContentDbltap, 0, 5);
stage.simulateTouchStart([{ x: 1, y: 1, id: 0 }]);
stage.simulateTouchEnd([], [{ x: 1, y: 1, id: 0 }]);
assert.equal(stageContentTouchstart, 2, 6);
assert.equal(stageContentTouchend, 2, 7);
assert.equal(stageContentDbltap, 1, 8);
});
// ======================================================
test('touchstart touchend touchmove tap dbltap', function(done) {
var stage = addStage();
var layer = new Konva.Layer();
var circle = new Konva.Circle({
x: stage.getWidth() / 2,
y: stage.getHeight() / 2,
radius: 70,
fill: 'red',
stroke: 'black',
strokeWidth: 4
});
// mobile events
var touchstart = false;
var touchend = false;
var tap = false;
var touchmove = false;
var dbltap = false;
/*
* mobile
*/
circle.on('touchstart', function() {
touchstart = true;
//log('touchstart');
//alert('touchstart')
});
circle.on('touchend', function() {
touchend = true;
//alert('touchend')
//log('touchend');
});
circle.on('touchmove', function() {
touchmove = true;
//log('touchmove');
});
circle.on('tap', function(evt) {
tap = true;
//log('tap');
});
circle.on('dbltap', function() {
dbltap = true;
//log('dbltap');
});
layer.add(circle);
stage.add(layer);
var top = stage.content.getBoundingClientRect().top;
// reset inDoubleClickWindow
Konva.inDblClickWindow = false;
// touchstart circle
stage.simulateTouchStart([{ x: 289, y: 100, id: 0 }]);
assert(touchstart, '8) touchstart should be true');
assert(!touchmove, '8) touchmove should be false');
assert(!touchend, '8) touchend should be false');
assert(!tap, '8) tap should be false');
assert(!dbltap, '8) dbltap should be false');
// touchend circle
stage.simulateTouchEnd([], [{ x: 289, y: 100, id: 0 }]);
// end drag is tied to document mouseup and touchend event
// which can't be simulated. call _endDrag manually
//Konva.DD._endDrag();
assert(touchstart, '9) touchstart should be true');
assert(!touchmove, '9) touchmove should be false');
assert(touchend, '9) touchend should be true');
assert(tap, '9) tap should be true');
assert(!dbltap, '9) dbltap should be false');
// touchstart circle
stage.simulateTouchStart([{ x: 289, y: 100, id: 0 }]);
assert(touchstart, '10) touchstart should be true');
assert(!touchmove, '10) touchmove should be false');
assert(touchend, '10) touchend should be true');
assert(tap, '10) tap should be true');
assert(!dbltap, '10) dbltap should be false');
// touchend circle to triger dbltap
stage.simulateTouchEnd([], [{ x: 289, y: 100, id: 0 }]);
// end drag is tied to document mouseup and touchend event
// which can't be simulated. call _endDrag manually
//Konva.DD._endDrag();
assert(touchstart, '11) touchstart should be true');
assert(!touchmove, '11) touchmove should be false');
assert(touchend, '11) touchend should be true');
assert(tap, '11) tap should be true');
assert(dbltap, '11) dbltap should be true');
setTimeout(function() {
// touchmove circle
stage.simulateTouchMove([], [{ x: 289, y: 100, id: 0 }]);
assert(touchstart, '12) touchstart should be true');
assert(touchmove, '12) touchmove should be true');
assert(touchend, '12) touchend should be true');
assert(tap, '12) tap should be true');
assert(dbltap, '12) dbltap should be true');
done();
}, 17);
});
// test for https://github.com/konvajs/konva/issues/156
test('touchstart out of shape, then touch end inside shape', function() {
var stage = addStage();
var layer = new Konva.Layer();
var circle = new Konva.Circle({
x: 100,
y: 100,
radius: 70,
fill: 'green',
stroke: 'black',
strokeWidth: 4,
name: 'myCircle'
});
layer.add(circle);
stage.add(layer);
