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42 lines
1.1 KiB
JavaScript
42 lines
1.1 KiB
JavaScript
suite('Canvas', function() {
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// ======================================================
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test('pixel ratio', function() {
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var stage = addStage();
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var layer = new Konva.Layer();
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var circle = new Konva.Circle({
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x: 100,
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y: 70,
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radius: 70,
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fill: 'green',
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stroke: 'blue',
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strokeWidth: 4,
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draggable : true
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});
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layer.add(circle);
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stage.add(layer);
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stage.setWidth(578/2);
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stage.setHeight(100);
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stage.draw();
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assert.equal(layer.getCanvas().getPixelRatio(), Konva.pixelRatio || window.devicePixelRatio || 1);
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layer.getCanvas().setPixelRatio(1);
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assert.equal(layer.getCanvas().getPixelRatio(), 1);
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assert.equal(layer.getCanvas().width, 289);
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assert.equal(layer.getCanvas().height, 100);
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layer.getCanvas().setPixelRatio(2);
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assert.equal(layer.getCanvas().getPixelRatio(), 2);
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assert.equal(layer.getCanvas().width, 578);
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assert.equal(layer.getCanvas().height, 200);
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layer.draw();
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});
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});
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