konva/tests/unitTests.js

1231 lines
41 KiB
JavaScript

function Test() {
this.testOnly = "";
this.counter = 0;
this.tests = {
////////////////////////////////////////////////////////////////////////
// STAGE tests
////////////////////////////////////////////////////////////////////////
"STAGE - instantiate stage with id": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
},
"STAGE - instantiate stage with dom element": function(containerId) {
var containerDom = document.getElementById(containerId);
var stage = new Kinetic.Stage(containerDom, 578, 200);
},
"STAGE - add shape then stage then layer": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var layer = new Kinetic.Layer();
var group = new Kinetic.Group();
var circle = new Kinetic.Circle({
x: stage.width / 2,
y: stage.height / 2,
radius: 70,
fill: "green",
stroke: "black",
strokeWidth: 4,
name: "myCircle"
});
group.add(circle);
stage.add(layer);
layer.add(group);
layer.draw();
},
"STAGE - add layer then group then shape": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var layer = new Kinetic.Layer();
var group = new Kinetic.Group();
var circle = new Kinetic.Circle({
x: stage.width / 2,
y: stage.height / 2,
radius: 70,
fill: "green",
stroke: "black",
strokeWidth: 4,
name: "myCircle"
});
stage.add(layer);
layer.add(group);
group.add(circle);
layer.draw();
},
"STAGE - scale stage after add layer": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var layer = new Kinetic.Layer();
var circle = new Kinetic.Circle({
x: stage.width / 2,
y: stage.height / 2,
radius: 70,
fill: "green",
stroke: "black",
strokeWidth: 4
});
layer.add(circle);
stage.add(layer);
stage.setScale(0.5);
stage.draw();
},
"STAGE - scale stage before add shape": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var layer = new Kinetic.Layer();
var circle = new Kinetic.Circle({
x: stage.width / 2,
y: stage.height / 2,
radius: 70,
fill: "green",
stroke: "black",
strokeWidth: 4
});
stage.setScale(0.5);
layer.add(circle);
stage.add(layer);
},
"STAGE - scale stage with no shapes": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var layer = new Kinetic.Layer();
stage.add(layer);
stage.setScale(0.5);
stage.draw();
},
"STAGE - remove layer with shape": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var layer = new Kinetic.Layer();
var circle = new Kinetic.Circle({
x: stage.width / 2,
y: stage.height / 2,
radius: 70,
fill: "green",
stroke: "black",
strokeWidth: 4,
name: "myCircle"
});
layer.add(circle);
stage.add(layer);
test(stage.children.length === 1, "stage should have 1 children");
stage.remove(layer);
test(stage.children.length === 0, "stage should have 0 children");
},
"STAGE - remove layer with no shapes": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var layer = new Kinetic.Layer();
stage.add(layer);
stage.remove(layer);
},
////////////////////////////////////////////////////////////////////////
// LAYERS tests
////////////////////////////////////////////////////////////////////////
"LAYERS - add layer": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var layer = new Kinetic.Layer();
stage.add(layer);
},
"LAYERS - remove all children from layer": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var layer = new Kinetic.Layer();
var circle1 = new Kinetic.Circle({
x: stage.width / 2,
y: stage.height / 2,
radius: 70,
fill: "green",
stroke: "black",
strokeWidth: 4
});
var circle2 = new Kinetic.Circle({
x: stage.width / 2,
y: stage.height / 2,
radius: 70,
fill: "green",
stroke: "black",
strokeWidth: 4
});
layer.add(circle1);
layer.add(circle1);
stage.add(layer);
test(layer.children.length === 2, "layer should have 2 children");
layer.removeChildren();
test(layer.children.length === 0, "layer should have 0 children");
},
"LAYERS - hide layer": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var layer = new Kinetic.Layer();
