mirror of
https://github.com/konvajs/konva.git
synced 2025-04-05 20:48:28 +08:00
konva.d.ts
This commit is contained in:
parent
1c27dca0d5
commit
9e1730b38b
@ -5,6 +5,7 @@
|
||||
* Enhancements
|
||||
* `container.findOne()` method
|
||||
* new `strokeHitEnabled` property. Useful for performance optimizations
|
||||
* typescript definitions. see `/resources/konva.d.ts`
|
||||
|
||||
|
||||
|
||||
|
852
resources/konva.d.ts
vendored
Normal file
852
resources/konva.d.ts
vendored
Normal file
@ -0,0 +1,852 @@
|
||||
declare module Konva {
|
||||
|
||||
var pixelRatio : number;
|
||||
var dragDistance: number;
|
||||
var isDragging : () => boolean;
|
||||
var isDragReady : () => boolean;
|
||||
var DD : any;
|
||||
|
||||
export class Util {
|
||||
static getRandomColor() : string;
|
||||
static getRGB(color: string) : string;
|
||||
}
|
||||
|
||||
export class Easings {
|
||||
static BackEaseIn() : any;
|
||||
static BackEaseInOut() : any;
|
||||
static BackEaseOut() : any;
|
||||
static BounceEaseIn() : any;
|
||||
static BounceEaseInOut() : any;
|
||||
static BounceEaseOut() : any;
|
||||
static EaseIn() : any;
|
||||
static EaseInOut() : any;
|
||||
static EaseOut() : any;
|
||||
static ElasticEaseIn() : any;
|
||||
static ElasticEaseInOut() : any;
|
||||
static ElasticEaseOut() : any;
|
||||
static Linear() : any;
|
||||
static StrongEaseIn() : any;
|
||||
static StrongEaseInOut() : any;
|
||||
static StrongEaseOut() : any;
|
||||
}
|
||||
|
||||
class Filter {
|
||||
}
|
||||
|
||||
export class Filters {
|
||||
static Blur(imageData : any): Filter;
|
||||
static Brighten(imageData : any): Filter;
|
||||
static Emboss(imageData : any): Filter;
|
||||
static Enhance(imageData : any): Filter;
|
||||
static Grayscale(imageData : any): Filter;
|
||||
static HSV(imageData : any): Filter;
|
||||
static Invert(imageData : any): Filter;
|
||||
static Mask(imageData : any): Filter;
|
||||
static Noise(imageData : any): Filter;
|
||||
static Pixelate(imageData : any): Filter;
|
||||
static Posterize(imageData : any): Filter;
|
||||
static RGB(imageData : any): Filter;
|
||||
static Sepia(imageData : any): Filter;
|
||||
static Solarize(imageData : any): Filter;
|
||||
static Threshold(imageData : any): Filter;
|
||||
}
|
||||
|
||||
export class Animation {
|
||||
constructor(func: Function, layers?: Konva.Layer[]);
|
||||
constructor(func: Function, layer?: Konva.Layer);
|
||||
|
||||
addLayer(layer: Konva.Layer) : boolean;
|
||||
getLayers() : Konva.Layer[];
|
||||
isRunning() : boolean;
|
||||
setLayers(layers : Konva.Layer[]) : Animation;
|
||||
setLayers(layer : Konva.Layer) : Animation;
|
||||
start() : Animation;
|
||||
stop() : Animation;
|
||||
}
|
||||
|
||||
interface NodeConfig {
|
||||
x?: number;
|
||||
y?: number;
|
||||
width? : number;
|
||||
height? : number;
|
||||
visible?: boolean;
|
||||
listening?: boolean;
|
||||
id?: string;
|
||||
name?: string;
|
||||
opacity?: Number;
|
||||
scale?: Vector2d;
|
||||
scaleX? : number;
|
||||
scaleY? : number;
|
||||
rotationDeg?: number;
|
||||
offset?: Vector2d;
|
||||
offsetX? : number;
|
||||
offsetY? : number;
|
||||
draggable?: boolean;
|
||||
dragBoundFunc?: Function;
|
||||
}
|
||||
|
||||
interface SizeConfig {
|
||||
x? : number;
|
||||
y? : number;
|
||||
width? : number;
|
||||
height? : number;
|
||||
}
|
||||
|
||||
interface ToDataURLConfig extends SizeConfig {
|
||||
callback : Function;
|
||||
mimeType? : string;
|
||||
quality? : number;
|
