Eric Rowell
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83bf1740a6
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flattened shadow object into shadowColor, shadowBlur, shadowOpacity, and shadowOffset attrs
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2012-12-31 00:45:38 -08:00 |
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Eric Rowell
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7ba40a6a68
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drag and drop operatons now dynamically generate a temporary top layer for high performance drag and drop. When completed, the top layer is removed. Also cleaned up a bit of drag and drop logic
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2012-12-30 23:14:23 -08:00 |
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Eric Rowell
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375c64a332
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added counter pixel ratio method so that drawings aren't double scaled when using toDataUrl and toImage
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2012-12-21 22:51:57 -08:00 |
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Eric Rowell
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7876949ef1
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updated Canvas docs
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2012-12-16 12:41:41 -08:00 |
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Eric Rowell
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f18bf604de
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added pixel ratio optimization to sharpen renderings for devices with a pixel ratio > 1
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2012-12-13 21:53:39 -08:00 |
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Eric Rowell
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291583148b
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moved all rendering logic into the Canvas renderer modules. Shape draw funcs are now passed a renderer object, not a canvas context. The context is accessible via canvas.getContext()
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2012-12-09 09:52:33 -08:00 |
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Eric Rowell
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9be03d6eab
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moved dashArray attr to Shape level and hooked into native setLineDash method now that it's in the spec. This enables dashed lines for any type of stroke, not just straight lines
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2012-12-08 10:21:52 -08:00 |
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Eric Rowell
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01c5f4f7ca
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fill patterns can now be translated, rotated, scaled, and offset like nodes
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2012-12-07 23:25:33 -08:00 |
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Eric Rowell
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ab19b442a0
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wrapped all modules with anonymous func. moved Canvas to root dir because it's now coupled to KineticJS logic. removed whitelisting arrays from Global. Did some prep work for AMD and Node support
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2012-12-01 12:04:10 -08:00 |
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