var circle = new Kinetic.Circle({
x: stage.width / 2,
y: stage.height / 2,
radius: 70,
fill: "green",
stroke: "black",
strokeWidth: 4
});
layer.add(circle);
stage.add(layer);
layer.hide();
layer.draw();
},
////////////////////////////////////////////////////////////////////////
// GROUPS tests
////////////////////////////////////////////////////////////////////////
"GROUPS - add group": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var layer = new Kinetic.Layer();
var group = new Kinetic.Group();
var circle = new Kinetic.Circle({
x: stage.width / 2,
y: stage.height / 2,
radius: 70,
fill: "green",
stroke: "black",
strokeWidth: 4
});
group.add(circle);
layer.add(group);
stage.add(layer);
},
////////////////////////////////////////////////////////////////////////
// SHAPES tests
////////////////////////////////////////////////////////////////////////
"SHAPES - add rect": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var layer = new Kinetic.Layer();
var rect = new Kinetic.Rect({
x: 200,
y: 100,
width: 100,
height: 50,
fill: "green",
stroke: "black",
strokeWidth: 4,
centerOffset: {
x: 50
},
scale: {
x: 2,
y: 2
}
});
layer.add(rect);
stage.add(layer);
stage.onFrame(function() {
rect.rotate(Math.PI / 100);
layer.draw();
});
//stage.start();
},
"SHAPES - add circle": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var layer = new Kinetic.Layer();
var circle = new Kinetic.Circle({
x: stage.width / 2,
y: stage.height / 2,
radius: 70,
fill: "green",
stroke: "black",
strokeWidth: 4,
centerOffset: {
x: 0,
y: 0
},
scale: {
x: 2,
y: 2
}
});
layer.add(circle);
stage.add(layer);
stage.onFrame(function() {
circle.rotate(Math.PI / 100);
layer.draw();
});
//stage.start();
},
"SHAPES - set fill after instantiation": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var layer = new Kinetic.Layer();
var circle = new Kinetic.Circle({
x: stage.width / 2,
y: stage.height / 2,
radius: 70,
fill: "green",
stroke: "black",
strokeWidth: 4
});
layer.add(circle);
circle.setFill("blue");
stage.add(layer);
},
"SHAPES - add image": function(containerId) {
var imageObj = new Image();
imageObj.onload = function() {
var stage = new Kinetic.Stage(containerId, 578, 200);
var layer = new Kinetic.Layer();
var darth = new Kinetic.Image({
x: 10,
y: 10,
image: imageObj,
width: 100,
centerOffset: {
x: this.width / 2,
y: this.height / 2
}
});
layer.add(darth);
stage.add(layer);
stage.onFrame(function() {
darth.rotate(Math.PI / 100);
layer.draw();
});
//stage.start();
};
imageObj.src = "darth-vader.jpg";
},
"SHAPES - add polygon": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var layer = new Kinetic.Layer();
var points = [{
x: 73,
y: 192
}, {
x: 73,
y: 160
}, {
x: 340,
y: 23
}, {
x: 500,
y: 109
}, {
x: 499,
y: 139
}, {
x: 342,
y: 93
}];
var poly = new Kinetic.Polygon({
points: points,
fill: "green",
stroke: "blue",
strokeWidth: 5,
centerOffset: {
x: 300,
y: 100
}
});
layer.add(poly);
stage.add(layer);
stage.onFrame(function() {
poly.rotate(Math.PI / 100);
layer.draw();
});
//stage.start();
},
"SHAPES - add regular polygon triangle": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var layer = new Kinetic.Layer();
var poly = new Kinetic.RegularPolygon({
x: 200,
y: 100,
sides: 3,
radius: 50,
fill: "green",
stroke: "blue",
strokeWidth: 5,
name: "foobar",
centerOffset: {
y: -50
}
});
layer.add(poly);
stage.add(layer);
stage.onFrame(function() {
poly.rotate(Math.PI / 100);
layer.draw();
});
//stage.start();
},
"SHAPES - add regular polygon square": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var layer = new Kinetic.Layer();
var poly = new Kinetic.RegularPolygon({
x: 200,
y: 100,
sides: 4,
radius: 50,
fill: "green",
stroke: "blue",
strokeWidth: 5,
name: "foobar"
});
layer.add(poly);
stage.add(layer);
},