||||
}
|
||||
|
||||
interface CacheConfig extends SizeConfig{
|
||||
drawBorder? : boolean;
|
||||
}
|
||||
|
||||
interface ClearConfig extends SizeConfig{
|
||||
}
|
||||
|
||||
class Node {
|
||||
constructor (config: NodeConfig);
|
||||
static create<T>(JSON: any, container?: HTMLElement) : T;
|
||||
|
||||
blue() : number;
|
||||
blue(blue: number) : Node;
|
||||
brightness() : number;
|
||||
brightness(brightness: number) : Node;
|
||||
blurRadius() : number;
|
||||
blurRadius(radius: number) : Node;
|
||||
cache(config?: CacheConfig) : Node;
|
||||
clearCache() : Node;
|
||||
clear(bounds?: ClearConfig) : Node;
|
||||
clone(attrs? : NodeConfig): Node;
|
||||
destroy() : void;
|
||||
|
||||
dragBoundFunc() : Function;
|
||||
dragBoundFunc(dragBoundFunc: Function) : Node;
|
||||
draggable() : boolean;
|
||||
draggable(draggable: boolean) : Node;
|
||||
draw() : Node;
|
||||
embossBlend() : boolean;
|
||||
embossBlend(embossBlend: boolean) : Node;
|
||||
embossDirection() : string;
|
||||
embossDirection(embossDirection: string) : Node;
|
||||
embossStrength() : number;
|
||||
embossStrength(level: number) : Node;
|
||||
embossWhiteLevel() : number;
|
||||
embossWhiteLevel(embossWhiteLevel: number) : Node;
|
||||
enhance() : number;
|
||||
enhance(enhance: number) : Node;
|
||||
filters() : Filter[];
|
||||
filters(filters : Filter) : Node;
|
||||
fire(eventType: string, evt?: any, bubble?: boolean) : Node;
|
||||
getAbsoluteOpacity(): number;
|
||||
getAbsolutePosition(): Vector2d;
|
||||
getAbsoluteTransform(): Transform;
|
||||
getAbsoluteZIndex(): number;
|
||||
getAncestors() : Collection;
|
||||
getAttr(attr: string): any;
|
||||
getAttrs(): NodeConfig;
|
||||
// CHECK
|
||||
getCanvas() : Canvas;
|
||||
getClassName() : string;
|
||||
getContext() : Context;
|
||||
getDepth() : number;
|
||||
getHeight() : number;
|
||||
getHitCanvas() : Canvas;
|
||||
getLayer() : Layer;
|
||||
getParent() : Container;
|
||||
// CHECK
|
||||
getSize() : {
|
||||
width : number;
|
||||
height : number;
|
||||
};
|
||||
getStage() : Stage;
|
||||
getTransform() : Transform;
|
||||
getType() : String;
|
||||
getWidth() : number;
|
||||
getZIndex(): number;
|
||||
green() : number;
|
||||
green(green: number) : Node;
|
||||
height() : number;
|
||||
height(height: number) : Node;
|
||||
hide(): void;
|
||||
hue() : number;
|
||||
hue(hue: number) : Node;
|
||||
id() : string;
|
||||
id(id: string) : Node;
|
||||
isDragging(): boolean;
|
||||
isListening(): boolean;
|
||||
isVisible(): boolean;
|
||||
kaleidoscopeAngle() : number;
|
||||
kaleidoscopeAngle(kaleidoscopeAngle: number) : Node;
|
||||
kaleidoscopePower() : number;
|
||||
kaleidoscopePower(kaleidoscopePower: number) : Node;
|
||||
levels() : number;
|
||||
levels(levels: number) : Node;
|
||||
listening() : any;
|
||||
listening(listening: boolean) : Node;
|
||||
listening(listening : string) : Node;
|
||||
move(move : Vector2d) : Node;
|
||||
moveDown() : boolean;
|
||||
moveTo(newContainer: Container): Node;
|
||||
moveToBottom(): boolean;
|
||||
moveToTop(): boolean;
|
||||
moveUp(): boolean;
|
||||
name() : string;
|
||||
name(name: string) : Node;
|
||||
noise() : number;
|
||||
noise(noise: number) : Node;
|
||||
off(evtStr : string) : Node;
|
||||
offset() : Vector2d;
|
||||
offset(offset: Vector2d) : Node;
|
||||
offsetX() : number;
|
||||
offsetX(offsetX: number) : Node;
|
||||
offsetY() : number;
|
||||
offsetY(offsetY: number) : Node;
|
||||
