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https://github.com/konvajs/konva.git
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164 lines
4.3 KiB
JavaScript
164 lines
4.3 KiB
JavaScript
suite('Rect', function(){
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// ======================================================
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test('add rect to stage', function(){
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var stage = addStage();
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var layer = new Kinetic.Layer();
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var rect = new Kinetic.Rect({
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x: 100,
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y: 50,
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width: 100,
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height: 50,
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fill: 'green',
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stroke: 'blue'
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});
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layer.add(rect);
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stage.add(layer);
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assert.equal(rect.getX(), 100);
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assert.equal(rect.getY(), 50);
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var trace = layer.getContext().getTrace();
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//console.log(trace);
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assert.equal(trace, 'clearRect(0,0,578,200);save();transform(1,0,0,1,100,50);beginPath();rect(0,0,100,50);closePath();fillStyle=green;fill();lineWidth=2;strokeStyle=blue;stroke();restore();');
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var relaxedTrace = layer.getContext().getTrace(true);
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//console.log(relaxedTrace);
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assert.equal(relaxedTrace, 'clearRect();save();transform();beginPath();rect();closePath();fillStyle;fill();lineWidth;strokeStyle;stroke();restore();');
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});
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// ======================================================
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test('add rect with shadow, corner radius, and opacity', function(){
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var stage = addStage();
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var layer = new Kinetic.Layer();
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var rect = new Kinetic.Rect({
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x: 100,
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y: 50,
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width: 100,
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height: 50,
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fill: 'green',
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stroke: 'blue',
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shadowColor: 'red',
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shadowBlur: 10,
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shadowOffset: {x: 5, y: 5},
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shadowOpacity: 0.5,
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opacity: 0.4,
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cornerRadius: 5
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});
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layer.add(rect);
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stage.add(layer);
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assert.equal(rect.getShadowColor(), 'red');
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assert.equal(rect.getShadowBlur(), 10);
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assert.equal(rect.getShadowOffsetX(), 5);
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assert.equal(rect.getShadowOffsetY(), 5);
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assert.equal(rect.getShadowOpacity(), 0.5);
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assert.equal(rect.getOpacity(), 0.4);
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assert.equal(rect.getCornerRadius(), 5);
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var trace = layer.getContext().getTrace();
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//console.log(trace);
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assert.equal(trace, 'clearRect(0,0,578,200);save();save();globalAlpha=0.2;shadowColor=red;shadowBlur=10;shadowOffsetX=5;shadowOffsetY=5;drawImage([object HTMLCanvasElement],0,0);restore();globalAlpha=0.4;drawImage([object HTMLCanvasElement],0,0);restore();');
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});
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// ======================================================
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test('draw rect', function() {
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var stage = addStage();
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var layer = new Kinetic.Layer();
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var rect = new Kinetic.Rect({
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x: 200,
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y: 90,
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width: 100,
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height: 50,
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fill: 'green',
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stroke: 'black',
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strokeWidth: 4,
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offset: {x: 50, y: 0},
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scale: {x: 2, y: 2},
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cornerRadius: 15,
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draggable: true
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});
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layer.add(rect);
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stage.add(layer);
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assert.equal(rect.getClassName(), 'Rect');
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});
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// ======================================================
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test('add fill stroke rect', function() {
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var stage = addStage();
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var layer = new Kinetic.Layer();
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var rect = new Kinetic.Rect({
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x: 200,
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y: 100,
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width: 100,
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height: 50,
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fill: 'blue',
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stroke: 'green',
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strokeWidth: 4
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});
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layer.add(rect);
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stage.add(layer);
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});
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// ======================================================
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test('add stroke rect', function() {
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var stage = addStage();
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var layer = new Kinetic.Layer();
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var rect = new Kinetic.Rect({
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x: 200,
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y: 100,
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width: 100,
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height: 50,
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stroke: 'green',
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strokeWidth: 4
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});
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layer.add(rect);
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stage.add(layer);
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});
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// ======================================================
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test('use default stroke (stroke color should be black)', function() {
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var stage = addStage();
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var layer = new Kinetic.Layer();
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var rect = new Kinetic.Rect({
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x: 200,
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y: 100,
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width: 100,
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height: 50,
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strokeWidth: 4
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});
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layer.add(rect);
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stage.add(layer);
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});
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// ======================================================
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test('use default stroke width (stroke width should be 2)', function() {
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var stage = addStage();
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var layer = new Kinetic.Layer();
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var rect = new Kinetic.Rect({
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x: 200,
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y: 100,
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width: 100,
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height: 50,
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stroke: 'blue'
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});
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layer.add(rect);
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stage.add(layer);
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});
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}); |