suite('Rect', function(){ // ====================================================== test('add rect to stage', function(){ var stage = addStage(); var layer = new Konva.Layer(); var rect = new Konva.Rect({ x: 100, y: 50, width: 100, height: 50, fill: 'green', stroke: 'blue' }); layer.add(rect); stage.add(layer); assert.equal(rect.getX(), 100); assert.equal(rect.getY(), 50); var trace = layer.getContext().getTrace(); //console.log(trace); assert.equal(trace, 'clearRect(0,0,578,200);save();transform(1,0,0,1,100,50);beginPath();rect(0,0,100,50);closePath();fillStyle=green;fill();lineWidth=2;strokeStyle=blue;stroke();restore();'); var relaxedTrace = layer.getContext().getTrace(true); //console.log(relaxedTrace); assert.equal(relaxedTrace, 'clearRect();save();transform();beginPath();rect();closePath();fillStyle;fill();lineWidth;strokeStyle;stroke();restore();'); }); // ====================================================== test('add rect with shadow, corner radius, and opacity', function(){ var stage = addStage(); var layer = new Konva.Layer(); var rect = new Konva.Rect({ x: 100, y: 50, width: 100, height: 50, fill: 'green', stroke: 'blue', shadowColor: 'red', shadowBlur: 10, shadowOffset: {x: 5, y: 5}, shadowOpacity: 0.5, opacity: 0.4, cornerRadius: 5 }); layer.add(rect); stage.add(layer); assert.equal(rect.getShadowColor(), 'red'); assert.equal(rect.getShadowBlur(), 10); assert.equal(rect.getShadowOffsetX(), 5); assert.equal(rect.getShadowOffsetY(), 5); assert.equal(rect.getShadowOpacity(), 0.5); assert.equal(rect.getOpacity(), 0.4); assert.equal(rect.getCornerRadius(), 5); }); // ====================================================== test('draw rect', function() { var stage = addStage(); var layer = new Konva.Layer(); var rect = new Konva.Rect({ x: 200, y: 90, width: 100, height: 50, fill: 'green', stroke: 'black', strokeWidth: 4, scale: { x: 2, y: 2 }, cornerRadius: 15, draggable: true }); layer.add(rect); stage.add(layer); assert.equal(rect.getClassName(), 'Rect'); }); // ====================================================== test('add fill stroke rect', function() { var stage = addStage(); var layer = new Konva.Layer(); var rect = new Konva.Rect({ x: 200, y: 100, width: 100, height: 50, fill: 'blue', stroke: 'green', strokeWidth: 4 }); layer.add(rect); stage.add(layer); var canvas = createCanvas(); var context = canvas.getContext('2d'); context.beginPath(); context.rect(200, 100, 100, 50); context.fillStyle = 'blue'; context.fill(); context.lineWidth = 4; context.strokeStyle = 'green'; context.stroke(); compareLayerAndCanvas(layer, canvas); }); // ====================================================== test('add stroke rect', function() { var stage = addStage(); var layer = new Konva.Layer(); var rect = new Konva.Rect({ x: 200, y: 100, width: 100, height: 50, stroke: 'green', strokeWidth: 4 }); layer.add(rect); stage.add(layer); var canvas = createCanvas(); var context = canvas.getContext('2d'); context.beginPath(); context.rect(200, 100, 100, 50); context.lineWidth = 4; context.strokeStyle = 'green'; context.stroke(); compareLayerAndCanvas(layer, canvas); }); // ====================================================== test('use default stroke width (stroke width should be 2)', function() { var stage = addStage(); var layer = new Konva.Layer(); var rect = new Konva.Rect({ x: 200, y: 100, width: 100, height: 50, stroke: 'blue' }); layer.add(rect); stage.add(layer); var canvas = createCanvas(); var context = canvas.getContext('2d'); context.beginPath(); context.rect(200, 100, 100, 50); context.lineWidth = 2; context.strokeStyle = 'blue'; context.stroke(); compareLayerAndCanvas(layer, canvas); }); // ====================================================== test('limit corner radius', function() { var stage = addStage(); var layer = new Konva.Layer(); var rect = new Konva.Rect({ x: 50, y: 50, width: 100, height: 100, fill: 'black', cornerRadius : 100 }); layer.add(rect); stage.add(layer); // as corner radius is much bigger we should have circe in the result var canvas = createCanvas(); var context = canvas.getContext('2d'); context.beginPath(); context.arc(100, 100, 50, 0, Math.PI * 2); context.fillStyle = 'black'; context.fill(); compareLayerAndCanvas(layer, canvas, 100); }); });