mirror of
https://github.com/konvajs/konva.git
synced 2025-04-05 20:48:28 +08:00
added throttling to mousemove and touchmove. Added logic to prevent Android from detecting both touch and mouse events
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parent
c2e138c6f4
commit
8fcd882ba5
176
src/Stage.js
176
src/Stage.js
@ -344,58 +344,64 @@
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}
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},
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_mouseover: function(evt) {
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this._fire(CONTENT_MOUSEOVER, evt);
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if (!Kinetic.UA.mobile) {
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this._fire(CONTENT_MOUSEOVER, evt);
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}
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},
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_mouseout: function(evt) {
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this._setPointerPosition(evt);
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var targetShape = this.targetShape;
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if (!Kinetic.UA.mobile) {
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this._setPointerPosition(evt);
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var targetShape = this.targetShape;
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if(targetShape && !Kinetic.isDragging()) {
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targetShape._fireAndBubble(MOUSEOUT, evt);
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targetShape._fireAndBubble(MOUSELEAVE, evt);
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this.targetShape = null;
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if(targetShape && !Kinetic.isDragging()) {
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targetShape._fireAndBubble(MOUSEOUT, evt);
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targetShape._fireAndBubble(MOUSELEAVE, evt);
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this.targetShape = null;
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}
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this.pointerPos = undefined;
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this._fire(CONTENT_MOUSEOUT, evt);
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}
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this.pointerPos = undefined;
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this._fire(CONTENT_MOUSEOUT, evt);
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},
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_mousemove: function(evt) {
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this._setPointerPosition(evt);
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var dd = Kinetic.DD,
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shape = this.getIntersection(this.getPointerPosition());
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_mousemove: Kinetic.Util._throttle(function(evt) {
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if (!Kinetic.UA.mobile) {
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this._setPointerPosition(evt);
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var dd = Kinetic.DD,
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shape = this.getIntersection(this.getPointerPosition());
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if(shape && shape.isListening()) {
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if(!Kinetic.isDragging() && (!this.targetShape || this.targetShape._id !== shape._id)) {
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if(this.targetShape) {
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this.targetShape._fireAndBubble(MOUSEOUT, evt, shape);
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this.targetShape._fireAndBubble(MOUSELEAVE, evt, shape);
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if(shape && shape.isListening()) {
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if(!Kinetic.isDragging() && (!this.targetShape || this.targetShape._id !== shape._id)) {
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if(this.targetShape) {
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this.targetShape._fireAndBubble(MOUSEOUT, evt, shape);
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this.targetShape._fireAndBubble(MOUSELEAVE, evt, shape);
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}
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shape._fireAndBubble(MOUSEOVER, evt, this.targetShape);
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shape._fireAndBubble(MOUSEENTER, evt, this.targetShape);
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this.targetShape = shape;
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}
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else {
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shape._fireAndBubble(MOUSEMOVE, evt);
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}
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shape._fireAndBubble(MOUSEOVER, evt, this.targetShape);
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shape._fireAndBubble(MOUSEENTER, evt, this.targetShape);
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this.targetShape = shape;
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}
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/*
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* if no shape was detected, clear target shape and try
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* to run mouseout from previous target shape
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*/
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else {
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shape._fireAndBubble(MOUSEMOVE, evt);
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if(this.targetShape && !Kinetic.isDragging()) {
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this.targetShape._fireAndBubble(MOUSEOUT, evt);
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this.targetShape._fireAndBubble(MOUSELEAVE, evt);
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this.targetShape = null;
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}
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}
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}
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/*
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* if no shape was detected, clear target shape and try
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* to run mouseout from previous target shape
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*/
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else {
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if(this.targetShape && !Kinetic.isDragging()) {
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this.targetShape._fireAndBubble(MOUSEOUT, evt);
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this.targetShape._fireAndBubble(MOUSELEAVE, evt);
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this.targetShape = null;
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}
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}
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// content event
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this._fire(CONTENT_MOUSEMOVE, evt);
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// content event
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this._fire(CONTENT_MOUSEMOVE, evt);
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if(dd) {
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dd._drag(evt);
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if(dd) {
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dd._drag(evt);
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}
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}
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// always call preventDefault for desktop events because some browsers
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@ -403,21 +409,23 @@
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if (evt.preventDefault) {
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evt.preventDefault();
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}
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},
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}, 17),
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_mousedown: function(evt) {
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this._setPointerPosition(evt);
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var shape = this.getIntersection(this.getPointerPosition());
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if (!Kinetic.UA.mobile) {
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this._setPointerPosition(evt);
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var shape = this.getIntersection(this.getPointerPosition());
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Kinetic.listenClickTap = true;
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Kinetic.listenClickTap = true;
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if (shape && shape.isListening()) {
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this.clickStartShape = shape;
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shape._fireAndBubble(MOUSEDOWN, evt);
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if (shape && shape.isListening()) {
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this.clickStartShape = shape;
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shape._fireAndBubble(MOUSEDOWN, evt);
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}
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// content event
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this._fire(CONTENT_MOUSEDOWN, evt);
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}
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// content event
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this._fire(CONTENT_MOUSEDOWN, evt);
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// always call preventDefault for desktop events because some browsers
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// try to drag and drop the canvas element
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if (evt.preventDefault) {
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@ -425,46 +433,48 @@
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}
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},
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_mouseup: function(evt) {
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this._setPointerPosition(evt);
