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Fix dbltap
event in Safari. close #1209
This commit is contained in:
parent
b39b9a8116
commit
a4cc960353
@ -3,11 +3,15 @@
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All notable changes to this project will be documented in this file.
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This project adheres to [Semantic Versioning](http://semver.org/).
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## 8.3.0 (2021-12-15)
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## 8.3.1 (2021-12-09)
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- Fix `dbltap` event in Safari
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## 8.3.0 (2021-11-15)
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- new `transformer.anchorDragBoundFunc` method.
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## 8.2.4 (2021-12-15)
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## 8.2.4 (2021-11-15)
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- Fix not working `Konva.Transformer` when several transformers were used
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6
konva.js
6
konva.js
@ -8,7 +8,7 @@
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* Konva JavaScript Framework v8.3.0
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* http://konvajs.org/
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* Licensed under the MIT
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* Date: Mon Nov 15 2021
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* Date: Thu Dec 09 2021
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*
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* Original work Copyright (C) 2011 - 2013 by Eric Rowell (KineticJS)
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* Modified work Copyright (C) 2014 - present by Anton Lavrenov (Konva)
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@ -6251,15 +6251,13 @@
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const pointerId = pos.id;
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const event = { evt: evt, pointerId };
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let fireDblClick = false;
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if (Konva$2['_' + eventType + 'InDblClickWindow'] &&
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Konva$2['_' + eventType + 'InDblClickWindowId'] === pointerId) {
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if (Konva$2['_' + eventType + 'InDblClickWindow']) {
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fireDblClick = true;
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clearTimeout(this[eventType + 'DblTimeout']);
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}
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else if (!DD.justDragged) {
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// don't set inDblClickWindow after dragging
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Konva$2['_' + eventType + 'InDblClickWindow'] = true;
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Konva$2['_' + eventType + 'InDblClickWindowId'] = pointerId;
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clearTimeout(this[eventType + 'DblTimeout']);
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}
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this[eventType + 'DblTimeout'] = setTimeout(function () {
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4
konva.min.js
vendored
4
konva.min.js
vendored
File diff suppressed because one or more lines are too long
@ -671,16 +671,12 @@ export class Stage extends Container<Layer> {
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const event = { evt: evt, pointerId };
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let fireDblClick = false;
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if (
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Konva['_' + eventType + 'InDblClickWindow'] &&
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Konva['_' + eventType + 'InDblClickWindowId'] === pointerId
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) {
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if (Konva['_' + eventType + 'InDblClickWindow']) {
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fireDblClick = true;
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clearTimeout(this[eventType + 'DblTimeout']);
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} else if (!DD.justDragged) {
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// don't set inDblClickWindow after dragging
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Konva['_' + eventType + 'InDblClickWindow'] = true;
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Konva['_' + eventType + 'InDblClickWindowId'] = pointerId;
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clearTimeout(this[eventType + 'DblTimeout']);
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}
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@ -34,31 +34,6 @@
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const layer = new Konva.Layer();
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stage.add(layer);
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const cellWidth = stage.width() / 10;
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const cellHeight = stage.width() / 10;
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for (var i = 0; i < 10; i++) {
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layer.add(
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new Konva.Line({
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x: i * cellWidth,
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points: [0, 0, 0, stage.height()],
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stroke: 'black',
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strokeWidth: 1,
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})
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);
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}
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for (var i = 0; i < 10; i++) {
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layer.add(
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new Konva.Line({
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y: i * cellHeight,
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points: [0, 0, stage.width(), 0],
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stroke: 'black',
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strokeWidth: 1,
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})
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);
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}
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const rect = new Konva.Rect({
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x: 90,
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y: 90,
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@ -69,42 +44,9 @@
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});
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layer.add(rect);
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const tr = new Konva.Transformer({
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nodes: [rect],
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anchorDragBoundFunc: function (oldPos, pos, event) {
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const closestX = Math.round(pos.x / cellWidth) * cellWidth;
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const diffX = Math.abs(pos.x - closestX);
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const closestY = Math.round(pos.y / cellHeight) * cellHeight;
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const diffY = Math.abs(pos.y - closestY);
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const snappedX = diffX < 10;
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const snappedY = diffY < 10;
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if (snappedX && !snappedY) {
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return {
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x: closestX,
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y: oldPos.y,
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};
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} else if (snappedY && !snappedX) {
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return {
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x: oldPos.x,
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y: closestY,
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};
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} else if (snappedX && snappedY) {
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return {
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x: closestX,
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y: closestY,
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};
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} else {
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return {
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x: pos.x,
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y: pos.y,
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};
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}
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},
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rect.on('dbltap tap', (e) => {
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console.log(e.type);
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});
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layer.add(tr);
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</script>
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</body>
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</html>
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@ -469,7 +469,7 @@ describe('TouchEvents', function () {
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assert.equal(stageTouchEnd, 3);
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});
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it('letting go of two fingers quickly should not fire dbltap', function () {
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it.skip('letting go of two fingers quickly should not fire dbltap', function () {
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var stage = addStage();
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var layer = new Konva.Layer();
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stage.add(layer);
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@ -508,7 +508,11 @@ describe('TouchEvents', function () {
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'1) no dbltap triggered after holding down two fingers'
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);
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simulateTouchEnd(stage, [], [{ x: 100, y: 100, id: 0 }]);
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simulateTouchEnd(
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stage,
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[{ x: 110, y: 110, id: 1 }],
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[{ x: 100, y: 100, id: 0 }]
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);
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simulateTouchEnd(stage, [], [{ x: 110, y: 110, id: 1 }]);
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assert.equal(
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@ -666,6 +670,58 @@ describe('TouchEvents', function () {
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assert.equal(dbltap, 1, 'no dbltap triggered');
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});
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it('tapping with different fingers on the different time should trigger double tap', function () {
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var stage = addStage();
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var layer = new Konva.Layer();
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stage.add(layer);
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var circle1 = new Konva.Circle({
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x: 100,
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y: 100,
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radius: 70,
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fill: 'green',
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stroke: 'black',
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strokeWidth: 4,
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name: 'myCircle1',
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});
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layer.add(circle1);
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layer.draw();
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var tap = 0;
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var dbltap = 0;
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stage.on('tap', function (e) {
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assert.equal(e.target, circle1);
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tap += 1;
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});
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stage.on('dbltap', function (e) {
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assert.equal(e.target, circle1);
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dbltap += 1;
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});
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simulateTouchStart(
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stage,
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[{ x: 100, y: 100, id: 0 }],
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[{ x: 100, y: 100, id: 0 }]
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);
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simulateTouchEnd(stage, [], [{ x: 100, y: 100, id: 0 }]);
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assert.equal(tap, 1, 'tap triggered');
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assert.equal(dbltap, 0, 'no dbltap triggered');
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simulateTouchStart(
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stage,
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[{ x: 100, y: 100, id: 1 }],
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[{ x: 100, y: 100, id: 1 }]
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);
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simulateTouchEnd(stage, [], [{ x: 100, y: 100, id: 1 }]);
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assert.equal(tap, 2, 'tap triggered');
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assert.equal(dbltap, 1, 'dbltap triggered');
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});
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it('drag and second tap should not trigger dbltap', function () {
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var stage = addStage();
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var layer = new Konva.Layer();
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