diff --git a/README.md b/README.md index 4bf168bb..78a2a92b 100644 --- a/README.md +++ b/README.md @@ -142,9 +142,8 @@ To make a full build run `npm run build`. The command will compile all typescrip Konva uses Mocha for testing. * If you need run test only one time run `npm run test`. -* While developing it is easy to use `npm start`. Just run it and go to [http://localhost:8080/test/runner.html](http://localhost:8080/test/runner.html). If you need changed typescript sources you have to run `npm run build`. +* While developing it is easy to use `npm start`. Just run it and go to [http://localhost:8080/test/runner.html](http://localhost:8080/test/runner.html). The watcher will rebuild the bundle on any change. -TODO: add watcher for typescript changes. Konva is covered with hundreds of tests and well over a thousand assertions. Konva uses TDD (test driven development) which means that every new feature or bug fix is accompanied with at least one new test. diff --git a/konva.js b/konva.js index 9f217039..7dde7c33 100644 --- a/konva.js +++ b/konva.js @@ -5,10 +5,10 @@ }(this, function () { 'use strict'; /* - * Konva JavaScript Framework v2.6.0 + * Konva JavaScript Framework v@@version * http://konvajs.github.io/ * Licensed under the MIT - * Date: Sat Jan 19 2019 + * Date: @@date * * Original work Copyright (C) 2011 - 2013 by Eric Rowell (KineticJS) * Modified work Copyright (C) 2014 - present by Anton Lavrenov (Konva) @@ -19,7 +19,7 @@ /** * @namespace Konva */ - var version = '2.6.0'; + var version = '@@version'; // private var ids = {}; var names = {}; @@ -2130,26 +2130,7 @@ * @constructor * @memberof Konva * @param {Object} config - * @param {Number} [config.x] - * @param {Number} [config.y] - * @param {Number} [config.width] - * @param {Number} [config.height] - * @param {Boolean} [config.visible] - * @param {Boolean} [config.listening] whether or not the node is listening for events - * @param {String} [config.id] unique id - * @param {String} [config.name] non-unique name - * @param {Number} [config.opacity] determines node opacity. Can be any number between 0 and 1 - * @param {Object} [config.scale] set scale - * @param {Number} [config.scaleX] set scale x - * @param {Number} [config.scaleY] set scale y - * @param {Number} [config.rotation] rotation in degrees - * @param {Object} [config.offset] offset from center point and rotation point - * @param {Number} [config.offsetX] set offset x - * @param {Number} [config.offsetY] set offset y - * @param {Boolean} [config.draggable] makes the node draggable. When stages are draggable, you can drag and drop - * the entire stage by dragging any portion of the stage - * @param {Number} [config.dragDistance] - * @param {Function} [config.dragBoundFunc] + * @@nodeParams */ var Node = /** @class */ (function () { function Node(config) { @@ -4405,33 +4386,8 @@ * @augments Konva.Node * @abstract * @param {Object} config - * @param {Number} [config.x] - * @param {Number} [config.y] - * @param {Number} [config.width] - * @param {Number} [config.height] - * @param {Boolean} [config.visible] - * @param {Boolean} [config.listening] whether or not the node is listening for events - * @param {String} [config.id] unique id - * @param {String} [config.name] non-unique name - * @param {Number} [config.opacity] determines node opacity. Can be any number between 0 and 1 - * @param {Object} [config.scale] set scale - * @param {Number} [config.scaleX] set scale x - * @param {Number} [config.scaleY] set scale y - * @param {Number} [config.rotation] rotation in degrees - * @param {Object} [config.offset] offset from center point and rotation point - * @param {Number} [config.offsetX] set offset x - * @param {Number} [config.offsetY] set offset y - * @param {Boolean} [config.draggable] makes the node draggable. When stages are draggable, you can drag and drop - * the entire stage by dragging any portion of the stage - * @param {Number} [config.dragDistance] - * @param {Function} [config.dragBoundFunc] - * * @param {Object} [config.clip] set clip - * @param {Number} [config.clipX] set clip x - * @param {Number} [config.clipY] set clip y - * @param {Number} [config.clipWidth] set clip width - * @param {Number} [config.clipHeight] set clip height - * @param {Function} [config.clipFunc] set clip func - + * @@nodeParams + * @@containerParams */ var Container = /** @class */ (function (_super) { __extends(Container, _super); @@ -5067,26 +5023,7 @@ * @augments Konva.Container * @param {Object} config * @param {String|Element} config.container Container selector or DOM element - * @param {Number} [config.x] - * @param {Number} [config.y] - * @param {Number} [config.width] - * @param {Number} [config.height] - * @param {Boolean} [config.visible] - * @param {Boolean} [config.listening] whether or not the node is listening for events - * @param {String} [config.id] unique id - * @param {String} [config.name] non-unique name - * @param {Number} [config.opacity] determines node opacity. Can be any number between 0 and 1 - * @param {Object} [config.scale] set scale - * @param {Number} [config.scaleX] set scale x - * @param {Number} [config.scaleY] set scale y - * @param {Number} [config.rotation] rotation in degrees - * @param {Object} [config.offset] offset from center point and rotation point - * @param {Number} [config.offsetX] set offset x - * @param {Number} [config.offsetY] set offset y - * @param {Boolean} [config.draggable] makes the node draggable. When stages are draggable, you can drag and drop - * the entire stage by dragging any portion of the stage - * @param {Number} [config.dragDistance] - * @param {Function} [config.dragBoundFunc] + * @@nodeParams * @example * var stage = new Konva.Stage({ * width: 500, @@ -5682,33 +5619,8 @@ * @param {Object} config * @param {Boolean} [config.clearBeforeDraw] set this property to false if you don't want * to clear the canvas before each layer draw. The default value is true. - * @param {Number} [config.x] - * @param {Number} [config.y] - * @param {Number} [config.width] - * @param {Number} [config.height] - * @param {Boolean} [config.visible] - * @param {Boolean} [config.listening] whether or not the node is listening for events - * @param {String} [config.id] unique id - * @param {String} [config.name] non-unique name - * @param {Number} [config.opacity] determines node opacity. Can be any number between 0 and 1 - * @param {Object} [config.scale] set scale - * @param {Number} [config.scaleX] set scale x - * @param {Number} [config.scaleY] set scale y - * @param {Number} [config.rotation] rotation in degrees - * @param {Object} [config.offset] offset from center point and rotation point - * @param {Number} [config.offsetX] set offset x - * @param {Number} [config.offsetY] set offset y - * @param {Boolean} [config.draggable] makes the node draggable. When stages are draggable, you can drag and drop - * the entire stage by dragging any portion of the stage - * @param {Number} [config.dragDistance] - * @param {Function} [config.dragBoundFunc] - * * @param {Object} [config.clip] set clip - * @param {Number} [config.clipX] set clip x - * @param {Number} [config.clipY] set clip y - * @param {Number} [config.clipWidth] set clip width - * @param {Number} [config.clipHeight] set clip height - * @param {Function} [config.clipFunc] set clip func - + * @@nodeParams + * @@containerParams */ var BaseLayer = /** @class */ (function (_super) { __extends(BaseLayer, _super); @@ -5966,33 +5878,8 @@ * @param {Object} config * @param {Boolean} [config.clearBeforeDraw] set this property to false if you don't want * to clear the canvas before each layer draw. The default value is true. - * @param {Number} [config.x] - * @param {Number} [config.y] - * @param {Number} [config.width] - * @param {Number} [config.height] - * @param {Boolean} [config.visible] - * @param {Boolean} [config.listening] whether or not the node is listening for events - * @param {String} [config.id] unique id - * @param {String} [config.name] non-unique name - * @param {Number} [config.opacity] determines node opacity. Can be any number between 0 and 1 - * @param {Object} [config.scale] set scale - * @param {Number} [config.scaleX] set scale x - * @param {Number} [config.scaleY] set scale y - * @param {Number} [config.rotation] rotation in degrees - * @param {Object} [config.offset] offset from center point and rotation point - * @param {Number} [config.offsetX] set offset x - * @param {Number} [config.offsetY] set offset y - * @param {Boolean} [config.draggable] makes the node draggable. When stages are draggable, you can drag and drop - * the entire stage by dragging any portion of the stage - * @param {Number} [config.dragDistance] - * @param {Function} [config.dragBoundFunc] - * * @param {Object} [config.clip] set clip - * @param {Number} [config.clipX] set clip x - * @param {Number} [config.clipY] set clip y - * @param {Number} [config.clipWidth] set clip width - * @param {Number} [config.clipHeight] set clip height - * @param {Function} [config.clipFunc] set clip func - + * @@nodeParams + * @@containerParams * @example * var layer = new Konva.Layer(); * stage.add(layer); @@ -6197,13 +6084,7 @@ * @param {String} [config.id] unique id * @param {String} [config.name] non-unique name * @param {Number} [config.opacity] determines node opacity. Can be any number between 0 and 1 - * * @param {Object} [config.clip] set clip - * @param {Number} [config.clipX] set clip x - * @param {Number} [config.clipY] set clip y - * @param {Number} [config.clipWidth] set clip width - * @param {Number} [config.clipHeight] set clip height - * @param {Function} [config.clipFunc] set clip func - + * @@containerParams * @example * var layer = new Konva.FastLayer(); */ @@ -6246,33 +6127,8 @@ * @memberof Konva * @augments Konva.Container * @param {Object} config - * @param {Number} [config.x] - * @param {Number} [config.y] - * @param {Number} [config.width] - * @param {Number} [config.height] - * @param {Boolean} [config.visible] - * @param {Boolean} [config.listening] whether or not the node is listening for events - * @param {String} [config.id] unique id - * @param {String} [config.name] non-unique name - * @param {Number} [config.opacity] determines node opacity. Can be any number between 0 and 1 - * @param {Object} [config.scale] set scale - * @param {Number} [config.scaleX] set scale x - * @param {Number} [config.scaleY] set scale y - * @param {Number} [config.rotation] rotation in degrees - * @param {Object} [config.offset] offset from center point and rotation point - * @param {Number} [config.offsetX] set offset x - * @param {Number} [config.offsetY] set offset y - * @param {Boolean} [config.draggable] makes the node draggable. When stages are draggable, you can drag and drop - * the entire stage by dragging any portion of the stage - * @param {Number} [config.dragDistance] - * @param {Function} [config.dragBoundFunc] - * * @param {Object} [config.clip] set clip - * @param {Number} [config.clipX] set clip x - * @param {Number} [config.clipY] set clip y - * @param {Number} [config.clipWidth] set clip width - * @param {Number} [config.clipHeight] set clip height - * @param {Function} [config.clipFunc] set clip func - + * @@nodeParams + * @@containerParams * @example * var group = new Konva.Group(); */ @@ -6854,77 +6710,8 @@ * @memberof Konva * @augments Konva.Node * @param {Object} config - * @param {String} [config.fill] fill color - * @param {Image} [config.fillPatternImage] fill pattern image - * @param {Number} [config.fillPatternX] - * @param {Number} [config.fillPatternY] - * @param {Object} [config.fillPatternOffset] object with x and y component - * @param {Number} [config.fillPatternOffsetX] - * @param {Number} [config.fillPatternOffsetY] - * @param {Object} [config.fillPatternScale] object with x and y component - * @param {Number} [config.fillPatternScaleX] - * @param {Number} [config.fillPatternScaleY] - * @param {Number} [config.fillPatternRotation] - * @param {String} [config.fillPatternRepeat] can be "repeat", "repeat-x", "repeat-y", or "no-repeat". The default is "no-repeat" - * @param {Object} [config.fillLinearGradientStartPoint] object with x and y component - * @param {Number} [config.fillLinearGradientStartPointX] - * @param {Number} [config.fillLinearGradientStartPointY] - * @param {Object} [config.fillLinearGradientEndPoint] object with x and y component - * @param {Number} [config.fillLinearGradientEndPointX] - * @param {Number} [config.fillLinearGradientEndPointY] - * @param {Array} [config.fillLinearGradientColorStops] array of color stops - * @param {Object} [config.fillRadialGradientStartPoint] object with x and y component - * @param {Number} [config.fillRadialGradientStartPointX] - * @param {Number} [config.fillRadialGradientStartPointY] - * @param {Object} [config.fillRadialGradientEndPoint] object with x and y component - * @param {Number} [config.fillRadialGradientEndPointX] - * @param {Number} [config.fillRadialGradientEndPointY] - * @param {Number} [config.fillRadialGradientStartRadius] - * @param {Number} [config.fillRadialGradientEndRadius] - * @param {Array} [config.fillRadialGradientColorStops] array of color stops - * @param {Boolean} [config.fillEnabled] flag which enables or disables the fill. The default value is true - * @param {String} [config.fillPriority] can be color, linear-gradient, radial-graident, or pattern. The default value is color. The fillPriority property makes it really easy to toggle between different fill types. For example, if you want to toggle between a fill color style and a fill pattern style, simply set the fill property and the fillPattern properties, and then use setFillPriority('color') to render the shape with a color fill, or use setFillPriority('pattern') to render the shape with the pattern fill configuration - * @param {String} [config.stroke] stroke color - * @param {Number} [config.strokeWidth] stroke width - * @param {Boolean} [config.strokeHitEnabled] flag which enables or disables stroke hit region. The default is true - * @param {Boolean} [config.perfectDrawEnabled] flag which enables or disables using buffer canvas. The default is true - * @param {Boolean} [config.shadowForStrokeEnabled] flag which enables or disables shasow for stroke. The default is true - * @param {Boolean} [config.strokeScaleEnabled] flag which enables or disables stroke scale. The default is true - * @param {Boolean} [config.strokeEnabled] flag which enables or disables the stroke. The default value is true - * @param {String} [config.lineJoin] can be miter, round, or bevel. The default - * is miter - * @param {String} [config.lineCap] can be butt, round, or sqare. The default - * is butt - * @param {String} [config.shadowColor] - * @param {Number} [config.shadowBlur] - * @param {Object} [config.shadowOffset] object with x and y component - * @param {Number} [config.shadowOffsetX] - * @param {Number} [config.shadowOffsetY] - * @param {Number} [config.shadowOpacity] shadow opacity. Can be any real number - * between 0 and 1 - * @param {Boolean} [config.shadowEnabled] flag which enables or disables the shadow. The default value is true - * @param {Array} [config.dash] - * @param {Boolean} [config.dashEnabled] flag which enables or disables the dashArray. The default value is true - * @param {Number} [config.x] - * @param {Number} [config.y] - * @param {Number} [config.width] - * @param {Number} [config.height] - * @param {Boolean} [config.visible] - * @param {Boolean} [config.listening] whether or not the node is listening for events - * @param {String} [config.id] unique id - * @param {String} [config.name] non-unique name - * @param {Number} [config.opacity] determines node opacity. Can be any number between 0 and 1 - * @param {Object} [config.scale] set scale - * @param {Number} [config.scaleX] set scale x - * @param {Number} [config.scaleY] set scale y - * @param {Number} [config.rotation] rotation in degrees - * @param {Object} [config.offset] offset from center point and rotation point - * @param {Number} [config.offsetX] set offset x - * @param {Number} [config.offsetY] set offset y - * @param {Boolean} [config.draggable] makes the node draggable. When stages are draggable, you can drag and drop - * the entire stage by dragging any portion of the stage - * @param {Number} [config.dragDistance] - * @param {Function} [config.dragBoundFunc] + * @@shapeParams + * @@nodeParams * @example * var customShape = new Konva.Shape({ * x: 5, @@ -8979,77 +8766,8 @@ * @param {Number} config.innerRadius * @param {Number} config.outerRadius * @param {Boolean} [config.clockwise] - * @param {String} [config.fill] fill color - * @param {Image} [config.fillPatternImage] fill pattern image - * @param {Number} [config.fillPatternX] - * @param {Number} [config.fillPatternY] - * @param {Object} [config.fillPatternOffset] object with x and y component - * @param {Number} [config.fillPatternOffsetX] - * @param {Number} [config.fillPatternOffsetY] - * @param {Object} [config.fillPatternScale] object with x and y component - * @param {Number} [config.fillPatternScaleX] - * @param {Number} [config.fillPatternScaleY] - * @param {Number} [config.fillPatternRotation] - * @param {String} [config.fillPatternRepeat] can be "repeat", "repeat-x", "repeat-y", or "no-repeat". The default is "no-repeat" - * @param {Object} [config.fillLinearGradientStartPoint] object with x and y component - * @param {Number} [config.fillLinearGradientStartPointX] - * @param {Number} [config.fillLinearGradientStartPointY] - * @param {Object} [config.fillLinearGradientEndPoint] object with x and y component - * @param {Number} [config.fillLinearGradientEndPointX] - * @param {Number} [config.fillLinearGradientEndPointY] - * @param {Array} [config.fillLinearGradientColorStops] array of color stops - * @param {Object} [config.fillRadialGradientStartPoint] object with x and y component - * @param {Number} [config.fillRadialGradientStartPointX] - * @param {Number} [config.fillRadialGradientStartPointY] - * @param {Object} [config.fillRadialGradientEndPoint] object with x and y component - * @param {Number} [config.fillRadialGradientEndPointX] - * @param {Number} [config.fillRadialGradientEndPointY] - * @param {Number} [config.fillRadialGradientStartRadius] - * @param {Number} [config.fillRadialGradientEndRadius] - * @param {Array} [config.fillRadialGradientColorStops] array of color stops - * @param {Boolean} [config.fillEnabled] flag which enables or disables the fill. The default value is true - * @param {String} [config.fillPriority] can be color, linear-gradient, radial-graident, or pattern. The default value is color. The fillPriority property makes it really easy to toggle between different fill types. For example, if you want to toggle between a fill color style and a fill pattern style, simply set the fill property and the fillPattern properties, and then use setFillPriority('color') to render the shape with a color fill, or use setFillPriority('pattern') to render the shape with the pattern fill configuration - * @param {String} [config.stroke] stroke color - * @param {Number} [config.strokeWidth] stroke width - * @param {Boolean} [config.strokeHitEnabled] flag which enables or disables stroke hit region. The default is true - * @param {Boolean} [config.perfectDrawEnabled] flag which enables or disables using buffer canvas. The default is true - * @param {Boolean} [config.shadowForStrokeEnabled] flag which enables or disables shasow for stroke. The default is true - * @param {Boolean} [config.strokeScaleEnabled] flag which enables or disables stroke scale. The default is true - * @param {Boolean} [config.strokeEnabled] flag which enables or disables the stroke. The default value is true - * @param {String} [config.lineJoin] can be miter, round, or bevel. The default - * is miter - * @param {String} [config.lineCap] can be butt, round, or sqare. The default - * is butt - * @param {String} [config.shadowColor] - * @param {Number} [config.shadowBlur] - * @param {Object} [config.shadowOffset] object with x and y component - * @param {Number} [config.shadowOffsetX] - * @param {Number} [config.shadowOffsetY] - * @param {Number} [config.shadowOpacity] shadow opacity. Can be any real number - * between 0 and 1 - * @param {Boolean} [config.shadowEnabled] flag which enables or disables the shadow. The default value is true - * @param {Array} [config.dash] - * @param {Boolean} [config.dashEnabled] flag which enables or disables the dashArray. The default value is true - * @param {Number} [config.x] - * @param {Number} [config.y] - * @param {Number} [config.width] - * @param {Number} [config.height] - * @param {Boolean} [config.visible] - * @param {Boolean} [config.listening] whether or not the node is listening for events - * @param {String} [config.id] unique id - * @param {String} [config.name] non-unique name - * @param {Number} [config.opacity] determines node opacity. Can be any number between 0 and 1 - * @param {Object} [config.scale] set scale - * @param {Number} [config.scaleX] set scale x - * @param {Number} [config.scaleY] set scale y - * @param {Number} [config.rotation] rotation in degrees - * @param {Object} [config.offset] offset from center point and rotation point - * @param {Number} [config.offsetX] set offset x - * @param {Number} [config.offsetY] set offset y - * @param {Boolean} [config.draggable] makes the node draggable. When stages are draggable, you can drag and drop - * the entire stage by dragging any portion of the stage - * @param {Number} [config.dragDistance] - * @param {Function} [config.dragBoundFunc] + * @@shapeParams + * @@nodeParams * @example * // draw a Arc that's pointing downwards * var arc = new Konva.Arc({ @@ -9174,77 +8892,8 @@ * The default is 0 * @param {Boolean} [config.closed] defines whether or not the line shape is closed, creating a polygon or blob * @param {Boolean} [config.bezier] if no tension is provided but bezier=true, we draw the line as a bezier using the passed points - * @param {String} [config.fill] fill color - * @param {Image} [config.fillPatternImage] fill pattern image - * @param {Number} [config.fillPatternX] - * @param {Number} [config.fillPatternY] - * @param {Object} [config.fillPatternOffset] object with x and y component - * @param {Number} [config.fillPatternOffsetX] - * @param {Number} [config.fillPatternOffsetY] - * @param {Object} [config.fillPatternScale] object with x and y component - * @param {Number} [config.fillPatternScaleX] - * @param {Number} [config.fillPatternScaleY] - * @param {Number} [config.fillPatternRotation] - * @param {String} [config.fillPatternRepeat] can be "repeat", "repeat-x", "repeat-y", or "no-repeat". The default is "no-repeat" - * @param {Object} [config.fillLinearGradientStartPoint] object with x and y component - * @param {Number} [config.fillLinearGradientStartPointX] - * @param {Number} [config.fillLinearGradientStartPointY] - * @param {Object} [config.fillLinearGradientEndPoint] object with x and y component - * @param {Number} [config.fillLinearGradientEndPointX] - * @param {Number} [config.fillLinearGradientEndPointY] - * @param {Array} [config.fillLinearGradientColorStops] array of color stops - * @param {Object} [config.fillRadialGradientStartPoint] object with x and y component - * @param {Number} [config.fillRadialGradientStartPointX] - * @param {Number} [config.fillRadialGradientStartPointY] - * @param {Object} [config.fillRadialGradientEndPoint] object with x and y component - * @param {Number} [config.fillRadialGradientEndPointX] - * @param {Number} [config.fillRadialGradientEndPointY] - * @param {Number} [config.fillRadialGradientStartRadius] - * @param {Number} [config.fillRadialGradientEndRadius] - * @param {Array} [config.fillRadialGradientColorStops] array of color stops - * @param {Boolean} [config.fillEnabled] flag which enables or disables the fill. The default value is true - * @param {String} [config.fillPriority] can be color, linear-gradient, radial-graident, or pattern. The default value is color. The fillPriority property makes it really easy to toggle between different fill types. For example, if you want to toggle between a fill color style and a fill pattern style, simply set the fill property and the fillPattern properties, and then use setFillPriority('color') to render the shape with a color fill, or use setFillPriority('pattern') to render the shape with the pattern fill configuration - * @param {String} [config.stroke] stroke color - * @param {Number} [config.strokeWidth] stroke width - * @param {Boolean} [config.strokeHitEnabled] flag which enables or disables stroke hit region. The default is true - * @param {Boolean} [config.perfectDrawEnabled] flag which enables or disables using buffer canvas. The default is true - * @param {Boolean} [config.shadowForStrokeEnabled] flag which enables or disables shasow for stroke. The default is true - * @param {Boolean} [config.strokeScaleEnabled] flag which enables or disables stroke scale. The default is true - * @param {Boolean} [config.strokeEnabled] flag which enables or disables the stroke. The default value is true - * @param {String} [config.lineJoin] can be miter, round, or bevel. The default - * is miter - * @param {String} [config.lineCap] can be butt, round, or sqare. The default - * is butt - * @param {String} [config.shadowColor] - * @param {Number} [config.shadowBlur] - * @param {Object} [config.shadowOffset] object with x and y component - * @param {Number} [config.shadowOffsetX] - * @param {Number} [config.shadowOffsetY] - * @param {Number} [config.shadowOpacity] shadow opacity. Can be any real number - * between 0 and 1 - * @param {Boolean} [config.shadowEnabled] flag which enables or disables the shadow. The default value is true - * @param {Array} [config.dash] - * @param {Boolean} [config.dashEnabled] flag which enables or disables the dashArray. The default value is true - * @param {Number} [config.x] - * @param {Number} [config.y] - * @param {Number} [config.width] - * @param {Number} [config.height] - * @param {Boolean} [config.visible] - * @param {Boolean} [config.listening] whether or not the node is listening for events - * @param {String} [config.id] unique id - * @param {String} [config.name] non-unique name - * @param {Number} [config.opacity] determines node opacity. Can be any number between 0 and 1 - * @param {Object} [config.scale] set scale - * @param {Number} [config.scaleX] set scale x - * @param {Number} [config.scaleY] set scale y - * @param {Number} [config.rotation] rotation in degrees - * @param {Object} [config.offset] offset from center point and rotation point - * @param {Number} [config.offsetX] set offset x - * @param {Number} [config.offsetY] set offset y - * @param {Boolean} [config.draggable] makes the node draggable. When stages are draggable, you can drag and drop - * the entire stage by dragging any portion of the stage - * @param {Number} [config.dragDistance] - * @param {Function} [config.dragBoundFunc] + * @@shapeParams + * @@nodeParams * @example * var line = new Konva.Line({ * x: 100, @@ -9451,77 +9100,8 @@ * @param {Number} config.pointerLength Arrow pointer length. Default value is 10. * @param {Number} config.pointerWidth Arrow pointer width. Default value is 10. * @param {Boolean} config.pointerAtBeginning Do we need to draw pointer on both sides?. Default false. - * @param {String} [config.fill] fill color - * @param {Image} [config.fillPatternImage] fill pattern image - * @param {Number} [config.fillPatternX] - * @param {Number} [config.fillPatternY] - * @param {Object} [config.fillPatternOffset] object with x and y component - * @param {Number} [config.fillPatternOffsetX] - * @param {Number} [config.fillPatternOffsetY] - * @param {Object} [config.fillPatternScale] object with x and y component - * @param {Number} [config.fillPatternScaleX] - * @param {Number} [config.fillPatternScaleY] - * @param {Number} [config.fillPatternRotation] - * @param {String} [config.fillPatternRepeat] can be "repeat", "repeat-x", "repeat-y", or "no-repeat". The default is "no-repeat" - * @param {Object} [config.fillLinearGradientStartPoint] object with x and y component - * @param {Number} [config.fillLinearGradientStartPointX] - * @param {Number} [config.fillLinearGradientStartPointY] - * @param {Object} [config.fillLinearGradientEndPoint] object with x and y component - * @param {Number} [config.fillLinearGradientEndPointX] - * @param {Number} [config.fillLinearGradientEndPointY] - * @param {Array} [config.fillLinearGradientColorStops] array of color stops - * @param {Object} [config.fillRadialGradientStartPoint] object with x and y component - * @param {Number} [config.fillRadialGradientStartPointX] - * @param {Number} [config.fillRadialGradientStartPointY] - * @param {Object} [config.fillRadialGradientEndPoint] object with x and y component - * @param {Number} [config.fillRadialGradientEndPointX] - * @param {Number} [config.fillRadialGradientEndPointY] - * @param {Number} [config.fillRadialGradientStartRadius] - * @param {Number} [config.fillRadialGradientEndRadius] - * @param {Array} [config.fillRadialGradientColorStops] array of color stops - * @param {Boolean} [config.fillEnabled] flag which enables or disables the fill. The default value is true - * @param {String} [config.fillPriority] can be color, linear-gradient, radial-graident, or pattern. The default value is color. The fillPriority property makes it really easy to toggle between different fill types. For example, if you want to toggle between a fill color style and a fill pattern style, simply set the fill property and the fillPattern properties, and then use setFillPriority('color') to render the shape with a color fill, or use setFillPriority('pattern') to render the shape with the pattern fill configuration - * @param {String} [config.stroke] stroke color - * @param {Number} [config.strokeWidth] stroke width - * @param {Boolean} [config.strokeHitEnabled] flag which enables or disables stroke hit region. The default is true - * @param {Boolean} [config.perfectDrawEnabled] flag which enables or disables using buffer canvas. The default is true - * @param {Boolean} [config.shadowForStrokeEnabled] flag which enables or disables shasow for stroke. The default is true - * @param {Boolean} [config.strokeScaleEnabled] flag which enables or disables stroke scale. The default is true - * @param {Boolean} [config.strokeEnabled] flag which enables or disables the stroke. The default value is true - * @param {String} [config.lineJoin] can be miter, round, or bevel. The default - * is miter - * @param {String} [config.lineCap] can be butt, round, or sqare. The default - * is butt - * @param {String} [config.shadowColor] - * @param {Number} [config.shadowBlur] - * @param {Object} [config.shadowOffset] object with x and y component - * @param {Number} [config.shadowOffsetX] - * @param {Number} [config.shadowOffsetY] - * @param {Number} [config.shadowOpacity] shadow opacity. Can be any real number - * between 0 and 1 - * @param {Boolean} [config.shadowEnabled] flag which enables or disables the shadow. The default value is true - * @param {Array} [config.dash] - * @param {Boolean} [config.dashEnabled] flag which enables or disables the dashArray. The default value is true - * @param {Number} [config.x] - * @param {Number} [config.y] - * @param {Number} [config.width] - * @param {Number} [config.height] - * @param {Boolean} [config.visible] - * @param {Boolean} [config.listening] whether or not the node is listening for events - * @param {String} [config.id] unique id - * @param {String} [config.name] non-unique name - * @param {Number} [config.opacity] determines node opacity. Can be any number between 0 and 1 - * @param {Object} [config.scale] set scale - * @param {Number} [config.scaleX] set scale x - * @param {Number} [config.scaleY] set scale y - * @param {Number} [config.rotation] rotation in degrees - * @param {Object} [config.offset] offset from center point and rotation point - * @param {Number} [config.offsetX] set offset x - * @param {Number} [config.offsetY] set offset y - * @param {Boolean} [config.draggable] makes the node draggable. When stages are draggable, you can drag and drop - * the entire stage by dragging any portion of the stage - * @param {Number} [config.dragDistance] - * @param {Function} [config.dragBoundFunc] + * @@shapeParams + * @@nodeParams * @example * var line = new Konva.Line({ * points: [73, 70, 340, 23, 450, 60, 500, 20], @@ -9656,77 +9236,8 @@ * @augments Konva.Shape * @param {Object} config * @param {Number} config.radius - * @param {String} [config.fill] fill color - * @param {Image} [config.fillPatternImage] fill pattern image - * @param {Number} [config.fillPatternX] - * @param {Number} [config.fillPatternY] - * @param {Object} [config.fillPatternOffset] object with x and y component - * @param {Number} [config.fillPatternOffsetX] - * @param {Number} [config.fillPatternOffsetY] - * @param {Object} [config.fillPatternScale] object with x and y component - * @param {Number} [config.fillPatternScaleX] - * @param {Number} [config.fillPatternScaleY] - * @param {Number} [config.fillPatternRotation] - * @param {String} [config.fillPatternRepeat] can be "repeat", "repeat-x", "repeat-y", or "no-repeat". The default is "no-repeat" - * @param {Object} [config.fillLinearGradientStartPoint] object with x and y component - * @param {Number} [config.fillLinearGradientStartPointX] - * @param {Number} [config.fillLinearGradientStartPointY] - * @param {Object} [config.fillLinearGradientEndPoint] object with x and y component - * @param {Number} [config.fillLinearGradientEndPointX] - * @param {Number} [config.fillLinearGradientEndPointY] - * @param {Array} [config.fillLinearGradientColorStops] array of color stops - * @param {Object} [config.fillRadialGradientStartPoint] object with x and y component - * @param {Number} [config.fillRadialGradientStartPointX] - * @param {Number} [config.fillRadialGradientStartPointY] - * @param {Object} [config.fillRadialGradientEndPoint] object with x and y component - * @param {Number} [config.fillRadialGradientEndPointX] - * @param {Number} [config.fillRadialGradientEndPointY] - * @param {Number} [config.fillRadialGradientStartRadius] - * @param {Number} [config.fillRadialGradientEndRadius] - * @param {Array} [config.fillRadialGradientColorStops] array of color stops - * @param {Boolean} [config.fillEnabled] flag which enables or disables the fill. The default value is true - * @param {String} [config.fillPriority] can be color, linear-gradient, radial-graident, or pattern. The default value is color. The fillPriority property makes it really easy to toggle between different fill types. For example, if you want to toggle between a fill color style and a fill pattern style, simply set the fill property and the fillPattern properties, and then use setFillPriority('color') to render the shape with a color fill, or use setFillPriority('pattern') to render the shape with the pattern fill configuration - * @param {String} [config.stroke] stroke color - * @param {Number} [config.strokeWidth] stroke width - * @param {Boolean} [config.strokeHitEnabled] flag which enables or disables stroke hit region. The default is true - * @param {Boolean} [config.perfectDrawEnabled] flag which enables or disables using buffer canvas. The default is true - * @param {Boolean} [config.shadowForStrokeEnabled] flag which enables or disables shasow for stroke. The default is true - * @param {Boolean} [config.strokeScaleEnabled] flag which enables or disables stroke scale. The default is true - * @param {Boolean} [config.strokeEnabled] flag which enables or disables the stroke. The default value is true - * @param {String} [config.lineJoin] can be miter, round, or bevel. The default - * is miter - * @param {String} [config.lineCap] can be butt, round, or sqare. The default - * is butt - * @param {String} [config.shadowColor] - * @param {Number} [config.shadowBlur] - * @param {Object} [config.shadowOffset] object with x and y component - * @param {Number} [config.shadowOffsetX] - * @param {Number} [config.shadowOffsetY] - * @param {Number} [config.shadowOpacity] shadow opacity. Can be any real number - * between 0 and 1 - * @param {Boolean} [config.shadowEnabled] flag which enables or disables the shadow. The default value is true - * @param {Array} [config.dash] - * @param {Boolean} [config.dashEnabled] flag which enables or disables the dashArray. The default value is true - * @param {Number} [config.x] - * @param {Number} [config.y] - * @param {Number} [config.width] - * @param {Number} [config.height] - * @param {Boolean} [config.visible] - * @param {Boolean} [config.listening] whether or not the node is listening for events - * @param {String} [config.id] unique id - * @param {String} [config.name] non-unique name - * @param {Number} [config.opacity] determines node opacity. Can be any number between 0 and 1 - * @param {Object} [config.scale] set scale - * @param {Number} [config.scaleX] set scale x - * @param {Number} [config.scaleY] set scale y - * @param {Number} [config.rotation] rotation in degrees - * @param {Object} [config.offset] offset from center point and rotation point - * @param {Number} [config.offsetX] set offset x - * @param {Number} [config.offsetY] set offset y - * @param {Boolean} [config.draggable] makes the node draggable. When stages are draggable, you can drag and drop - * the entire stage by dragging any portion of the stage - * @param {Number} [config.dragDistance] - * @param {Function} [config.dragBoundFunc] + * @@shapeParams + * @@nodeParams * @example * // create circle * var circle = new Konva.Circle({ @@ -9792,77 +9303,8 @@ * @augments Konva.Shape * @param {Object} config * @param {Object} config.radius defines x and y radius - * @param {String} [config.fill] fill color - * @param {Image} [config.fillPatternImage] fill pattern image - * @param {Number} [config.fillPatternX] - * @param {Number} [config.fillPatternY] - * @param {Object} [config.fillPatternOffset] object with x and y component - * @param {Number} [config.fillPatternOffsetX] - * @param {Number} [config.fillPatternOffsetY] - * @param {Object} [config.fillPatternScale] object with x and y component - * @param {Number} [config.fillPatternScaleX] - * @param {Number} [config.fillPatternScaleY] - * @param {Number} [config.fillPatternRotation] - * @param {String} [config.fillPatternRepeat] can be "repeat", "repeat-x", "repeat-y", or "no-repeat". The default is "no-repeat" - * @param {Object} [config.fillLinearGradientStartPoint] object with x and y component - * @param {Number} [config.fillLinearGradientStartPointX] - * @param {Number} [config.fillLinearGradientStartPointY] - * @param {Object} [config.fillLinearGradientEndPoint] object with x and y component - * @param {Number} [config.fillLinearGradientEndPointX] - * @param {Number} [config.fillLinearGradientEndPointY] - * @param {Array} [config.fillLinearGradientColorStops] array of color stops - * @param {Object} [config.fillRadialGradientStartPoint] object with x and y component - * @param {Number} [config.fillRadialGradientStartPointX] - * @param {Number} [config.fillRadialGradientStartPointY] - * @param {Object} [config.fillRadialGradientEndPoint] object with x and y component - * @param {Number} [config.fillRadialGradientEndPointX] - * @param {Number} [config.fillRadialGradientEndPointY] - * @param {Number} [config.fillRadialGradientStartRadius] - * @param {Number} [config.fillRadialGradientEndRadius] - * @param {Array} [config.fillRadialGradientColorStops] array of color stops - * @param {Boolean} [config.fillEnabled] flag which enables or disables the fill. The default value is true - * @param {String} [config.fillPriority] can be color, linear-gradient, radial-graident, or pattern. The default value is color. The fillPriority property makes it really easy to toggle between different fill types. For example, if you want to toggle between a fill color style and a fill pattern style, simply set the fill property and the fillPattern properties, and then use setFillPriority('color') to render the shape with a color fill, or use setFillPriority('pattern') to render the shape with the pattern fill configuration - * @param {String} [config.stroke] stroke color - * @param {Number} [config.strokeWidth] stroke width - * @param {Boolean} [config.strokeHitEnabled] flag which enables or disables stroke hit region. The default is true - * @param {Boolean} [config.perfectDrawEnabled] flag which enables or disables using buffer canvas. The default is true - * @param {Boolean} [config.shadowForStrokeEnabled] flag which enables or disables shasow for stroke. The default is true - * @param {Boolean} [config.strokeScaleEnabled] flag which enables or disables stroke scale. The default is true - * @param {Boolean} [config.strokeEnabled] flag which enables or disables the stroke. The default value is true - * @param {String} [config.lineJoin] can be miter, round, or bevel. The default - * is miter - * @param {String} [config.lineCap] can be butt, round, or sqare. The default - * is butt - * @param {String} [config.shadowColor] - * @param {Number} [config.shadowBlur] - * @param {Object} [config.shadowOffset] object with x and y component - * @param {Number} [config.shadowOffsetX] - * @param {Number} [config.shadowOffsetY] - * @param {Number} [config.shadowOpacity] shadow opacity. Can be any real number - * between 0 and 1 - * @param {Boolean} [config.shadowEnabled] flag which enables or disables the shadow. The default value is true - * @param {Array} [config.dash] - * @param {Boolean} [config.dashEnabled] flag which enables or disables the dashArray. The default value is true - * @param {Number} [config.x] - * @param {Number} [config.y] - * @param {Number} [config.width] - * @param {Number} [config.height] - * @param {Boolean} [config.visible] - * @param {Boolean} [config.listening] whether or not the node is listening for events - * @param {String} [config.id] unique id - * @param {String} [config.name] non-unique name - * @param {Number} [config.opacity] determines node opacity. Can be any number between 0 and 1 - * @param {Object} [config.scale] set scale - * @param {Number} [config.scaleX] set scale x - * @param {Number} [config.scaleY] set scale y - * @param {Number} [config.rotation] rotation in degrees - * @param {Object} [config.offset] offset from center point and rotation point - * @param {Number} [config.offsetX] set offset x - * @param {Number} [config.offsetY] set offset y - * @param {Boolean} [config.draggable] makes the node draggable. When stages are draggable, you can drag and drop - * the entire stage by dragging any portion of the stage - * @param {Number} [config.dragDistance] - * @param {Function} [config.dragBoundFunc] + * @@shapeParams + * @@nodeParams * @example * var ellipse = new Konva.Ellipse({ * radius : { @@ -9966,77 +9408,8 @@ * @param {Object} config * @param {Image} config.image * @param {Object} [config.crop] - * @param {String} [config.fill] fill color - * @param {Image} [config.fillPatternImage] fill pattern image - * @param {Number} [config.fillPatternX] - * @param {Number} [config.fillPatternY] - * @param {Object} [config.fillPatternOffset] object with x and y component - * @param {Number} [config.fillPatternOffsetX] - * @param {Number} [config.fillPatternOffsetY] - * @param {Object} [config.fillPatternScale] object with x and y component - * @param {Number} [config.fillPatternScaleX] - * @param {Number} [config.fillPatternScaleY] - * @param {Number} [config.fillPatternRotation] - * @param {String} [config.fillPatternRepeat] can be "repeat", "repeat-x", "repeat-y", or "no-repeat". The default is "no-repeat" - * @param {Object} [config.fillLinearGradientStartPoint] object with x and y component - * @param {Number} [config.fillLinearGradientStartPointX] - * @param {Number} [config.fillLinearGradientStartPointY] - * @param {Object} [config.fillLinearGradientEndPoint] object with x and y component - * @param {Number} [config.fillLinearGradientEndPointX] - * @param {Number} [config.fillLinearGradientEndPointY] - * @param {Array} [config.fillLinearGradientColorStops] array of color stops - * @param {Object} [config.fillRadialGradientStartPoint] object with x and y component - * @param {Number} [config.fillRadialGradientStartPointX] - * @param {Number} [config.fillRadialGradientStartPointY] - * @param {Object} [config.fillRadialGradientEndPoint] object with x and y component - * @param {Number} [config.fillRadialGradientEndPointX] - * @param {Number} [config.fillRadialGradientEndPointY] - * @param {Number} [config.fillRadialGradientStartRadius] - * @param {Number} [config.fillRadialGradientEndRadius] - * @param {Array} [config.fillRadialGradientColorStops] array of color stops - * @param {Boolean} [config.fillEnabled] flag which enables or disables the fill. The default value is true - * @param {String} [config.fillPriority] can be color, linear-gradient, radial-graident, or pattern. The default value is color. The fillPriority property makes it really easy to toggle between different fill types. For example, if you want to toggle between a fill color style and a fill pattern style, simply set the fill property and the fillPattern properties, and then use setFillPriority('color') to render the shape with a color fill, or use setFillPriority('pattern') to render the shape with the pattern fill configuration - * @param {String} [config.stroke] stroke color - * @param {Number} [config.strokeWidth] stroke width - * @param {Boolean} [config.strokeHitEnabled] flag which enables or disables stroke hit region. The default is true - * @param {Boolean} [config.perfectDrawEnabled] flag which enables or disables using buffer canvas. The default is true - * @param {Boolean} [config.shadowForStrokeEnabled] flag which enables or disables shasow for stroke. The default is true - * @param {Boolean} [config.strokeScaleEnabled] flag which enables or disables stroke scale. The default is true - * @param {Boolean} [config.strokeEnabled] flag which enables or disables the stroke. The default value is true - * @param {String} [config.lineJoin] can be miter, round, or bevel. The default - * is miter - * @param {String} [config.lineCap] can be butt, round, or sqare. The default - * is butt - * @param {String} [config.shadowColor] - * @param {Number} [config.shadowBlur] - * @param {Object} [config.shadowOffset] object with x and y component - * @param {Number} [config.shadowOffsetX] - * @param {Number} [config.shadowOffsetY] - * @param {Number} [config.shadowOpacity] shadow opacity. Can be any real number - * between 0 and 1 - * @param {Boolean} [config.shadowEnabled] flag which enables or disables the shadow. The default value is true - * @param {Array} [config.dash] - * @param {Boolean} [config.dashEnabled] flag which enables or disables the dashArray. The default value is true - * @param {Number} [config.x] - * @param {Number} [config.y] - * @param {Number} [config.width] - * @param {Number} [config.height] - * @param {Boolean} [config.visible] - * @param {Boolean} [config.listening] whether or not the node is listening for events - * @param {String} [config.id] unique id - * @param {String} [config.name] non-unique name - * @param {Number} [config.opacity] determines node opacity. Can be any number between 0 and 1 - * @param {Object} [config.scale] set scale - * @param {Number} [config.scaleX] set scale x - * @param {Number} [config.scaleY] set scale y - * @param {Number} [config.rotation] rotation in degrees - * @param {Object} [config.offset] offset from center point and rotation point - * @param {Number} [config.offsetX] set offset x - * @param {Number} [config.offsetY] set offset y - * @param {Boolean} [config.draggable] makes the node draggable. When stages are draggable, you can drag and drop - * the entire stage by dragging any portion of the stage - * @param {Number} [config.dragDistance] - * @param {Function} [config.dragBoundFunc] + * @@shapeParams + * @@nodeParams * @example * var imageObj = new Image(); * imageObj.onload = function() { @@ -10246,26 +9619,7 @@ * @constructor * @memberof Konva * @param {Object} config - * @param {Number} [config.x] - * @param {Number} [config.y] - * @param {Number} [config.width] - * @param {Number} [config.height] - * @param {Boolean} [config.visible] - * @param {Boolean} [config.listening] whether or not the node is listening for events - * @param {String} [config.id] unique id - * @param {String} [config.name] non-unique name - * @param {Number} [config.opacity] determines node opacity. Can be any number between 0 and 1 - * @param {Object} [config.scale] set scale - * @param {Number} [config.scaleX] set scale x - * @param {Number} [config.scaleY] set scale y - * @param {Number} [config.rotation] rotation in degrees - * @param {Object} [config.offset] offset from center point and rotation point - * @param {Number} [config.offsetX] set offset x - * @param {Number} [config.offsetY] set offset y - * @param {Boolean} [config.draggable] makes the node draggable. When stages are draggable, you can drag and drop - * the entire stage by dragging any portion of the stage - * @param {Number} [config.dragDistance] - * @param {Function} [config.dragBoundFunc] + * @@nodeParams * @example * // create label * var label = new Konva.Label({ @@ -10539,77 +9893,8 @@ * @augments Konva.Shape * @param {Object} config * @param {String} config.data SVG data string - * @param {String} [config.fill] fill color - * @param {Image} [config.fillPatternImage] fill pattern image - * @param {Number} [config.fillPatternX] - * @param {Number} [config.fillPatternY] - * @param {Object} [config.fillPatternOffset] object with x and y component - * @param {Number} [config.fillPatternOffsetX] - * @param {Number} [config.fillPatternOffsetY] - * @param {Object} [config.fillPatternScale] object with x and y component - * @param {Number} [config.fillPatternScaleX] - * @param {Number} [config.fillPatternScaleY] - * @param {Number} [config.fillPatternRotation] - * @param {String} [config.fillPatternRepeat] can be "repeat", "repeat-x", "repeat-y", or "no-repeat". The default is "no-repeat" - * @param {Object} [config.fillLinearGradientStartPoint] object with x and y component - * @param {Number} [config.fillLinearGradientStartPointX] - * @param {Number} [config.fillLinearGradientStartPointY] - * @param {Object} [config.fillLinearGradientEndPoint] object with x and y component - * @param {Number} [config.fillLinearGradientEndPointX] - * @param {Number} [config.fillLinearGradientEndPointY] - * @param {Array} [config.fillLinearGradientColorStops] array of color stops - * @param {Object} [config.fillRadialGradientStartPoint] object with x and y component - * @param {Number} [config.fillRadialGradientStartPointX] - * @param {Number} [config.fillRadialGradientStartPointY] - * @param {Object} [config.fillRadialGradientEndPoint] object with x and y component - * @param {Number} [config.fillRadialGradientEndPointX] - * @param {Number} [config.fillRadialGradientEndPointY] - * @param {Number} [config.fillRadialGradientStartRadius] - * @param {Number} [config.fillRadialGradientEndRadius] - * @param {Array} [config.fillRadialGradientColorStops] array of color stops - * @param {Boolean} [config.fillEnabled] flag which enables or disables the fill. The default value is true - * @param {String} [config.fillPriority] can be color, linear-gradient, radial-graident, or pattern. The default value is color. The fillPriority property makes it really easy to toggle between different fill types. For example, if you want to toggle between a fill color style and a fill pattern style, simply set the fill property and the fillPattern properties, and then use setFillPriority('color') to render the shape with a color fill, or use setFillPriority('pattern') to render the shape with the pattern fill configuration - * @param {String} [config.stroke] stroke color - * @param {Number} [config.strokeWidth] stroke width - * @param {Boolean} [config.strokeHitEnabled] flag which enables or disables stroke hit region. The default is true - * @param {Boolean} [config.perfectDrawEnabled] flag which enables or disables using buffer canvas. The default is true - * @param {Boolean} [config.shadowForStrokeEnabled] flag which enables or disables shasow for stroke. The default is true - * @param {Boolean} [config.strokeScaleEnabled] flag which enables or disables stroke scale. The default is true - * @param {Boolean} [config.strokeEnabled] flag which enables or disables the stroke. The default value is true - * @param {String} [config.lineJoin] can be miter, round, or bevel. The default - * is miter - * @param {String} [config.lineCap] can be butt, round, or sqare. The default - * is butt - * @param {String} [config.shadowColor] - * @param {Number} [config.shadowBlur] - * @param {Object} [config.shadowOffset] object with x and y component - * @param {Number} [config.shadowOffsetX] - * @param {Number} [config.shadowOffsetY] - * @param {Number} [config.shadowOpacity] shadow opacity. Can be any real number - * between 0 and 1 - * @param {Boolean} [config.shadowEnabled] flag which enables or disables the shadow. The default value is true - * @param {Array} [config.dash] - * @param {Boolean} [config.dashEnabled] flag which enables or disables the dashArray. The default value is true - * @param {Number} [config.x] - * @param {Number} [config.y] - * @param {Number} [config.width] - * @param {Number} [config.height] - * @param {Boolean} [config.visible] - * @param {Boolean} [config.listening] whether or not the node is listening for events - * @param {String} [config.id] unique id - * @param {String} [config.name] non-unique name - * @param {Number} [config.opacity] determines node opacity. Can be any number between 0 and 1 - * @param {Object} [config.scale] set scale - * @param {Number} [config.scaleX] set scale x - * @param {Number} [config.scaleY] set scale y - * @param {Number} [config.rotation] rotation in degrees - * @param {Object} [config.offset] offset from center point and rotation point - * @param {Number} [config.offsetX] set offset x - * @param {Number} [config.offsetY] set offset y - * @param {Boolean} [config.draggable] makes the node draggable. When stages are draggable, you can drag and drop - * the entire stage by dragging any portion of the stage - * @param {Number} [config.dragDistance] - * @param {Function} [config.dragBoundFunc] + * @@shapeParams + * @@nodeParams * @example * var path = new Konva.Path({ * x: 240, @@ -11308,77 +10593,8 @@ * @augments Konva.Shape * @param {Object} config * @param {Number} [config.cornerRadius] - * @param {String} [config.fill] fill color - * @param {Image} [config.fillPatternImage] fill pattern image - * @param {Number} [config.fillPatternX] - * @param {Number} [config.fillPatternY] - * @param {Object} [config.fillPatternOffset] object with x and y component - * @param {Number} [config.fillPatternOffsetX] - * @param {Number} [config.fillPatternOffsetY] - * @param {Object} [config.fillPatternScale] object with x and y component - * @param {Number} [config.fillPatternScaleX] - * @param {Number} [config.fillPatternScaleY] - * @param {Number} [config.fillPatternRotation] - * @param {String} [config.fillPatternRepeat] can be "repeat", "repeat-x", "repeat-y", or "no-repeat". The default is "no-repeat" - * @param {Object} [config.fillLinearGradientStartPoint] object with x and y component - * @param {Number} [config.fillLinearGradientStartPointX] - * @param {Number} [config.fillLinearGradientStartPointY] - * @param {Object} [config.fillLinearGradientEndPoint] object with x and y component - * @param {Number} [config.fillLinearGradientEndPointX] - * @param {Number} [config.fillLinearGradientEndPointY] - * @param {Array} [config.fillLinearGradientColorStops] array of color stops - * @param {Object} [config.fillRadialGradientStartPoint] object with x and y component - * @param {Number} [config.fillRadialGradientStartPointX] - * @param {Number} [config.fillRadialGradientStartPointY] - * @param {Object} [config.fillRadialGradientEndPoint] object with x and y component - * @param {Number} [config.fillRadialGradientEndPointX] - * @param {Number} [config.fillRadialGradientEndPointY] - * @param {Number} [config.fillRadialGradientStartRadius] - * @param {Number} [config.fillRadialGradientEndRadius] - * @param {Array} [config.fillRadialGradientColorStops] array of color stops - * @param {Boolean} [config.fillEnabled] flag which enables or disables the fill. The default value is true - * @param {String} [config.fillPriority] can be color, linear-gradient, radial-graident, or pattern. The default value is color. The fillPriority property makes it really easy to toggle between different fill types. For example, if you want to toggle between a fill color style and a fill pattern style, simply set the fill property and the fillPattern properties, and then use setFillPriority('color') to render the shape with a color fill, or use setFillPriority('pattern') to render the shape with the pattern fill configuration - * @param {String} [config.stroke] stroke color - * @param {Number} [config.strokeWidth] stroke width - * @param {Boolean} [config.strokeHitEnabled] flag which enables or disables stroke hit region. The default is true - * @param {Boolean} [config.perfectDrawEnabled] flag which enables or disables using buffer canvas. The default is true - * @param {Boolean} [config.shadowForStrokeEnabled] flag which enables or disables shasow for stroke. The default is true - * @param {Boolean} [config.strokeScaleEnabled] flag which enables or disables stroke scale. The default is true - * @param {Boolean} [config.strokeEnabled] flag which enables or disables the stroke. The default value is true - * @param {String} [config.lineJoin] can be miter, round, or bevel. The default - * is miter - * @param {String} [config.lineCap] can be butt, round, or sqare. The default - * is butt - * @param {String} [config.shadowColor] - * @param {Number} [config.shadowBlur] - * @param {Object} [config.shadowOffset] object with x and y component - * @param {Number} [config.shadowOffsetX] - * @param {Number} [config.shadowOffsetY] - * @param {Number} [config.shadowOpacity] shadow opacity. Can be any real number - * between 0 and 1 - * @param {Boolean} [config.shadowEnabled] flag which enables or disables the shadow. The default value is true - * @param {Array} [config.dash] - * @param {Boolean} [config.dashEnabled] flag which enables or disables the dashArray. The default value is true - * @param {Number} [config.x] - * @param {Number} [config.y] - * @param {Number} [config.width] - * @param {Number} [config.height] - * @param {Boolean} [config.visible] - * @param {Boolean} [config.listening] whether or not the node is listening for events - * @param {String} [config.id] unique id - * @param {String} [config.name] non-unique name - * @param {Number} [config.opacity] determines node opacity. Can be any number between 0 and 1 - * @param {Object} [config.scale] set scale - * @param {Number} [config.scaleX] set scale x - * @param {Number} [config.scaleY] set scale y - * @param {Number} [config.rotation] rotation in degrees - * @param {Object} [config.offset] offset from center point and rotation point - * @param {Number} [config.offsetX] set offset x - * @param {Number} [config.offsetY] set offset y - * @param {Boolean} [config.draggable] makes the node draggable. When stages are draggable, you can drag and drop - * the entire stage by dragging any portion of the stage - * @param {Number} [config.dragDistance] - * @param {Function} [config.dragBoundFunc] + * @@shapeParams + * @@nodeParams * @example * var rect = new Konva.Rect({ * width: 100, @@ -11443,77 +10659,8 @@ * @param {Object} config * @param {Number} config.sides * @param {Number} config.radius - * @param {String} [config.fill] fill color - * @param {Image} [config.fillPatternImage] fill pattern image - * @param {Number} [config.fillPatternX] - * @param {Number} [config.fillPatternY] - * @param {Object} [config.fillPatternOffset] object with x and y component - * @param {Number} [config.fillPatternOffsetX] - * @param {Number} [config.fillPatternOffsetY] - * @param {Object} [config.fillPatternScale] object with x and y component - * @param {Number} [config.fillPatternScaleX] - * @param {Number} [config.fillPatternScaleY] - * @param {Number} [config.fillPatternRotation] - * @param {String} [config.fillPatternRepeat] can be "repeat", "repeat-x", "repeat-y", or "no-repeat". The default is "no-repeat" - * @param {Object} [config.fillLinearGradientStartPoint] object with x and y component - * @param {Number} [config.fillLinearGradientStartPointX] - * @param {Number} [config.fillLinearGradientStartPointY] - * @param {Object} [config.fillLinearGradientEndPoint] object with x and y component - * @param {Number} [config.fillLinearGradientEndPointX] - * @param {Number} [config.fillLinearGradientEndPointY] - * @param {Array} [config.fillLinearGradientColorStops] array of color stops - * @param {Object} [config.fillRadialGradientStartPoint] object with x and y component - * @param {Number} [config.fillRadialGradientStartPointX] - * @param {Number} [config.fillRadialGradientStartPointY] - * @param {Object} [config.fillRadialGradientEndPoint] object with x and y component - * @param {Number} [config.fillRadialGradientEndPointX] - * @param {Number} [config.fillRadialGradientEndPointY] - * @param {Number} [config.fillRadialGradientStartRadius] - * @param {Number} [config.fillRadialGradientEndRadius] - * @param {Array} [config.fillRadialGradientColorStops] array of color stops - * @param {Boolean} [config.fillEnabled] flag which enables or disables the fill. The default value is true - * @param {String} [config.fillPriority] can be color, linear-gradient, radial-graident, or pattern. The default value is color. The fillPriority property makes it really easy to toggle between different fill types. For example, if you want to toggle between a fill color style and a fill pattern style, simply set the fill property and the fillPattern properties, and then use setFillPriority('color') to render the shape with a color fill, or use setFillPriority('pattern') to render the shape with the pattern fill configuration - * @param {String} [config.stroke] stroke color - * @param {Number} [config.strokeWidth] stroke width - * @param {Boolean} [config.strokeHitEnabled] flag which enables or disables stroke hit region. The default is true - * @param {Boolean} [config.perfectDrawEnabled] flag which enables or disables using buffer canvas. The default is true - * @param {Boolean} [config.shadowForStrokeEnabled] flag which enables or disables shasow for stroke. The default is true - * @param {Boolean} [config.strokeScaleEnabled] flag which enables or disables stroke scale. The default is true - * @param {Boolean} [config.strokeEnabled] flag which enables or disables the stroke. The default value is true - * @param {String} [config.lineJoin] can be miter, round, or bevel. The default - * is miter - * @param {String} [config.lineCap] can be butt, round, or sqare. The default - * is butt - * @param {String} [config.shadowColor] - * @param {Number} [config.shadowBlur] - * @param {Object} [config.shadowOffset] object with x and y component - * @param {Number} [config.shadowOffsetX] - * @param {Number} [config.shadowOffsetY] - * @param {Number} [config.shadowOpacity] shadow opacity. Can be any real number - * between 0 and 1 - * @param {Boolean} [config.shadowEnabled] flag which enables or disables the shadow. The default value is true - * @param {Array} [config.dash] - * @param {Boolean} [config.dashEnabled] flag which enables or disables the dashArray. The default value is true - * @param {Number} [config.x] - * @param {Number} [config.y] - * @param {Number} [config.width] - * @param {Number} [config.height] - * @param {Boolean} [config.visible] - * @param {Boolean} [config.listening] whether or not the node is listening for events - * @param {String} [config.id] unique id - * @param {String} [config.name] non-unique name - * @param {Number} [config.opacity] determines node opacity. Can be any number between 0 and 1 - * @param {Object} [config.scale] set scale - * @param {Number} [config.scaleX] set scale x - * @param {Number} [config.scaleY] set scale y - * @param {Number} [config.rotation] rotation in degrees - * @param {Object} [config.offset] offset from center point and rotation point - * @param {Number} [config.offsetX] set offset x - * @param {Number} [config.offsetY] set offset y - * @param {Boolean} [config.draggable] makes the node draggable. When stages are draggable, you can drag and drop - * the entire stage by dragging any portion of the stage - * @param {Number} [config.dragDistance] - * @param {Function} [config.dragBoundFunc] + * @@shapeParams + * @@nodeParams * @example * var hexagon = new Konva.RegularPolygon({ * x: 100, @@ -11601,77 +10748,8 @@ * @param {Number} config.innerRadius * @param {Number} config.outerRadius * @param {Boolean} [config.clockwise] - * @param {String} [config.fill] fill color - * @param {Image} [config.fillPatternImage] fill pattern image - * @param {Number} [config.fillPatternX] - * @param {Number} [config.fillPatternY] - * @param {Object} [config.fillPatternOffset] object with x and y component - * @param {Number} [config.fillPatternOffsetX] - * @param {Number} [config.fillPatternOffsetY] - * @param {Object} [config.fillPatternScale] object with x and y component - * @param {Number} [config.fillPatternScaleX] - * @param {Number} [config.fillPatternScaleY] - * @param {Number} [config.fillPatternRotation] - * @param {String} [config.fillPatternRepeat] can be "repeat", "repeat-x", "repeat-y", or "no-repeat". The default is "no-repeat" - * @param {Object} [config.fillLinearGradientStartPoint] object with x and y component - * @param {Number} [config.fillLinearGradientStartPointX] - * @param {Number} [config.fillLinearGradientStartPointY] - * @param {Object} [config.fillLinearGradientEndPoint] object with x and y component - * @param {Number} [config.fillLinearGradientEndPointX] - * @param {Number} [config.fillLinearGradientEndPointY] - * @param {Array} [config.fillLinearGradientColorStops] array of color stops - * @param {Object} [config.fillRadialGradientStartPoint] object with x and y component - * @param {Number} [config.fillRadialGradientStartPointX] - * @param {Number} [config.fillRadialGradientStartPointY] - * @param {Object} [config.fillRadialGradientEndPoint] object with x and y component - * @param {Number} [config.fillRadialGradientEndPointX] - * @param {Number} [config.fillRadialGradientEndPointY] - * @param {Number} [config.fillRadialGradientStartRadius] - * @param {Number} [config.fillRadialGradientEndRadius] - * @param {Array} [config.fillRadialGradientColorStops] array of color stops - * @param {Boolean} [config.fillEnabled] flag which enables or disables the fill. The default value is true - * @param {String} [config.fillPriority] can be color, linear-gradient, radial-graident, or pattern. The default value is color. The fillPriority property makes it really easy to toggle between different fill types. For example, if you want to toggle between a fill color style and a fill pattern style, simply set the fill property and the fillPattern properties, and then use setFillPriority('color') to