on(evtStr : string, handler: Function) : Node;
|
||||
opacity() : number;
|
||||
opacity(opacity: number) : Node;
|
||||
pixelSize() : number;
|
||||
pixelSize(pixelSize: number) : Node;
|
||||
position() : Vector2d;
|
||||
position(position: Vector2d) : Node;
|
||||
red() : number;
|
||||
red(red: number) : Node;
|
||||
remove() : Node;
|
||||
rotate(theta : number) : Node;
|
||||
rotation() : number;
|
||||
rotation(rotation: number) : Node;
|
||||
saturation() : number;
|
||||
saturation(saturation: number) : Node;
|
||||
scale() : Vector2d;
|
||||
scale(scale: Vector2d) : Node;
|
||||
scaleX() : number;
|
||||
scaleX(scaleX: number) : Node;
|
||||
scaleY() : number;
|
||||
scaleY(scaleY: number) : Node;
|
||||
setAbsolutePosition(pos : Vector2d) : Node;
|
||||
setAttr(attr: string, val : any): Node;
|
||||
setAttrs(attrs: NodeConfig) : void;
|
||||
setId(id: string) : Node;
|
||||
setSize(size: any, width: number, height: number) : Node;
|
||||
setZIndex(zIndex: number): void;
|
||||
shouldDrawHit() : boolean;
|
||||
show() : Node;
|
||||
skew() : Vector2d;
|
||||
skew(skew: Vector2d) : Node;
|
||||
skewX() : number;
|
||||
skewX(skewX: number) : Node;
|
||||
skewY() : number;
|
||||
skewY(skewY: number) : Node;
|
||||
startDrag() : void;
|
||||
stopDrag() : void;
|
||||
threshold() : number;
|
||||
threshold(threshold: number) : Node;
|
||||
toDataURL(config: ToDataURLConfig) : string;
|
||||
toImage(config: ToDataURLConfig) : HTMLImageElement;
|
||||
toJSON() : string;
|
||||
toObject() : any;
|
||||
transformsEnabled() : string;
|
||||
transformsEnabled(transformsEnabled: string) : Node;
|
||||
value() : number;
|
||||
value(value: number) : Node;
|
||||
visible() : any;
|
||||
visible(visible: boolean) : Node;
|
||||
visible(visible: string) : Node;
|
||||
width() : number;
|
||||
width(width: number) : Node;
|
||||
x() : number;
|
||||
x(x: number) : Node;
|
||||
y() : number;
|
||||
y(y: number) : Node;
|
||||
}
|
||||
|
||||
interface ContainerConfig extends NodeConfig {
|
||||
clearBeforeDraw?: boolean;
|
||||
clipFunc?: Function;
|
||||
}
|
||||
|
||||
class Container extends Node {
|
||||
constructor(params?: ContainerConfig);
|
||||
add(child : Node): Container;
|
||||
getChildren(filterfunc?: Function) : Collection;
|
||||
clip(): SizeConfig;
|
||||
clip(clip: SizeConfig) : Container;
|
||||
clipHeight(): number;
|
||||
clipHeight(clipHeight: number) : Container;
|
||||
clipWidth(): number;
|
||||
clipWidth(clipWidth: number) : Container;
|
||||
clipX(): number;
|
||||
clipX(clipX: number) : Container;
|
||||
clipY(): number;
|
||||
clipY(clipY: number) : Container;
|
||||
destroyChildren() : void;
|
||||
find(selector? : string): Collection;
|
||||
getAllIntersections(pos: Vector2d): Node[];
|
||||
hasChildren() : boolean;
|
||||
removeChildren() : void;
|
||||
}
|
||||
|
||||
interface ShapeConfig extends NodeConfig {
|
||||
fill?: string;
|
||||
fillRed?: number;
|
||||
fillGreen?: number;
|
||||
fillBlue?: number;
|
||||
fillPatternImage?: HTMLImageElement;
|
||||
fillPatternX?: number;
|
||||
fillPatternY?: number;
|
||||
fillPatternOffset?: Vector2d;
|
||||
fillPatternOffsetX?: number;
|
||||
fillPatternOffsetY?: number;
|
||||
fillPatternScale?: Vector2d;
|
||||
fillPatternScaleX?: number;
|
||||
fillPatternScaleY?: number;
|
||||
fillPatternRotation?: number;
|
||||
fillPatternRepeat?: string;
|
||||
fillLinearGradientStartPoint?: Vector2d;
|
||||
fillLinearGradientStartPointX?: number;
|
||||
