update docs. close #702

This commit is contained in:
Anton Lavrenov 2019-12-24 12:15:49 -05:00
parent 537753cfc2
commit 81a8a4eec1
2 changed files with 75 additions and 4 deletions

View File

@ -20,10 +20,9 @@ var now = (function(): () => number {
* @memberof Konva
* @param {AnimationFn} func function executed on each animation frame. The function is passed a frame object, which contains
* timeDiff, lastTime, time, and frameRate properties. The timeDiff property is the number of milliseconds that have passed
* since the last animation frame. The lastTime property is time in milliseconds that elapsed from the moment the animation started
* to the last animation frame. The time property is the time in milliseconds that elapsed from the moment the animation started
* to the current animation frame. The frameRate property is the current frame rate in frames / second. Return false from function,
* if you don't need to redraw layer/layers on some frames.
* since the last animation frame. The time property is the time in milliseconds that elapsed from the moment the animation started
* to the current animation frame. The lastTime property is a `time` value from the previous frame. The frameRate property is the current frame rate in frames / second.
* Return false from function, if you don't need to redraw layer/layers on some frames.
* @param {Konva.Layer|Array} [layers] layer(s) to be redrawn on each animation frame. Can be a layer, an array of layers, or null.
* Not specifying a node will result in no redraw.
* @example

View File

@ -1828,6 +1828,78 @@ suite('Transformer', function() {
});
});
test.skip('centered scaling on flip', function() {
var stage = addStage();
var layer = new Konva.Layer();
stage.add(layer);
var rect = new Konva.Rect({
draggable: true,
fill: 'yellow',
});
layer.add(rect);
var tr = new Konva.Transformer({
node: rect,
centeredScaling: true,
keepRatio: false
});
layer.add(tr);
rect.setAttrs({
x: 0,
y: 0,
width: 100,
height: 100,
scaleX: 1,
scaleY: 1
});
tr.update();
layer.draw();
// stage.simulateMouseDown({x: 0, y: 0});
var target = stage.getIntersection({ x: 0, y: 0});
var top = stage.content.getBoundingClientRect().top;
throw 11;
debugger;
tr._handleMouseMove({
target: target,
clientX: 100,
clientY: 0 + top
});
console.log(rect.width() * rect.scaleX());
tr._handleMouseMove({
target: target,
clientX: 100,
clientY: 0 + top
});
console.log(rect.width() * rect.scaleX());
// here is duplicate, because transformer is listening window events
tr._handleMouseUp({
clientX: 100,
clientY: 0 + top
});
stage.simulateMouseUp({
x: 100,
y: 0
});
layer.draw();
assert.equal(
rect.width() * rect.scaleX(),
-100
);
assert.equal(
rect.height() * rect.scaleY(),
-100,
);
throw 1;
});
test('transform scaled (in one direction) node', function() {
var stage = addStage();
var layer = new Konva.Layer();