"SHAPES - add regular polygon pentagon": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var layer = new Kinetic.Layer();
var poly = new Kinetic.RegularPolygon({
x: 200,
y: 100,
sides: 5,
radius: 50,
fill: "green",
stroke: "blue",
strokeWidth: 5,
name: "foobar"
});
layer.add(poly);
stage.add(layer);
},
"SHAPES - add regular polygon octogon": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var layer = new Kinetic.Layer();
var poly = new Kinetic.RegularPolygon({
x: 200,
y: 100,
sides: 8,
radius: 50,
fill: "green",
stroke: "blue",
strokeWidth: 5,
name: "foobar"
});
layer.add(poly);
stage.add(layer);
},
"SHAPES - add 5 point star": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var layer = new Kinetic.Layer();
var star = new Kinetic.Star({
x: 200,
y: 100,
points: 5,
innerRadius: 40,
outerRadius: 70,
fill: "green",
stroke: "blue",
strokeWidth: 5,
name: "foobar",
centerOffset: {
y: -70
},
scale: {
x: 0.5,
y: 0.5
}
});
layer.add(star);
stage.add(layer);
stage.onFrame(function() {
star.rotate(Math.PI / 100);
layer.draw();
});
//stage.start();
},
"SHAPES - add stroke rect": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var layer = new Kinetic.Layer();
var rect = new Kinetic.Rect({
x: 200,
y: 100,
width: 100,
height: 50,
stroke: "green",
strokeWidth: 4
});
layer.add(rect);
stage.add(layer);
},
"SHAPES - use default stroke": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var layer = new Kinetic.Layer();
var rect = new Kinetic.Rect({
x: 200,
y: 100,
width: 100,
height: 50,
strokeWidth: 4
});
layer.add(rect);
stage.add(layer);
test(rect.stroke === "black", "stroke should be black");
},
"SHAPES - use default stroke width": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var layer = new Kinetic.Layer();
var rect = new Kinetic.Rect({
x: 200,
y: 100,
width: 100,
height: 50,
stroke: "blue"
});
layer.add(rect);
stage.add(layer);
test(rect.strokeWidth === 2, "stroke width should be 2");
},
"SHAPES - set center offset after instantiation": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var layer = new Kinetic.Layer();
var rect = new Kinetic.Rect({
x: 200,
y: 100,
width: 100,
height: 50,
stroke: "blue",
centerOffset: {
x: 20,
y: 20
}
});
layer.add(rect);
stage.add(layer);
test(rect.centerOffset.x === 20, "center offset x should be 20");
test(rect.centerOffset.y === 20, "center offset y should be 20");
rect.setCenterOffset(40, 40);
test(rect.centerOffset.x === 40, "center offset x should be 40");
test(rect.centerOffset.y === 40, "center offset y should be 40");
},
"SHAPES - custom shape with fill, stroke, and strokeWidth": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var layer = new Kinetic.Layer();
var shape = new Kinetic.Shape({
drawFunc: function() {
var context = this.getContext();
context.beginPath();
context.moveTo(0, 0);
context.lineTo(100, 0);
context.lineTo(100, 100);
context.closePath();
this.fillStroke();
},
x: 200,
y: 100,
fill: "green",
stroke: "blue",
strokeWidth: 5
});
layer.add(shape);
stage.add(layer);
},
"SHAPES - init with position, scale, rotation, then change scale": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var layer = new Kinetic.Layer();
var rect = new Kinetic.Rect({
x: 200,
y: 100,
width: 100,
height: 50,
fill: "green",
stroke: "black",
strokeWidth: 4,
scale: {
x: 0.5,
y: 0.5
},
rotation: 20 * Math.PI / 180
});
test(rect.getPosition().x == 200, "rect should be at x = 200");
test(rect.getPosition().y == 100, "rect should be at y = 100");
test(rect.getScale().x == 0.5, "rect x scale should be 0.5");
test(rect.getScale().y == 0.5, "rect y scale should be 0.5");
test(rect.getRotation() == 20 * Math.PI / 180, "rect should rotated by 20 degrees");
rect.setScale(2, 0.3);
test(rect.getScale().x == 2, "rect x scale should be 2");
test(rect.getScale().y == 0.3, "rect y scale should be 0.3");
layer.add(rect);
stage.add(layer);
},