fillLinearGradientStartPointY?: number;
|
||||
fillLinearGradientEndPoint? : Vector2d;
|
||||
fillLinearGradientEndPointX?: number;
|
||||
fillLinearGradientEndPointY?: number;
|
||||
fillLinearGradientColorStops?: string[];
|
||||
fillLinearRadialStartPoint?: Vector2d;
|
||||
fillLinearRadialStartPointX?: number;
|
||||
fillLinearRadialStartPointY?: number;
|
||||
fillLinearRadialEndPoint? : Vector2d;
|
||||
fillLinearRadialEndPointX?: number;
|
||||
fillLinearRadialEndPointY?: number;
|
||||
fillRadialGradientStartRadius?: number;
|
||||
fillRadialGradientEndRadius?: number;
|
||||
fillRadialGradientColorStops?: string[];
|
||||
fillEnabled?: boolean;
|
||||
fillPriority?: string;
|
||||
stroke?: string;
|
||||
strokeRed?: number;
|
||||
strokeGreen?: number;
|
||||
strokeBlue?: number;
|
||||
strokeWidth?: number;
|
||||
strokeScaleEnabled?: boolean;
|
||||
strokeEnabled?: boolean;
|
||||
lineJoin?: string;
|
||||
lineCap?: string;
|
||||
sceneFunc? : (con : Context) => void;
|
||||
hitFunc? : (con : Context) => void;
|
||||
drawFunc? : (con : Context) => void;
|
||||
shadowColor?: string;
|
||||
shadowColorRed?: number;
|
||||
shadowColorGreen?: number;
|
||||
shadowColorBlue?: number;
|
||||
shadowBlur?: number;
|
||||
shadowOffset? : Vector2d;
|
||||
shadowOffsetX? : number;
|
||||
shadowOffsetY? : number;
|
||||
shadowOpacity?: number;
|
||||
shadowEnabled?: boolean;
|
||||
dash?: number[];
|
||||
dashEnabled?: boolean;
|
||||
}
|
||||
|
||||
class Shape extends Node {
|
||||
constructor(ShapeConfig : ShapeConfig);
|
||||
dash() : number[];
|
||||
dash(dash: number[]): Shape;
|
||||
dashEnabled() : boolean;
|
||||
dashEnabled(dashEnabled: boolean): Shape;
|
||||
drawHitFromCache(alphaThreshold: number): Shape;
|
||||
fill() : string;
|
||||
fill(fill: string): Shape;
|
||||
fillBlue() : number;
|
||||
fillBlue(fillBlue: number): Shape;
|
||||
fillEnabled() : boolean;
|
||||
fillEnabled(fillEnabled: boolean): Shape;
|
||||
fillGreen() : number;
|
||||
fillGreen(fillGreen: number): Shape;
|
||||
fillLinearGradientColorStops() : string[];
|
||||
fillLinearGradientColorStops(colors: string[]): Shape;
|
||||
fillLinearGradientStartPoint(): Vector2d;
|
||||
fillLinearGradientStartPoint(point: Vector2d): Vector2d;
|
||||
fillLinearGradientStartPointX(): number;
|
||||
fillLinearGradientStartPointX(x: number): Shape;
|
||||
fillLinearGradientStartPointY(): number;
|
||||
fillLinearGradientStartPointY(y: number): Shape;
|
||||
fillLinearGradientEndPoint() : Vector2d;
|
||||
fillLinearGradientEndPoint(point: Vector2d) : Shape;
|
||||
fillLinearGradientEndPointX(): number;
|
||||
fillLinearGradientEndPointX(x: number): Shape;
|
||||
fillLinearGradientEndPointY(): number;
|
||||
fillLinearGradientEndPointY(y: number): Shape;
|
||||
fillLinearRadialStartPoint(): Vector2d;
|
||||
fillLinearRadialStartPoint(point: Vector2d): Shape;
|
||||
fillLinearRadialStartPointX(): number;
|
||||
fillLinearRadialStartPointX(x: number): Shape;
|
||||
fillLinearRadialStartPointY(): number;
|
||||
fillLinearRadialStartPointY(y: number): Shape;
|
||||
fillLinearRadialEndPoint() : Vector2d;
|
||||
fillLinearRadialEndPoint(point: Vector2d) : Vector2d;
|
||||
fillLinearRadialEndPointX(): number;
|
||||
fillLinearRadialEndPointX(x: number): Shape;
|
||||
fillLinearRadialEndPointY(): number;
|
||||
fillLinearRadialEndPointY(y: number): Shape;
|
||||
fillPatternImage(): HTMLImageElement;
|
||||
fillPatternImage(image: HTMLImageElement): Shape;