var circleTouchend = (stageContentTouchstart = stageContentTouchend = 0);
var top = stage.content.getBoundingClientRect().top;
circle.on('touchend', function() {
circleTouchend++;
});
stage.on('contentTouchstart', function() {
stageContentTouchstart++;
});
stage.on('contentTouchend', function() {
stageContentTouchend++;
});
stage.simulateTouchStart([{ x: 1, y: 1, id: 0 }]);
stage.simulateTouchEnd([], [{ x: 100, y: 100, id: 0 }]);
assert.equal(stageContentTouchstart, 1);
assert.equal(stageContentTouchend, 1);
assert.equal(circleTouchend, 1);
});
test('tap on one shape, then fast tap on another shape should no trigger double tap', function() {
var stage = addStage();
var layer = new Konva.Layer();
stage.add(layer);
var circle1 = new Konva.Circle({
x: 100,
y: 100,
radius: 70,
fill: 'green',
stroke: 'black',
strokeWidth: 4,
name: 'myCircle'
});
layer.add(circle1);
var circle2 = new Konva.Circle({
x: 200,
y: 100,
radius: 70,
fill: 'green',
stroke: 'black',
strokeWidth: 4,
name: 'myCircle'
});
layer.add(circle2);
layer.draw();
var circle1Tap = 0;
var circle2Tap = 0;
var circle2DoubleTap = 0;
circle1.on('tap', function() {
circle1Tap++;
});
circle2.on('tap', function() {
circle2Tap++;
});
circle2.on('dbltap', function() {
circle2DoubleTap++;
});
stage.simulateTouchStart({ x: 100, y: 100 });
stage.simulateTouchEnd({ x: 100, y: 100 });
assert.equal(circle1Tap, 1, 'should trigger tap on first circle');
assert.equal(circle2Tap, 0, 'should NOT trigger tap on second circle');
assert.equal(
circle2DoubleTap,
0,
'should NOT trigger dbltap on second circle'
);
stage.simulateTouchStart({ x: 200, y: 100 });
stage.simulateTouchEnd({ x: 200, y: 100 });
assert.equal(circle1Tap, 1, 'should trigger tap on first circle');
assert.equal(circle2Tap, 1, 'should trigger tap on second circle');
assert.equal(
circle2DoubleTap,
0,
'should NOT trigger dbltap on second circle'
);
});
test('multitouch - register all touches', function() {
var stage = addStage();
var layer = new Konva.Layer();
stage.add(layer);
var circle1 = new Konva.Circle({
x: 100,
y: 100,
radius: 70,
fill: 'green',
stroke: 'black',
strokeWidth: 4,
name: 'myCircle1',
draggable: true
});
layer.add(circle1);
var circle2 = new Konva.Circle({
x: 100,
y: 200,
radius: 80,
fill: 'red',
stroke: 'black',
strokeWidth: 4,
name: 'myCircle2',
draggable: true
});
layer.add(circle2);
layer.draw();
var touchStart = 0;
var touchMove = 0;
var touchEnd = 0;
var touchEnd2 = 0;
circle1.on('touchstart', function() {
touchStart++;
});
circle1.on('touchmove', function() {
touchMove++;
});
circle1.on('touchend', function() {
touchEnd++;
});
circle2.on('touchend', function() {
touchEnd2++;
});
var stageTouchStart = 0;
var stageTouchMove = 0;
var stageTouchEnd = 0;
stage.on('touchstart', function() {
stageTouchStart++;
});
stage.on('touchmove', function() {
stageTouchMove++;
});
stage.on('touchend', function() {
stageTouchEnd++;
});
// start with one touch
stage.simulateTouchStart(
[{ x: 100, y: 100, id: 0 }],
[{ x: 100, y: 100, id: 0 }]
);
assert.equal(stageTouchStart, 1, 'trigger first touch start on stage');
assert.equal(touchStart, 1, 'trigger first touch start on circle');
// make second touch
stage.simulateTouchStart(
[{ x: 100, y: 100, id: 0 }, { x: 210, y: 100, id: 1 }],
[{ x: 210, y: 100, id: 1 }]
);
assert.equal(
stageTouchStart,
2,
'should trigger the second touch on stage'
);
assert.equal(
touchStart,
1,
'should not trigger the second touch start (it is outside)'
);
// now try to make two touches at the same time
// TODO: should we trigger touch end first?
