konva/konva-node/demo.js
2021-05-09 08:11:42 -05:00

78 lines
1.7 KiB
JavaScript

import fs from 'fs';
// relative path here
// but you will need just require('konva-node');
import Konva from '../';
// Create stage. Container parameter is not required in NodeJS.
var stage = new Konva.Stage({
width: 100,
height: 100,
});
var layer = new Konva.Layer();
stage.add(layer);
var rect = new Konva.Rect({
width: 100,
height: 100,
x: 50,
y: 50,
fill: 'white',
});
var text = new Konva.Text({
text: 'Generated inside node js',
x: 20,
y: 20,
fill: 'black',
});
layer.add(rect).add(text);
layer.draw();
stage.setSize({
width: 200,
height: 200,
});
// check tween works
var tween = new Konva.Tween({
node: rect,
duration: 1,
x: -50,
});
tween.play();
// After tween we want to convert stage to dataURL
setTimeout(function () {
stage.toDataURL({
callback: function (data) {
// Then add result to stage
var img = new Konva.window.Image();
img.onload = function () {
var image = new Konva.Image({
image: img,
x: 10,
y: 50,
});
layer.add(image);
layer.draw();
// save stage image as file
stage.toDataURL({
callback: function (data) {
var base64Data = data.replace(/^data:image\/png;base64,/, '');
fs.writeFile('./out.png', base64Data, 'base64', function (err) {
err && console.log(err);
console.log('See out.png');
});
// now try to create image from url
Konva.Image.fromURL(data, () => {
console.log('image loaded');
// shoul'd throw
});
},
});
};
img.src = data;
},
});
}, 1050);