|
||||
fillRadialGradientStartRadius(): number;
|
||||
fillRadialGradientStartRadius(radius: number): Shape;
|
||||
fillRadialGradientEndRadius(): number;
|
||||
fillRadialGradientEndRadius(radius: number): Shape;
|
||||
fillRadialGradientColorStops(): string[];
|
||||
fillRadialGradientColorStops(color: string[]): Shape;
|
||||
fillPatternOffset(): Vector2d;
|
||||
fillPatternOffset(offset: Vector2d) : Shape;
|
||||
fillPatternOffsetX(): number;
|
||||
fillPatternOffsetX(x: number): Shape;
|
||||
fillPatternOffsetY(): number;
|
||||
fillPatternOffsetY(y: number): Shape;
|
||||
fillPatternRepeat() : string;
|
||||
fillPatternRepeat(repeat: string): Shape;
|
||||
fillPatternRotation(): number;
|
||||
fillPatternRotation(rotation: number): Shape;
|
||||
fillPatternScale(): Vector2d;
|
||||
fillPatternScale(scale: Vector2d) : Shape;
|
||||
fillPatternScaleX(): number;
|
||||
fillPatternScaleX(x: number): Shape;
|
||||
fillPatternScaleY(): number;
|
||||
fillPatternScaleY(y: number): Shape;
|
||||
fillPatternX(): number;
|
||||
fillPatternX(x: number): number;
|
||||
fillPatternY(): number;
|
||||
fillPatternY(y: number): Shape;
|
||||
fillPriority(): string;
|
||||
fillPriority(priority: string): Shape;
|
||||
fillRed() : number;
|
||||
fillRed(fillRed: number): Shape;
|
||||
hasFill(): boolean;
|
||||
hasShadow(): boolean;
|
||||
hasStroke(): boolean;
|
||||
hitFunc(): Function;
|
||||
hitFunc(func: Function): Shape;
|
||||
intersects(point: Vector2d): boolean;
|
||||
lineCap() : string;
|
||||
lineCap(lineCap: string): Shape;
|
||||
lineJoin() : string;
|
||||
lineJoin(lineJoin: string): Shape;
|
||||
sceneFunc(): Function;
|
||||
sceneFunc(func: (con : Context) => {}): Shape;
|
||||
shadowBlue() : number;
|
||||
shadowBlue(shadowBlue: number): Shape;
|
||||
shadowColor() : string;
|
||||
shadowColor(shadowColor: string): Shape;
|
||||
shadowEnabled() : boolean;
|
||||
shadowEnabled(shadowEnabled: boolean): Shape;
|
||||
shadowGreen() : number;
|
||||
shadowGreen(shadowGreen: number): Shape;
|
||||
shadowOffset() : Vector2d;
|
||||
shadowOffset(shadowOffset: Vector2d): Shape;
|
||||
shadowOffsetX() : number;
|
||||
shadowOffsetX(shadowOffsetX: number): Shape;
|
||||
shadowOffsetY() : number;
|
||||
shadowOffsetY(shadowOffsetY: number): Shape;
|
||||
shadowOpacity() : number;
|
||||
shadowOpacity(shadowOpacity: number): Shape;
|
||||
shadowRed() : number;
|
||||
shadowRed(shadowRed: number): Shape;
|
||||
stroke() : string;
|
||||
stroke(stroke: string): Shape;
|
||||
strokeBlue() : number;
|
||||
strokeBlue(strokeBlue: number): Shape;
|
||||
strokeRed() : number;
|
||||
strokeRed(strokeRed: number): Shape;
|
||||
strokeGreen() : number;
|
||||
strokeGreen(strokeGreen: number): Shape;
|
||||
strokeEnabled() : boolean;
|
||||
strokeEnabled(strokeEnabled: boolean): Shape;
|
||||
strokeScaleEnabled() : boolean;
|
||||
strokeScaleEnabled(strokeScaleEnabled: boolean): Shape;
|
||||
strokeHitEnabled() : boolean;
|
||||
strokeHitEnabled(strokeHitEnabled: boolean): Shape;
|
||||
strokeWidth() : number;
|
||||
strokeWidth(strokeWidth: number): Shape;
|
||||
}
|
||||
|
||||
interface StageConfig extends ContainerConfig {
|
||||
container: any;
|
||||
}
|
||||
|
||||
class Stage extends Container {
|
||||
constructor(StageConfig : StageConfig);
|
||||
add(layer: Layer): Stage;
|
||||
batchDraw(): void;
|
||||
container(): HTMLElement;
|
||||
destroy() : void;
|
||||
drawHit(): void;
|
||||
getIntersection(pos: Vector2d) : Shape;
