cache before adding to layer test

This commit is contained in:
Лаврёнов Антон 2014-03-15 18:27:37 +08:00
parent 30d73c354d
commit 6e1c75ceb7

View File

@ -624,5 +624,46 @@ suite('Shape', function() {
assert.equal(shape.fillRadialGradientEndPointY(), 0);
assert.equal(shape.fillPatternRotation(), 0);
});
// ======================================================
test.skip('hit graph when shape cached before adding to Layer', function() {
var stage = addStage();
var layer = new Kinetic.Layer();
var rect = new Kinetic.Rect({
x: 290,
y: 111,
width : 50,
height : 50,
fill : 'black'
});
rect.cache();
var click = false;
rect.on('click', function() {
click = true;
});
layer.add(rect);
stage.add(layer);
var top = stage.content.getBoundingClientRect().top;
showHit(layer);
stage._mousedown({
clientX: 300,
clientY: 120 + top
});
Kinetic.DD._endDragBefore();
stage._mouseup({
clientX: 300,
clientY: 120 + top
});
Kinetic.DD._endDragAfter({dragEndNode:rect});
//TODO: can't get this to pass
assert.equal(click, true, 'click event should have been fired when mousing down and then up on rect');
});
});