"SHAPES - rotation in degrees": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var layer = new Kinetic.Layer();
var rect = new Kinetic.Rect({
x: 200,
y: 100,
width: 100,
height: 50,
fill: "green",
stroke: "black",
strokeWidth: 4,
rotationDeg: 10
});
test(rect.getRotationDeg() === 10, "rotation should be 10 degrees");
rect.setRotationDeg(20);
test(rect.getRotationDeg() === 20, "rotation should be 20 degrees");
rect.rotateDeg(20);
test(rect.getRotationDeg() === 40, "rotation should be 40 degrees");
layer.add(rect);
stage.add(layer);
},
"SHAPES - add text": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var layer = new Kinetic.Layer();
var text = new Kinetic.Text({
x: stage.width / 2,
y: stage.height / 2,
stroke: "green",
strokeWidth: 5,
fill: "#ddd",
text: "Hello World!",
fontSize: 60,
fontFamily: "Calibri",
textFill: "#888",
textStroke: "#333",
padding: 10,
//draggable: true,
align: "center",
verticalAlign: "middle"
});
layer.add(text);
stage.add(layer);
stage.onFrame(function() {
text.rotate(Math.PI / 100);
layer.draw();
});
//stage.start();
/*
* test getters and setters
*/
text.setText("Bye World!");
test(text.getText() === "Bye World!", "text should be Bye World!");
test(text.getPadding() === 10, "padding should be 10");
text.setPadding(20);
test(text.getPadding() === 20, "padding should be 20");
layer.draw();
text.setFontFamily("Arial");
text.setFontSize(30);
text.setAlign("right");
text.setVerticalAlign("top");
text.setTextFill("blue");
text.setTextStroke("red");
text.setTextStrokeWidth(10);
test(text.getFontFamily() === "Arial", "font family should be Arial");
test(text.getFontSize() === 30, "text size should be 30");
test(text.getAlign() === "right", "text align should be right");
test(text.getVerticalAlign() === "top", "vertical align should be top");
test(text.getTextFill() === "blue", "text fill should be blue");
test(text.getTextStroke() === "red", "text stroke should be red");
test(text.getTextStrokeWidth() === 10, "test stroke width should be 10");
},
"SHAPES - get shape name": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var layer = new Kinetic.Layer();
var circle = new Kinetic.Circle({
x: stage.width / 2,
y: stage.height / 2,
radius: 70,
fill: "green",
stroke: "black",
strokeWidth: 4,
name: "myCircle"
});
layer.add(circle);
stage.add(layer);
test(circle.getName() == "myCircle", "name should be myCircle");
},
"SHAPES - remove shape": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var layer = new Kinetic.Layer();
var circle = new Kinetic.Circle({
x: stage.width / 2,
y: stage.height / 2,
radius: 70,
fill: "green",
stroke: "black",
strokeWidth: 4,
name: "myCircle"
});
layer.add(circle);
stage.add(layer);
test(layer.children.length === 1, "layer should have 1 children");
layer.remove(circle);
test(layer.children.length === 0, "layer should have 0 children");
test(layer.getChild("myCircle") === undefined, "shape should be null");
layer.draw();
},
"NODE - test drag and drop properties and methods": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var layer = new Kinetic.Layer();
var circle = new Kinetic.Circle({
x: stage.width / 2,
y: stage.height / 2,
radius: 70,
fill: "green",
stroke: "black",
strokeWidth: 4,
name: "myCircle"
});
stage.add(layer);
layer.add(circle);
layer.draw();
// test defaults
test(circle._draggable === false, "draggable should be false");
test(circle.dragConstraint === "none", "drag constraint should be none");
test(circle.dragBounds.left === undefined, "drag left should be undefined");
test(circle.dragBounds.top === undefined, "drag top should be undefined");
test(circle.dragBounds.right === undefined, "drag right should be undefined");
test(circle.dragBounds.bottom === undefined, "drag bottom should be undefined");
test(circle.getDragConstraint() === "none", "drag constraint should be none");