|
||||
getLayers(): Layer[];
|
||||
getPointerPosition(): Vector2d;
|
||||
setContainer(con: HTMLElement): void;
|
||||
setHeight(height: number) : void;
|
||||
setWidth(width: number) : void;
|
||||
}
|
||||
|
||||
interface LayerConfig extends ContainerConfig {
|
||||
clearBeforeDraw?: boolean;
|
||||
}
|
||||
|
||||
class Layer extends Container {
|
||||
constructor (config?: LayerConfig);
|
||||
getIntersection(pos: Vector2d): Shape;
|
||||
enableHitGraph(): Layer;
|
||||
disableHitGraph(): Layer;
|
||||
clearBeforeDraw() : boolean;
|
||||
clearBeforeDraw(val: boolean): Layer;
|
||||
hitGraphEnabled(): boolean;
|
||||
hitGraphEnabled(val: boolean): Layer;
|
||||
batchDraw(): void;
|
||||
drawScene() : void;
|
||||
}
|
||||
|
||||
class Group extends Container {
|
||||
|
||||
}
|
||||
|
||||
interface CanvasConfig {
|
||||
width: number;
|
||||
height: number;
|
||||
pixelRatio: number;
|
||||
}
|
||||
|
||||
class Canvas {
|
||||
constructor(CanvasConfig : CanvasConfig);
|
||||
getContext(): CanvasRenderingContext2D;
|
||||
getHeight(): number;
|
||||
getWidth(): number;
|
||||
getPixelRation(): number;
|
||||
setHeight(val: number) : void;
|
||||
setWidth(val: number) : void ;
|
||||
setPixelRation(val: number) : void;
|
||||
setSize(size: {width:number; height: number}) : void;
|
||||
toDataURL(mimeType: string, quality: number) : string;
|
||||
public _canvas : HTMLElement;
|
||||
}
|
||||
|
||||
class Context {
|
||||
clear(bounds?: ClearConfig) : Context;
|
||||
clearTrace(): void;
|
||||
fillShape(shape: Shape): void;
|
||||
fillStrokeShape(shape: Shape): void;
|
||||
getCanvas() : Konva.Canvas;
|
||||
getTrace(relaxed: boolean): string;
|
||||
reset(): void;
|
||||
moveTo(x : number, y : number) : void;
|
||||
lineTo(x : number, y : number) : void;
|
||||
beginPath() : void;
|
||||
setAttr(attr : string, value : any) : void;
|
||||
closePath() : void;
|
||||
strokeShape(shape: Shape): void;
|
||||
}
|
||||
|
||||
class Tween {
|
||||
constructor(params: any);
|
||||
destroy(): void;
|
||||
finish(): Tween;
|
||||
pause(): Tween;
|
||||
play(): Tween;
|
||||
reset(): Tween;
|
||||
reverse(): Tween;
|
||||
seek(t: number): Tween;
|
||||
}
|
||||
|
||||
// Shapes
|
||||
|
||||
interface RingConfig extends ShapeConfig {
|
||||
innerRadius: number;
|
||||
outerRadius: number;
|
||||
clockwise?: boolean;
|
||||
}
|
||||
|
||||
class Ring extends Shape {
|
||||
constructor(RingConfig : RingConfig);
|
||||
angle(): number;
|
||||
angle(angle: number): Ring;
|
||||
innerRadius(): number;
|
||||
innerRadius(innerRadius: number): Ring;
|
||||
outerRadius(): number;
|
||||
outerRadius(outerRadius: number): Ring;
|
||||
}
|
||||
|
||||
interface ArcConfig extends RingConfig {
|
||||
angle: number;
|
||||
}
|
||||
|
||||
class Arc extends Shape {
|
||||
constructor(ArcConfig : ArcConfig);
|
||||
clockwise(): boolean;
|
||||
clockwise(clockwise: boolean): Arc;
|
||||
}
|
||||
|
||||
interface CircleConfig extends ShapeConfig {
|
||||
radius: number;
|
||||
}
|
||||
|
||||
class Circle extends Shape {
|
||||
constructor(CircleConfig : CircleConfig);
|
||||
radius(): number;
|
||||
radius(radius: number): Circle;
|
||||
}
|
||||
|
||||
interface EllipseConfig extends ShapeConfig {
|
||||
radius: any;
|
||||
}
|
||||
|
||||
class Ellipse extends Shape {
|
||||
constructor(EllipseConfig : EllipseConfig);
|
||||
radius(): any;
|
||||
radius(radius: any): Ellipse;
|
||||
radiusX(): number;
|
||||
