From c919807ebd02b2ab02de33b42a8f394f01b222bc Mon Sep 17 00:00:00 2001 From: Antoine Proulx Date: Mon, 5 Mar 2012 18:53:18 -0500 Subject: [PATCH] Improved the README. --- README | 0 README.md | 10 ++++++++++ 2 files changed, 10 insertions(+) delete mode 100644 README create mode 100644 README.md diff --git a/README b/README deleted file mode 100644 index e69de29b..00000000 diff --git a/README.md b/README.md new file mode 100644 index 00000000..98f79c25 --- /dev/null +++ b/README.md @@ -0,0 +1,10 @@ +# What's KineticJS + +[http://www.kineticjs.com](KineticJS) + +Greetings fellow webonauts! KineticJS is an HTML5 Canvas JavaScript library that extends the 2d context by enabling canvas interactivity for desktop and mobile applications. + +You can draw your own shapes or images using the existing canvas API, add event listeners to them, move them, scale them, and rotate them independently from other shapes to support high performance animations, even if your application uses thousands of shapes. Served hot with a side of awesomeness. + +# Tutorials +Check out the official [KineticJS Tutorials](http://www.html5canvastutorials.com/kineticjs/html5-canvas-events-tutorials-introduction-with-kineticjs/) hosted on [HTML5 Canvas Tutorials](http://www.html5canvastutorials.com/).