test(circle.getDragBounds().bottom === undefined, "drag bottom should be undefined");
//change properties
circle.draggable(true);
circle.setDragConstraint("vertical");
circle.setDragBounds({
left: 50,
top: 100,
right: 150,
bottom: 200
});
// test new properties
test(circle._draggable === true, "draggable should be true");
test(circle.dragConstraint === "vertical", "drag constraint should be vertical");
test(circle.dragBounds.left === 50, "drag left should be 50");
test(circle.dragBounds.top === 100, "drag top should be 100");
test(circle.dragBounds.right === 150, "drag right should be 150");
test(circle.dragBounds.bottom === 200, "drag bottom should be 200");
test(circle.getDragConstraint() === "vertical", "drag constraint should be vertical");
test(circle.getDragBounds().bottom === 200, "drag bottom should be 200");
},
"STAGE - add layer then shape": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var layer = new Kinetic.Layer();
var circle = new Kinetic.Circle({
x: stage.width / 2,
y: stage.height / 2,
radius: 70,
fill: "green",
stroke: "black",
strokeWidth: 4,
name: "myCircle"
});
stage.add(layer);
layer.add(circle);
layer.draw();
},
"SHAPES - move shape, group, and layer, and then get absolute position": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var layer = new Kinetic.Layer();
var group = new Kinetic.Group();
var circle = new Kinetic.Circle({
x: stage.width / 2,
y: stage.height / 2,
radius: 70,
fill: "green",
stroke: "black",
strokeWidth: 4
});
group.add(circle);
layer.add(group);
stage.add(layer);
circle.setPosition(100, 0);
group.setPosition(100, 0);
layer.setPosition(100, 0);
// test relative positions
test(circle.getPosition().x == 100, "circle should be at x = 100");
test(group.getPosition().x == 100, "group should be at x = 100");
test(layer.getPosition().x == 100, "layer should be at x = 100");
// test absolute positions
test(circle.getAbsolutePosition().x == 300, "circle should be at x = 300");
test(group.getAbsolutePosition().x == 200, "group should be at x = 200");
test(layer.getAbsolutePosition().x == 100, "layer should be at x = 100");
layer.draw();
},
"SHAPES - hide circle": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var layer = new Kinetic.Layer();
var circle = new Kinetic.Circle({
x: stage.width / 2,
y: stage.height / 2,
radius: 70,
fill: "green",
stroke: "black",
strokeWidth: 4
});
layer.add(circle);
stage.add(layer);
circle.hide();
layer.draw();
},
"SHAPES - hide show circle": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var layer = new Kinetic.Layer();
var circle = new Kinetic.Circle({
x: stage.width / 2,
y: stage.height / 2,
radius: 70,
fill: "green",
stroke: "black",
strokeWidth: 4
});
layer.add(circle);
stage.add(layer);
circle.hide();
layer.draw();
circle.show();
layer.draw();
},
"GROUPS - hide group": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var layer = new Kinetic.Layer();
var group = new Kinetic.Group();
var circle = new Kinetic.Circle({
x: stage.width / 2,
y: stage.height / 2,
radius: 70,
fill: "green",
stroke: "black",
strokeWidth: 4
});
group.add(circle);
layer.add(group);
stage.add(layer);
group.hide();
layer.draw();
},
"SHAPES - set shape alpha to 0.5": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var layer = new Kinetic.Layer();
var circle = new Kinetic.Circle({
x: stage.width / 2,
y: stage.height / 2,
radius: 70,
fill: "green",
stroke: "black",
strokeWidth: 4
});
circle.setAlpha(0.5);
layer.add(circle);
stage.add(layer);
},
"SHAPES - set shape alpha to 0.5 then back to 1": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var layer = new Kinetic.Layer();
var circle = new Kinetic.Circle({
x: stage.width / 2,
y: stage.height / 2,
radius: 70,
fill: "green",
stroke: "black",
strokeWidth: 4
});
circle.setAlpha(0.5);
layer.add(circle);
stage.add(layer);