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var that = this,
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shape = this.getIntersection(this.getPointerPosition()),
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clickStartShape = this.clickStartShape,
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fireDblClick = false;
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if (!Kinetic.UA.mobile) {
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this._setPointerPosition(evt);
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var that = this,
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shape = this.getIntersection(this.getPointerPosition()),
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clickStartShape = this.clickStartShape,
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fireDblClick = false;
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if(Kinetic.inDblClickWindow) {
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fireDblClick = true;
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Kinetic.inDblClickWindow = false;
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}
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else {
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Kinetic.inDblClickWindow = true;
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}
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if(Kinetic.inDblClickWindow) {
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fireDblClick = true;
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Kinetic.inDblClickWindow = false;
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}
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else {
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Kinetic.inDblClickWindow = true;
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}
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setTimeout(function() {
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Kinetic.inDblClickWindow = false;
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}, Kinetic.dblClickWindow);
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setTimeout(function() {
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Kinetic.inDblClickWindow = false;
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}, Kinetic.dblClickWindow);
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if (shape && shape.isListening()) {
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shape._fireAndBubble(MOUSEUP, evt);
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if (shape && shape.isListening()) {
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shape._fireAndBubble(MOUSEUP, evt);
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// detect if click or double click occurred
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if(Kinetic.listenClickTap && clickStartShape && clickStartShape._id === shape._id) {
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shape._fireAndBubble(CLICK, evt);
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// detect if click or double click occurred
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if(Kinetic.listenClickTap && clickStartShape && clickStartShape._id === shape._id) {
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shape._fireAndBubble(CLICK, evt);
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if(fireDblClick) {
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shape._fireAndBubble(DBL_CLICK, evt);
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if(fireDblClick) {
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shape._fireAndBubble(DBL_CLICK, evt);
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}
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}
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}
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}
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// content events
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this._fire(CONTENT_MOUSEUP, evt);
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if (Kinetic.listenClickTap) {
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this._fire(CONTENT_CLICK, evt);
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if(fireDblClick) {
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this._fire(CONTENT_DBL_CLICK, evt);
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// content events
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this._fire(CONTENT_MOUSEUP, evt);
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if (Kinetic.listenClickTap) {
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this._fire(CONTENT_CLICK, evt);
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if(fireDblClick) {
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this._fire(CONTENT_DBL_CLICK, evt);
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}
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}
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}
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Kinetic.listenClickTap = false;
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Kinetic.listenClickTap = false;
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}
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// always call preventDefault for desktop events because some browsers
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// try to drag and drop the canvas element
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@ -534,7 +544,7 @@
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Kinetic.listenClickTap = false;
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},
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_touchmove: function(evt) {
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_touchmove: Kinetic.Util._throttle(function(evt) {
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this._setPointerPosition(evt);
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var dd = Kinetic.DD,
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shape = this.getIntersection(this.getPointerPosition());
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@ -553,7 +563,7 @@
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if(dd) {
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dd._drag(evt);
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}
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},
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}, 17),
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_setPointerPosition: function(evt) {
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var evt = evt ? evt : window.event,
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contentPosition = this._getContentPosition(),
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@ -1,40 +1,43 @@
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suite('DragAndDrop', function() {
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// ======================================================
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test('test drag and drop properties and methods', function() {
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var stage = addStage();
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var layer = new Kinetic.Layer();
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var circle = new Kinetic.Circle({
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x: stage.getWidth() / 2,
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y: stage.getHeight() / 2,
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radius: 70,
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fill: 'green',
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stroke: 'black',
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strokeWidth: 4,
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name: 'myCircle'
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});
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test('test drag and drop properties and methods', function(done) {
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var stage = addStage();
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var layer = new Kinetic.Layer();
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var circle = new Kinetic.Circle({
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x: stage.getWidth() / 2,
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y: stage.getHeight() / 2,
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radius: 70,
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fill: 'green',
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stroke: 'black',
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strokeWidth: 4,
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name: 'myCircle'
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});
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stage.add(layer);
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layer.add(circle);
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setTimeout(function() {
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layer.draw();
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// test defaults
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//assert.equal(circle.draggable(), false);
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layer.draw();
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//change properties
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circle.setDraggable(true);
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// test defaults
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assert.equal(circle.draggable(), false);
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//change properties
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circle.setDraggable(true);
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//circle.on('click', function(){});
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//circle.on('click', function(){});
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layer.draw();
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layer.draw();
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showHit(layer);
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showHit(layer);
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// test new properties
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//assert.equal(circle.getDraggable(), true);
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// test new properties
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assert.equal(circle.getDraggable(), true);
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done();
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}, 50);
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});
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