konva/test/unit/shapes/Sprite-test.js

75 lines
2.2 KiB
JavaScript

suite('Sprite', function() {
// ======================================================
test('add sprite', function(done) {
var imageObj = new Image();
imageObj.onload = function() {
var stage = addStage();
var layer = new Kinetic.Layer();
var sprite = new Kinetic.Sprite({
x: 200,
y: 50,
image: imageObj,
animation: 'standing',
animations: {
standing: [
0, 0, 49, 109,
52, 0, 49, 109,
105, 0, 49, 109,
158, 0, 49, 109,
210, 0, 49, 109,
262, 0, 49, 109
],
kicking: [
0, 109, 45, 98,
45, 109, 45, 98,
95, 109, 63, 98,
156, 109, 70, 98,
229, 109, 60, 98,
287, 109, 41, 98
]
},
frameRate: 10,
draggable: true,
shadowColor: 'black',
shadowBlur: 3,
shadowOffset: {x: 3, y:1},
shadowOpacity: 0.3
});
layer.add(sprite);
stage.add(layer);
assert.equal(sprite.getClassName(), 'Sprite');
assert.equal(sprite.frameIndex(), 0);
showHit(layer);
var trace = layer.hitCanvas.getContext().getTrace();
assert.equal(trace.indexOf(sprite.colorKey) >= 0, true);
sprite.start();
// kick once
setTimeout(function() {
sprite.setAnimation('kicking');
sprite.on('indexChange', function(evt) {
if (evt.newVal === 0 && this.getAnimation() === 'kicking') {
sprite.setAnimation('standing');
}
});
}, 2000);
setTimeout(function() {
sprite.stop();
}, 3000);
done();
};
imageObj.src = 'assets/scorpion-sprite.png';
});
});