test(circle.getAbsoluteAlpha() === 0.5, "abs alpha should be 0.5");
circle.setAlpha(1);
layer.draw();
test(circle.getAbsoluteAlpha() === 1, "abs alpha should be 1");
},
"STAGE - set shape and layer alpha to 0.5": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var layer = new Kinetic.Layer();
var circle = new Kinetic.Circle({
x: stage.width / 2,
y: stage.height / 2,
radius: 70,
fill: "green",
stroke: "black",
strokeWidth: 4
});
circle.setAlpha(0.5);
layer.setAlpha(0.5);
layer.add(circle);
stage.add(layer);
test(circle.getAbsoluteAlpha() === 0.25, "abs alpha should be 0.25");
test(layer.getAbsoluteAlpha() === 0.5, "abs alpha should be 0.5");
},
"SHAPES - scale shape by half": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var layer = new Kinetic.Layer();
var circle = new Kinetic.Circle({
x: stage.width / 2,
y: stage.height / 2,
radius: 70,
fill: "green",
stroke: "black",
strokeWidth: 4
});
circle.setScale(0.5, 1);
layer.add(circle);
stage.add(layer);
},
"SHAPES - scale shape by half then back to 1": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var layer = new Kinetic.Layer();
var circle = new Kinetic.Circle({
x: stage.width / 2,
y: stage.height / 2,
radius: 70,
fill: "green",
stroke: "black",
strokeWidth: 4
});
circle.setScale(0.5, 1);
circle.setScale(1, 1);
layer.add(circle);
stage.add(layer);
},
////////////////////////////////////////////////////////////////////////
// LAYERING tests
////////////////////////////////////////////////////////////////////////
"LAYERING - move blue circle on top of green circle with moveToTop": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var layer = new Kinetic.Layer();
var blueCircle = new Kinetic.Circle({
x: 200,
y: stage.height / 2,
radius: 70,
fill: "blue",
stroke: "black",
strokeWidth: 4
});
var greenCircle = new Kinetic.Circle({
x: 280,
y: stage.height / 2,
radius: 70,
fill: "green",
stroke: "black",
strokeWidth: 4
});
layer.add(blueCircle);
layer.add(greenCircle);
stage.add(layer);
test(blueCircle.getZIndex() === 0, "blue circle should have zindex 0 before relayering");
test(greenCircle.getZIndex() === 1, "green circle should have zindex 1 before relayering");
blueCircle.moveToTop();
test(blueCircle.getZIndex() === 1, "blue circle should have zindex 1 after relayering");
test(greenCircle.getZIndex() === 0, "green circle should have zindex 0 after relayering");
layer.draw();
},
"LAYERING - move green circle below blue circle with moveDown": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var layer = new Kinetic.Layer();
var blueCircle = new Kinetic.Circle({
x: 200,
y: stage.height / 2,
radius: 70,
fill: "blue",
stroke: "black",
strokeWidth: 4
});
var greenCircle = new Kinetic.Circle({
x: 280,
y: stage.height / 2,
radius: 70,
fill: "green",
stroke: "black",
strokeWidth: 4
});
layer.add(blueCircle);
layer.add(greenCircle);
stage.add(layer);
test(blueCircle.getZIndex() === 0, "blue circle should have zindex 0 before relayering");
test(greenCircle.getZIndex() === 1, "green circle should have zindex 1 before relayering");
greenCircle.moveDown();
test(blueCircle.getZIndex() === 1, "blue circle should have zindex 1 after relayering");
test(greenCircle.getZIndex() === 0, "green circle should have zindex 0 after relayering");
layer.draw();
},
"LAYERING - move blue group on top of green group with moveToTop": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var layer = new Kinetic.Layer();
var greenGroup = new Kinetic.Group();
var blueGroup = new Kinetic.Group();
var blueCircle = new Kinetic.Circle({
x: 200,
y: stage.height / 2,
radius: 70,
fill: "blue",
stroke: "black",
strokeWidth: 4
});
var greenCircle = new Kinetic.Circle({
x: 280,
y: stage.height / 2,
radius: 70,
fill: "green",
stroke: "black",
strokeWidth: 4
});
blueGroup.add(blueCircle);
greenGroup.add(greenCircle);
layer.add(blueGroup);