stage.simulateTouchStart(
[{ x: 100, y: 100, id: 0 }, { x: 210, y: 100, id: 1 }],
[{ x: 100, y: 100, id: 0 }, { x: 210, y: 100, id: 1 }]
);
assert.equal(stageTouchStart, 3, 'should trigger one more touch');
assert.equal(
touchStart,
2,
'should trigger the second touch start on the circle'
);
// check variables
assert.deepEqual(stage.getPointerPosition(), { x: 100, y: 100 });
assert.deepEqual(stage.getPointersPositions(), [
{ x: 100, y: 100, id: 0 },
{ x: 210, y: 100, id: 1 }
]);
// move one finger
stage.simulateTouchMove(
[{ x: 100, y: 100, id: 0 }, { x: 220, y: 100, id: 1 }],
[{ x: 220, y: 100, id: 1 }]
);
assert.equal(touchMove, 0, 'should not trigger touch move on circle');
assert.equal(stageTouchMove, 1, 'should trigger touch move on stage');
// move two fingers
stage.simulateTouchMove(
[{ x: 100, y: 100, id: 0 }, { x: 220, y: 100, id: 1 }],
[{ x: 100, y: 100, id: 0 }, { x: 220, y: 100, id: 1 }]
);
assert.equal(touchMove, 1, 'should trigger touch move on circle');
assert.equal(
stageTouchMove,
2,
'should trigger two more touchmoves on stage'
);
stage.simulateTouchEnd(
[],
[{ x: 100, y: 100, id: 0 }, { x: 220, y: 100, id: 1 }]
);
assert.equal(touchEnd, 1);
assert.equal(stageTouchEnd, 1);
// try two touch ends on both shapes
stage.simulateTouchEnd(
[],
[{ x: 100, y: 100, id: 0 }, { x: 100, y: 170, id: 1 }]
);
assert.equal(touchEnd, 2);
assert.equal(touchEnd2, 1);
// TODO: it should be 2, not 3
assert.equal(stageTouchEnd, 3);
});
test('can capture touch events', function() {
Konva.captureTouchEventsEnabled = true;
var stage = addStage();
var layer = new Konva.Layer();
stage.add(layer);
var circle1 = new Konva.Circle({
x: 100,
y: 100,
radius: 70,
fill: 'green',
stroke: 'black',
strokeWidth: 4,
name: 'myCircle1'
});
layer.add(circle1);
layer.draw();
var touchStart = 0;
var touchMove = 0;
var touchEnd = 0;
circle1.on('touchstart', function(e) {
touchStart++;
});
circle1.on('touchmove', function() {
touchMove++;
});
circle1.on('touchend', function() {
touchEnd++;
});
stage.simulateTouchStart(
[{ x: 100, y: 100, id: 0 }],
[{ x: 100, y: 100, id: 0 }]
);
// go out of circle
stage.simulateTouchMove(
[{ x: 180, y: 100, id: 0 }],
[{ x: 180, y: 100, id: 0 }]
);
assert.equal(touchMove, 1, 'first touchmove');
// add another finger
stage.simulateTouchStart(
[{ x: 180, y: 100, id: 0 }, { x: 100, y: 100, id: 1 }],
[{ x: 100, y: 100, id: 1 }]
);
// move all out
stage.simulateTouchMove(
[{ x: 185, y: 100, id: 0 }, { x: 190, y: 100, id: 1 }],
[{ x: 185, y: 100, id: 0 }, { x: 190, y: 100, id: 1 }]
);
// should trigger just one more touchmove
assert.equal(touchMove, 2, 'second touchmove');
// remove fingers
stage.simulateTouchEnd(
[],
[{ x: 185, y: 100, id: 0 }, { x: 190, y: 100, id: 1 }]
);
assert.equal(touchEnd, 1, 'first touchend');
// should release captures on touchend
assert.equal(circle1.hasPointerCapture(0), false);
assert.equal(circle1.hasPointerCapture(1), false);