radiusX(radiusX: number): Ellipse;
|
||||
radiusY(): number;
|
||||
radiusY(radiusY: number): Ellipse;
|
||||
}
|
||||
|
||||
interface ImageConfig extends ShapeConfig {
|
||||
image: HTMLImageElement;
|
||||
crop?: SizeConfig;
|
||||
}
|
||||
|
||||
class Image extends Shape {
|
||||
constructor(ImageConfig : ImageConfig);
|
||||
image(): HTMLImageElement;
|
||||
image(image: HTMLImageElement): Image;
|
||||
crop(): SizeConfig;
|
||||
crop(crop: SizeConfig): Image;
|
||||
cropX(): number;
|
||||
cropX(cropX: number): Image;
|
||||
cropY(): number;
|
||||
cropY(cropY: number): Image;
|
||||
cropWidth(): number;
|
||||
cropWidth(cropWidth: number): Image;
|
||||
cropHeight(): number;
|
||||
cropHeight(cropHeight: number): Image;
|
||||
}
|
||||
|
||||
interface LineConfig extends ShapeConfig {
|
||||
points: number[];
|
||||
tension?: number;
|
||||
closed?: boolean;
|
||||
}
|
||||
|
||||
class Line extends Shape {
|
||||
constructor(LineConfig : LineConfig);
|
||||
closed(): boolean;
|
||||
closed(closed: boolean): Line;
|
||||
tension(): number;
|
||||
tension(tension: number): Line;
|
||||
points(): number[];
|
||||
points(points: number[]): Line;
|
||||
}
|
||||
|
||||
interface RectConfig extends ShapeConfig {
|
||||
cornerRadius?: number;
|
||||
}
|
||||
|
||||
class Rect extends Shape {
|
||||
constructor(RectConfig : RectConfig);
|
||||
cornerRadius(): number;
|
||||
cornerRadius(cornerRadius: number): Rect;
|
||||
}
|
||||
|
||||
interface SpriteConfig extends ShapeConfig {
|
||||
animation: string;
|
||||
animations: any;
|
||||
frameIndex?: number;
|
||||
image: HTMLImageElement;
|
||||
}
|
||||
|
||||
class Sprite extends Shape {
|
||||
constructor(SpriteConfig : SpriteConfig);
|
||||
start(): void;
|
||||
stop(): void;
|
||||
animation(): string;
|
||||
animation(val: string): Sprite;
|
||||
animations(): any;
|
||||
animations(val: any): Sprite;
|
||||
frameIndex(): number;
|
||||
frameIndex(val: number): Sprite;
|
||||
image(): HTMLImageElement;
|
||||
image(image: HTMLImageElement): Sprite;
|
||||
frameRate(): number;
|
||||
frameRate(frameRate: number): Sprite;
|
||||
}
|
||||
|
||||
interface TextConfig extends ShapeConfig {
|
||||
text: string;
|
||||
fontFamily?: string;
|
||||
fontSize?: number;
|
||||
fontStyle?: string;
|
||||
align?: string;
|
||||
padding?: number;
|
||||
lineHeight?: number;
|
||||
wrap?: string;
|
||||
}
|
||||
|
||||
class Text extends Shape {
|
||||
constructor(TextConfig : TextConfig);
|
||||
getTextWidth(): number;
|
||||
getTextHeight(): number;
|
||||
text(): string;
|
||||
text(text: string): Text;
|
||||
fontFamily(): string;
|
||||
fontFamily(fontFamily: string): Text;
|
||||
fontSize(): number;
|
||||
fontSize(fontSize: number): Text;
|
||||
fontStyle(): string;
|
||||
fontStyle(fontStyle: string): Text;
|
||||
align(): string;
|
||||
align(align: string): Text;
|
||||
padding(): number;
|
||||
padding(padding: number): Text;
|
||||
lineHeight(): number;
|
||||
lineHeight(lineHeight: number): Text;
|
||||
wrap(): string;
|
||||
wrap(wrap: string): Text;
|
||||
}
|
||||
|
||||
interface WedgeConfig extends ShapeConfig {
|
||||
angle: number;
|
||||
radius: number;
|
||||
clockwise?: boolean;
|
||||
}
|
||||
|
||||
class Wedge extends Shape {
|
||||
constructor(WedgeConfig : WedgeConfig);
|
||||
angle(): number;
|
||||
angle(angle: number): Wedge;
|
||||
radius(): number;
|
||||
radius(radius: number): Wedge;
|
||||
clockwise(): boolean;
|
||||
clockwise(clockwise: boolean): Wedge;