layer.add(greenGroup);
stage.add(layer);
test(blueGroup.getZIndex() === 0, "blue group should have zindex 0 before relayering");
test(greenGroup.getZIndex() === 1, "green group should have zindex 1 before relayering");
blueGroup.moveToTop();
test(blueGroup.getZIndex() === 1, "blue group should have zindex 1 after relayering");
test(greenGroup.getZIndex() === 0, "green group should have zindex 0 after relayering");
layer.draw();
},
"LAYERING - move blue group on top of green group with moveUp": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var layer = new Kinetic.Layer();
var greenGroup = new Kinetic.Group();
var blueGroup = new Kinetic.Group();
var blueCircle = new Kinetic.Circle({
x: 200,
y: stage.height / 2,
radius: 70,
fill: "blue",
stroke: "black",
strokeWidth: 4
});
var greenCircle = new Kinetic.Circle({
x: 280,
y: stage.height / 2,
radius: 70,
fill: "green",
stroke: "black",
strokeWidth: 4
});
blueGroup.add(blueCircle);
greenGroup.add(greenCircle);
layer.add(blueGroup);
layer.add(greenGroup);
stage.add(layer);
test(blueGroup.getZIndex() === 0, "blue group should have zindex 0 before relayering");
test(greenGroup.getZIndex() === 1, "green group should have zindex 1 before relayering");
blueGroup.moveUp();
test(blueGroup.getZIndex() === 1, "blue group should have zindex 1 after relayering");
test(greenGroup.getZIndex() === 0, "green group should have zindex 0 after relayering");
layer.draw();
},
"LAYERING - move blue layer on top of green layer with moveToTop": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var blueLayer = new Kinetic.Layer();
var greenLayer = new Kinetic.Layer();
var blueCircle = new Kinetic.Circle({
x: 200,
y: stage.height / 2,
radius: 70,
fill: "blue",
stroke: "black",
strokeWidth: 4
});
var greenCircle = new Kinetic.Circle({
x: 280,
y: stage.height / 2,
radius: 70,
fill: "green",
stroke: "black",
strokeWidth: 4
});
blueLayer.add(blueCircle);
greenLayer.add(greenCircle);
stage.add(blueLayer);
stage.add(greenLayer);
blueLayer.moveToTop();
},
"LAYERING - move green layer below blue layer with moveToBottom": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var blueLayer = new Kinetic.Layer();
var greenLayer = new Kinetic.Layer();
var blueCircle = new Kinetic.Circle({
x: 200,
y: stage.height / 2,
radius: 70,
fill: "blue",
stroke: "black",
strokeWidth: 4
});
var greenCircle = new Kinetic.Circle({
x: 280,
y: stage.height / 2,
radius: 70,
fill: "green",
stroke: "black",
strokeWidth: 4
});
blueLayer.add(blueCircle);
greenLayer.add(greenCircle);
stage.add(blueLayer);
stage.add(greenLayer);
greenLayer.moveToBottom();
},
////////////////////////////////////////////////////////////////////////
// ANIMATION tests
////////////////////////////////////////////////////////////////////////
"ANIMATION - stage and global object animation properties": function(containerId) {
var stage = new Kinetic.Stage(containerId, 578, 200);
var layer = new Kinetic.Layer();
var rect = new Kinetic.Rect({
x: 200,
y: 100,
width: 100,
height: 50,
fill: "green",
stroke: "black",
strokeWidth: 4
});
layer.add(rect);
stage.add(layer);
var amplitude = 150;
var period = 1000;
// in ms
var centerX = stage.width / 2 - 100 / 2;
stage.onFrame(function(frame) {
rect.x = amplitude * Math.sin(frame.time * 2 * Math.PI / period) + centerX;
layer.draw();
});
test(stage.isAnimating === false, "stage should not be animating");
test(Kinetic.GlobalObject.isAnimating === false, "global object should not be animating");
stage.start();
test(stage.isAnimating === true, "stage should be animating");
test(Kinetic.GlobalObject.isAnimating === true, "global object should be animating");
stage.stop();
test(stage.isAnimating === false, "stage should not be animating");
test(Kinetic.GlobalObject.isAnimating === false, "global object should not be animating");
}
};
}