Konva.captureTouchEventsEnabled = false;
});
test('tap and double tap should trigger just once on stage', function() {
var stage = addStage();
var layer = new Konva.Layer();
stage.add(layer);
var circle1 = new Konva.Circle({
x: 100,
y: 100,
radius: 70,
fill: 'green',
stroke: 'black',
strokeWidth: 4,
name: 'myCircle1'
});
layer.add(circle1);
layer.draw();
var tap = 0;
var dbltap = 0;
stage.on('tap', e => {
assert.equal(e.target, circle1);
tap += 1;
});
stage.on('dbltap', e => {
assert.equal(e.target, circle1);
dbltap += 1;
});
stage.simulateTouchStart(
[{ x: 100, y: 100, id: 0 }],
[{ x: 100, y: 100, id: 0 }]
);
stage.simulateTouchEnd([], [{ x: 100, y: 100, id: 0 }]);
assert.equal(tap, 1, 'tap triggered');
assert.equal(dbltap, 0, 'no dbltap triggered');
stage.simulateTouchStart(
[{ x: 100, y: 100, id: 0 }],
[{ x: 100, y: 100, id: 0 }]
);
stage.simulateTouchEnd([], [{ x: 100, y: 100, id: 0 }]);
assert.equal(tap, 2, 'tap triggered');
assert.equal(dbltap, 1, 'no dbltap triggered');
});
test('drag and second tap should not trigger dbltap', function() {
var stage = addStage();
var layer = new Konva.Layer();
stage.add(layer);
var circle1 = new Konva.Circle({
x: 100,
y: 100,
radius: 70,
fill: 'green',
stroke: 'black',
strokeWidth: 4,
name: 'myCircle1',
draggable: true
});
layer.add(circle1);
layer.draw();
var tap = 0;
var dbltap = 0;
var dragmove = 0;
stage.on('tap', e => {
assert.equal(e.target, circle1);
tap += 1;
});
stage.on('dbltap', e => {
dbltap += 1;
});
stage.on('dragmove', e => {
dragmove += 1;
});
stage.simulateTouchStart(
[{ x: 100, y: 100, id: 0 }],
[{ x: 100, y: 100, id: 0 }]
);
stage.simulateTouchMove(
[{ x: 150, y: 150, id: 0 }],
[{ x: 150, y: 150, id: 0 }]
);
stage.simulateTouchEnd([], [{ x: 150, y: 150, id: 0 }]);
assert.equal(tap, 0, 'no tap triggered');
assert.equal(dbltap, 0, 'no dbltap triggered');
assert.equal(dragmove, 1, 'dragmove triggered');
stage.simulateTouchStart(
[{ x: 150, y: 150, id: 0 }],
[{ x: 150, y: 150, id: 0 }]
);
stage.simulateTouchEnd([], [{ x: 150, y: 150, id: 0 }]);
assert.equal(tap, 1, 'tap triggered');
assert.equal(dbltap, 0, 'no dbltap triggered');
});
test.only('tap should give pointer position', function() {
var stage = addStage();
var layer = new Konva.Layer();
stage.add(layer);
var circle1 = new Konva.Circle({
x: 100,
y: 100,
radius: 70,
fill: 'green',
stroke: 'black',
strokeWidth: 4,
name: 'myCircle1',
draggable: true
});
layer.add(circle1);
layer.draw();
var tap = 0;
var click = 0;
stage.on('tap', e => {
assert.equal(e.target, circle1);
assert.equal(stage.getPointerPosition().x, 100);
assert.equal(stage.getPointerPosition().y, 100);
tap += 1;
});
stage.on('click', e => {
click += 1;
});
stage.simulateTouchStart(
[{ x: 100, y: 100, id: 0 }],
[{ x: 100, y: 100, id: 0 }]
);
stage.simulateTouchEnd([], [{ x: 100, y: 100, id: 0 }]);
assert.equal(tap, 1, 'tap triggered');
assert.equal(click, 0, 'no click triggered');
});
});