|
||||
}
|
||||
|
||||
// Plugins
|
||||
interface TagConfig extends ShapeConfig {
|
||||
pointerDirection?: string;
|
||||
pointerWidth?: number;
|
||||
pointerHeight?: number;
|
||||
cornerRadius?:number;
|
||||
}
|
||||
|
||||
class Tag extends Shape {
|
||||
constructor(config : TagConfig);
|
||||
pointerDirection(): string;
|
||||
pointerDirection(pointerDirection: string): Tag;
|
||||
pointerWidth(): number;
|
||||
pointerWidth(pointerWidth: number): Tag;
|
||||
pointerHeight(): number;
|
||||
pointerHeight(pointerHeight: number): Tag;
|
||||
cornerRadius(): number;
|
||||
cornerRadius(cornerRadius: number): Tag;
|
||||
}
|
||||
|
||||
|
||||
interface LabelInterface extends ContainerConfig {
|
||||
}
|
||||
|
||||
class Label extends Group {
|
||||
constructor(LabelInterface : LabelInterface);
|
||||
getText(): Text;
|
||||
getTag(): Rect;
|
||||
}
|
||||
|
||||
interface PathConfig extends ShapeConfig {
|
||||
data: string;
|
||||
}
|
||||
|
||||
class Path extends Shape {
|
||||
constructor(PathConfig : PathConfig);
|
||||
data(): string;
|
||||
data(data: string): Path;
|
||||
}
|
||||
|
||||
interface RegularPolygonConfig extends ShapeConfig {
|
||||
sides: number;
|
||||
radius: number;
|
||||
}
|
||||
|
||||
class RegularPolygon extends Shape {
|
||||
constructor(RegularPolygonConfig : RegularPolygonConfig);
|
||||
sides(): number;
|
||||
sides(sides: number): RegularPolygon;
|
||||
radius(): number;
|
||||
radius(radius: number): RegularPolygon;
|
||||
}
|
||||
|
||||
interface StarConfig extends ShapeConfig {
|
||||
numPoints: number;
|
||||
innerRadius: number;
|
||||
outerRadius: number;
|
||||
}
|
||||
|
||||
class Star extends Shape {
|
||||
constructor(StarConfig : StarConfig);
|
||||
numPoints(): number;
|
||||
numPoints(numPoints: number): Star;
|
||||
innerRadius(): number;
|
||||
innerRadius(innerRadius: number): Star;
|
||||
outerRadius(): number;
|
||||
outerRadius(outerRadius: number): Star;
|
||||
}
|
||||
|
||||
interface TextPathConfig extends ShapeConfig {
|
||||
text: string;
|
||||
data: string;
|
||||
fontFamily?: string;
|
||||
fontSize?: number;
|
||||
fontStyle?: string;
|
||||
}
|
||||
|
||||
class TextPath extends Shape {
|
||||
constructor(TextPathConfig : TextPathConfig);
|
||||
getTextWidth(): number;
|
||||
getTextHeight(): number;
|
||||
setText(text: string): void;
|
||||
text(): string;
|
||||
text(text: string): Path;
|
||||
fontFamily(): string;
|
||||
fontFamily(fontFamily: string): Path;
|
||||
fontSize(): number;
|
||||
fontSize(fontSize: number): Path;
|
||||
fontStyle(): string;
|
||||
fontStyle(fontStyle: string): Path;
|
||||
}
|
||||
|
||||
|
||||
class Collection {
|
||||
[i : number] : any;
|
||||
static toCollection(arr: any[]): Collection;
|
||||
each(f: (el : Konva.Node) => void): void;
|
||||
toArray() : any[];
|
||||
length: number;
|
||||
}
|
||||
|
||||
class Transform {
|
||||
getMatrix(): any[];
|
||||
getTranslation() : Vector2d;
|
||||
invert() : void;
|
||||
multiply(matrix: any[]) : void;
|
||||
rotate(deg: number) : void;
|
||||
scale(x: number, y: Number) : void;
|
||||
setAbsolutePosition() : void;
|
||||
skew(x: number, y: Number) : void;
|
||||
translate(x: number, y: Number) : void;
|
||||
}
|
||||
|
||||
|
||||
interface Vector2d {
|
||||
x: number;
|
||||
y: number;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
declare module "konva" {
|
||||
export = Konva;
|
||||
}
|
Loading…
Reference in New Issue
Block a user