render the shape with a color fill, or use setFillPriority('pattern') to render the shape with the pattern fill configuration - * @param {String} [config.stroke] stroke color - * @param {Number} [config.strokeWidth] stroke width - * @param {Boolean} [config.strokeHitEnabled] flag which enables or disables stroke hit region. The default is true - * @param {Boolean} [config.perfectDrawEnabled] flag which enables or disables using buffer canvas. The default is true - * @param {Boolean} [config.shadowForStrokeEnabled] flag which enables or disables shasow for stroke. The default is true - * @param {Boolean} [config.strokeScaleEnabled] flag which enables or disables stroke scale. The default is true - * @param {Boolean} [config.strokeEnabled] flag which enables or disables the stroke. The default value is true - * @param {String} [config.lineJoin] can be miter, round, or bevel. The default - * is miter - * @param {String} [config.lineCap] can be butt, round, or sqare. The default - * is butt - * @param {String} [config.shadowColor] - * @param {Number} [config.shadowBlur] - * @param {Object} [config.shadowOffset] object with x and y component - * @param {Number} [config.shadowOffsetX] - * @param {Number} [config.shadowOffsetY] - * @param {Number} [config.shadowOpacity] shadow opacity. Can be any real number - * between 0 and 1 - * @param {Boolean} [config.shadowEnabled] flag which enables or disables the shadow. The default value is true - * @param {Array} [config.dash] - * @param {Boolean} [config.dashEnabled] flag which enables or disables the dashArray. The default value is true - * @param {Number} [config.x] - * @param {Number} [config.y] - * @param {Number} [config.width] - * @param {Number} [config.height] - * @param {Boolean} [config.visible] - * @param {Boolean} [config.listening] whether or not the node is listening for events - * @param {String} [config.id] unique id - * @param {String} [config.name] non-unique name - * @param {Number} [config.opacity] determines node opacity. Can be any number between 0 and 1 - * @param {Object} [config.scale] set scale - * @param {Number} [config.scaleX] set scale x - * @param {Number} [config.scaleY] set scale y - * @param {Number} [config.rotation] rotation in degrees - * @param {Object} [config.offset] offset from center point and rotation point - * @param {Number} [config.offsetX] set offset x - * @param {Number} [config.offsetY] set offset y - * @param {Boolean} [config.draggable] makes the node draggable. When stages are draggable, you can drag and drop - * the entire stage by dragging any portion of the stage - * @param {Number} [config.dragDistance] - * @param {Function} [config.dragBoundFunc] + * @@shapeParams + * @@nodeParams * @example * var ring = new Konva.Ring({ * innerRadius: 40, @@ -11755,77 +10833,8 @@ * @param {Integer} [config.frameIndex] animation frame index * @param {Image} config.image image object * @param {Integer} [config.frameRate] animation frame rate - * @param {String} [config.fill] fill color - * @param {Image} [config.fillPatternImage] fill pattern image - * @param {Number} [config.fillPatternX] - * @param {Number} [config.fillPatternY] - * @param {Object} [config.fillPatternOffset] object with x and y component - * @param {Number} [config.fillPatternOffsetX] - * @param {Number} [config.fillPatternOffsetY] - * @param {Object} [config.fillPatternScale] object with x and y component - * @param {Number} [config.fillPatternScaleX] - * @param {Number} [config.fillPatternScaleY] - * @param {Number} [config.fillPatternRotation] - * @param {String} [config.fillPatternRepeat] can be "repeat", "repeat-x", "repeat-y", or "no-repeat". The default is "no-repeat" - * @param {Object} [config.fillLinearGradientStartPoint] object with x and y component - * @param {Number} [config.fillLinearGradientStartPointX] - * @param {Number} [config.fillLinearGradientStartPointY] - * @param {Object} [config.fillLinearGradientEndPoint] object with x and y component - * @param {Number} [config.fillLinearGradientEndPointX] - * @param {Number} [config.fillLinearGradientEndPointY] - * @param {Array} [config.fillLinearGradientColorStops] array of color stops - * @param {Object} [config.fillRadialGradientStartPoint] object with x and y component - * @param {Number} [config.fillRadialGradientStartPointX] - * @param {Number} [config.fillRadialGradientStartPointY] - * @param {Object} [config.fillRadialGradientEndPoint] object with x and y component - * @param {Number} [config.fillRadialGradientEndPointX] - * @param {Number} [config.fillRadialGradientEndPointY] - * @param {Number} [config.fillRadialGradientStartRadius] - * @param {Number} [config.fillRadialGradientEndRadius] - * @param {Array} [config.fillRadialGradientColorStops] array of color stops - * @param {Boolean} [config.fillEnabled] flag which enables or disables the fill. The default value is true - * @param {String} [config.fillPriority] can be color, linear-gradient, radial-graident, or pattern. The default value is color. The fillPriority property makes it really easy to toggle between different fill types. For example, if you want to toggle between a fill color style and a fill pattern style, simply set the fill property and the fillPattern properties, and then use setFillPriority('color') to render the shape with a color fill, or use setFillPriority('pattern') to render the shape with the pattern fill configuration - * @param {String} [config.stroke] stroke color - * @param {Number} [config.strokeWidth] stroke width - * @param {Boolean} [config.strokeHitEnabled] flag which enables or disables stroke hit region. The default is true - * @param {Boolean} [config.perfectDrawEnabled] flag which enables or disables using buffer canvas. The default is true - * @param {Boolean} [config.shadowForStrokeEnabled] flag which enables or disables shasow for stroke. The default is true - * @param {Boolean} [config.strokeScaleEnabled] flag which enables or disables stroke scale. The default is true - * @param {Boolean} [config.strokeEnabled] flag which enables or disables the stroke. The default value is true - * @param {String} [config.lineJoin] can be miter, round, or bevel. The default - * is miter - * @param {String} [config.lineCap] can be butt, round, or sqare. The default - * is butt - * @param {String} [config.shadowColor] - * @param {Number} [config.shadowBlur] - * @param {Object} [config.shadowOffset] object with x and y component - * @param {Number} [config.shadowOffsetX] - * @param {Number} [config.shadowOffsetY] - * @param {Number} [config.shadowOpacity] shadow opacity. Can be any real number - * between 0 and 1 - * @param {Boolean} [config.shadowEnabled] flag which enables or disables the shadow. The default value is true - * @param {Array} [config.dash] - * @param {Boolean} [config.dashEnabled] flag which enables or disables the dashArray. The default value is true - * @param {Number} [config.x] - * @param {Number} [config.y] - * @param {Number} [config.width] - * @param {Number} [config.height] - * @param {Boolean} [config.visible] - * @param {Boolean} [config.listening] whether or not the node is listening for events - * @param {String} [config.id] unique id - * @param {String} [config.name] non-unique name - * @param {Number} [config.opacity] determines node opacity. Can be any number between 0 and 1 - * @param {Object} [config.scale] set scale - * @param {Number} [config.scaleX] set scale x - * @param {Number} [config.scaleY] set scale y - * @param {Number} [config.rotation] rotation in degrees - * @param {Object} [config.offset] offset from center point and rotation point - * @param {Number} [config.offsetX] set offset x - * @param {Number} [config.offsetY] set offset y - * @param {Boolean} [config.draggable] makes the node draggable. When stages are draggable, you can drag and drop - * the entire stage by dragging any portion of the stage - * @param {Number} [config.dragDistance] - * @param {Function} [config.dragBoundFunc] + * @@shapeParams + * @@nodeParams * @example * var imageObj = new Image(); * imageObj.onload = function() { @@ -12121,77 +11130,8 @@ * @param {Integer} config.numPoints * @param {Number} config.innerRadius * @param {Number} config.outerRadius - * @param {String} [config.fill] fill color - * @param {Image} [config.fillPatternImage] fill pattern image - * @param {Number} [config.fillPatternX] - * @param {Number} [config.fillPatternY] - * @param {Object} [config.fillPatternOffset] object with x and y component - * @param {Number} [config.fillPatternOffsetX] - * @param {Number} [config.fillPatternOffsetY] - * @param {Object} [config.fillPatternScale] object with x and y component - * @param {Number} [config.fillPatternScaleX] - * @param {Number} [config.fillPatternScaleY] - * @param {Number} [config.fillPatternRotation] - * @param {String} [config.fillPatternRepeat] can be "repeat", "repeat-x", "repeat-y", or "no-repeat". The default is "no-repeat" - * @param {Object} [config.fillLinearGradientStartPoint] object with x and y component - * @param {Number} [config.fillLinearGradientStartPointX] - * @param {Number} [config.fillLinearGradientStartPointY] - * @param {Object} [config.fillLinearGradientEndPoint] object with x and y component - * @param {Number} [config.fillLinearGradientEndPointX] - * @param {Number} [config.fillLinearGradientEndPointY] - * @param {Array} [config.fillLinearGradientColorStops] array of color stops - * @param {Object} [config.fillRadialGradientStartPoint] object with x and y component - * @param {Number} [config.fillRadialGradientStartPointX] - * @param {Number} [config.fillRadialGradientStartPointY] - * @param {Object} [config.fillRadialGradientEndPoint] object with x and y component - * @param {Number} [config.fillRadialGradientEndPointX] - * @param {Number} [config.fillRadialGradientEndPointY] - * @param {Number} [config.fillRadialGradientStartRadius] - * @param {Number} [config.fillRadialGradientEndRadius] - * @param {Array} [config.fillRadialGradientColorStops] array of color stops - * @param {Boolean} [config.fillEnabled] flag which enables or disables the fill. The default value is true - * @param {String} [config.fillPriority] can be color, linear-gradient, radial-graident, or pattern. The default value is color. The fillPriority property makes it really easy to toggle between different fill types. For example, if you want to toggle between a fill color style and a fill pattern style, simply set the fill property and the fillPattern properties, and then use setFillPriority('color') to render the shape with a color fill, or use setFillPriority('pattern') to render the shape with the pattern fill configuration - * @param {String} [config.stroke] stroke color - * @param {Number} [config.strokeWidth] stroke width - * @param {Boolean} [config.strokeHitEnabled] flag which enables or disables stroke hit region. The default is true - * @param {Boolean} [config.perfectDrawEnabled] flag which enables or disables using buffer canvas. The default is true - * @param {Boolean} [config.shadowForStrokeEnabled] flag which enables or disables shasow for stroke. The default is true - * @param {Boolean} [config.strokeScaleEnabled] flag which enables or disables stroke scale. The default is true - * @param {Boolean} [config.strokeEnabled] flag which enables or disables the stroke. The default value is true - * @param {String} [config.lineJoin] can be miter, round, or bevel. The default - * is miter - * @param {String} [config.lineCap] can be butt, round, or sqare. The default - * is butt - * @param {String} [config.shadowColor] - * @param {Number} [config.shadowBlur] - * @param {Object} [config.shadowOffset] object with x and y component - * @param {Number} [config.shadowOffsetX] - * @param {Number} [config.shadowOffsetY] - * @param {Number} [config.shadowOpacity] shadow opacity. Can be any real number - * between 0 and 1 - * @param {Boolean} [config.shadowEnabled] flag which enables or disables the shadow. The default value is true - * @param {Array} [config.dash] - * @param {Boolean} [config.dashEnabled] flag which enables or disables the dashArray. The default value is true - * @param {Number} [config.x] - * @param {Number} [config.y] - * @param {Number} [config.width] - * @param {Number} [config.height] - * @param {Boolean} [config.visible] - * @param {Boolean} [config.listening] whether or not the node is listening for events - * @param {String} [config.id] unique id - * @param {String} [config.name] non-unique name - * @param {Number} [config.opacity] determines node opacity. Can be any number between 0 and 1 - * @param {Object} [config.scale] set scale - * @param {Number} [config.scaleX] set scale x - * @param {Number} [config.scaleY] set scale y - * @param {Number} [config.rotation] rotation in degrees - * @param {Object} [config.offset] offset from center point and rotation point - * @param {Number} [config.offsetX] set offset x - * @param {Number} [config.offsetY] set offset y - * @param {Boolean} [config.draggable] makes the node draggable. When stages are draggable, you can drag and drop - * the entire stage by dragging any portion of the stage - * @param {Number} [config.dragDistance] - * @param {Function} [config.dragBoundFunc] + * @@shapeParams + * @@nodeParams * @example * var star = new Konva.Star({ * x: 100, @@ -12343,77 +11283,8 @@ * @param {Number} [config.lineHeight] default is 1 * @param {String} [config.wrap] can be "word", "char", or "none". Default is word * @param {Boolean} [config.ellipsis] can be true or false. Default is false. if Konva.Text config is set to wrap="none" and ellipsis=true, then it will add "..." to the end - * @param {String} [config.fill] fill color - * @param {Image} [config.fillPatternImage] fill pattern image - * @param {Number} [config.fillPatternX] - * @param {Number} [config.fillPatternY] - * @param {Object} [config.fillPatternOffset] object with x and y component - * @param {Number} [config.fillPatternOffsetX] - * @param {Number} [config.fillPatternOffsetY] - * @param {Object} [config.fillPatternScale] object with x and y component - * @param {Number} [config.fillPatternScaleX] - * @param {Number} [config.fillPatternScaleY] - * @param {Number} [config.fillPatternRotation] - * @param {String} [config.fillPatternRepeat] can be "repeat", "repeat-x", "repeat-y", or "no-repeat". The default is "no-repeat" - * @param {Object} [config.fillLinearGradientStartPoint] object with x and y component - * @param {Number} [config.fillLinearGradientStartPointX] - * @param {Number} [config.fillLinearGradientStartPointY] - * @param {Object} [config.fillLinearGradientEndPoint] object with x and y component - * @param {Number} [config.fillLinearGradientEndPointX] - * @param {Number} [config.fillLinearGradientEndPointY] - * @param {Array} [config.fillLinearGradientColorStops] array of color stops - * @param {Object} [config.fillRadialGradientStartPoint] object with x and y component - * @param {Number} [config.fillRadialGradientStartPointX] - * @param {Number} [config.fillRadialGradientStartPointY] - * @param {Object} [config.fillRadialGradientEndPoint] object with x and y component - * @param {Number} [config.fillRadialGradientEndPointX] - * @param {Number} [config.fillRadialGradientEndPointY] - * @param {Number} [config.fillRadialGradientStartRadius] - * @param {Number} [config.fillRadialGradientEndRadius] - * @param {Array} [config.fillRadialGradientColorStops] array of color stops - * @param {Boolean} [config.fillEnabled] flag which enables or disables the fill. The default value is true - * @param {String} [config.fillPriority] can be color, linear-gradient, radial-graident, or pattern. The default value is color. The fillPriority property makes it really easy to toggle between different fill types. For example, if you want to toggle between a fill color style and a fill pattern style, simply set the fill property and the fillPattern properties, and then use setFillPriority('color') to render the shape with a color fill, or use setFillPriority('pattern') to render the shape with the pattern fill configuration - * @param {String} [config.stroke] stroke color - * @param {Number} [config.strokeWidth] stroke width - * @param {Boolean} [config.strokeHitEnabled] flag which enables or disables stroke hit region. The default is true - * @param {Boolean} [config.perfectDrawEnabled] flag which enables or disables using buffer canvas. The default is true - * @param {Boolean} [config.shadowForStrokeEnabled] flag which enables or disables shasow for stroke. The default is true - * @param {Boolean} [config.strokeScaleEnabled] flag which enables or disables stroke scale. The default is true - * @param {Boolean} [config.strokeEnabled] flag which enables or disables the stroke. The default value is true - * @param {String} [config.lineJoin] can be miter, round, or bevel. The default - * is miter - * @param {String} [config.lineCap] can be butt, round, or sqare. The default - * is butt - * @param {String} [config.shadowColor] - * @param {Number} [config.shadowBlur] - * @param {Object} [config.shadowOffset] object with x and y component - * @param {Number} [config.shadowOffsetX] - * @param {Number} [config.shadowOffsetY] - * @param {Number} [config.shadowOpacity] shadow opacity. Can be any real number - * between 0 and 1 - * @param {Boolean} [config.shadowEnabled] flag which enables or disables the shadow. The default value is true - * @param {Array} [config.dash] - * @param {Boolean} [config.dashEnabled] flag which enables or disables the dashArray. The default value is true - * @param {Number} [config.x] - * @param {Number} [config.y] - * @param {Number} [config.width] - * @param {Number} [config.height] - * @param {Boolean} [config.visible] - * @param {Boolean} [config.listening] whether or not the node is listening for events - * @param {String} [config.id] unique id - * @param {String} [config.name] non-unique name - * @param {Number} [config.opacity] determines node opacity. Can be any number between 0 and 1 - * @param {Object} [config.scale] set scale - * @param {Number} [config.scaleX] set scale x - * @param {Number} [config.scaleY] set scale y - * @param {Number} [config.rotation] rotation in degrees - * @param {Object} [config.offset] offset from center point and rotation point - * @param {Number} [config.offsetX] set offset x - * @param {Number} [config.offsetY] set offset y - * @param {Boolean} [config.draggable] makes the node draggable. When stages are draggable, you can drag and drop - * the entire stage by dragging any portion of the stage - * @param {Number} [config.dragDistance] - * @param {Function} [config.dragBoundFunc] + * @@shapeParams + * @@nodeParams * @example * var text = new Konva.Text({ * x: 10, @@ -12624,9 +11495,7 @@ shouldWrap = wrap !== NONE$1, wrapAtWord = wrap !== CHAR && shouldWrap, shouldAddEllipsis = this.ellipsis() && !shouldWrap; this.textArr = []; getDummyContext().font = this._getContextFont(); - var additionalWidth = shouldAddEllipsis - ? this._getTextWidth(ELLIPSIS) - : 0; + var additionalWidth = shouldAddEllipsis ? this._getTextWidth(ELLIPSIS) : 0; for (var i = 0, max = lines.length; i < max; ++i) { var line = lines[i]; var lineWidth = this._getTextWidth(line); @@ -12989,77 +11858,8 @@ * @param {String} config.data SVG data string * @param {Function} config.getKerning a getter for kerning values for the specified characters * @param {Function} config.kerningFunc a getter for kerning values for the specified characters - * @param {String} [config.fill] fill color - * @param {Image} [config.fillPatternImage] fill pattern image - * @param {Number} [config.fillPatternX] - * @param {Number} [config.fillPatternY] - * @param {Object} [config.fillPatternOffset] object with x and y component - * @param {Number} [config.fillPatternOffsetX] - * @param {Number} [config.fillPatternOffsetY] - * @param {Object} [config.fillPatternScale] object with x and y component - * @param {Number} [config.fillPatternScaleX] - * @param {Number} [config.fillPatternScaleY] - * @param {Number} [config.fillPatternRotation] - * @param {String} [config.fillPatternRepeat] can be "repeat", "repeat-x", "repeat-y", or "no-repeat". The default is "no-repeat" - * @param {Object} [config.fillLinearGradientStartPoint] object with x and y component - * @param {Number} [config.fillLinearGradientStartPointX] - * @param {Number} [config.fillLinearGradientStartPointY] - * @param {Object} [config.fillLinearGradientEndPoint] object with x and y component - * @param {Number} [config.fillLinearGradientEndPointX] - * @param {Number} [config.fillLinearGradientEndPointY] - * @param {Array} [config.fillLinearGradientColorStops] array of color stops - * @param {Object} [config.fillRadialGradientStartPoint] object with x and y component - * @param {Number} [config.fillRadialGradientStartPointX] - * @param {Number} [config.fillRadialGradientStartPointY] - * @param {Object} [config.fillRadialGradientEndPoint] object with x and y component - * @param {Number} [config.fillRadialGradientEndPointX] - * @param {Number} [config.fillRadialGradientEndPointY] - * @param {Number} [config.fillRadialGradientStartRadius] - * @param {Number} [config.fillRadialGradientEndRadius] - * @param {Array} [config.fillRadialGradientColorStops] array of color stops - * @param {Boolean} [config.fillEnabled] flag which enables or disables the fill. The default value is true - * @param {String} [config.fillPriority] can be color, linear-gradient, radial-graident, or pattern. The default value is color. The fillPriority property makes it really easy to toggle between different fill types. For example, if you want to toggle between a fill color style and a fill pattern style, simply set the fill property and the fillPattern properties, and then use setFillPriority('color') to render the shape with a color fill, or use setFillPriority('pattern') to render the shape with the pattern fill configuration - * @param {String} [config.stroke] stroke color - * @param {Number} [config.strokeWidth] stroke width - * @param {Boolean} [config.strokeHitEnabled] flag which enables or disables stroke hit region. The default is true - * @param {Boolean} [config.perfectDrawEnabled] flag which enables or disables using buffer canvas. The default is true - * @param {Boolean} [config.shadowForStrokeEnabled] flag which enables or disables shasow for stroke. The default is true - * @param {Boolean} [config.strokeScaleEnabled] flag which enables or disables stroke scale. The default is true - * @param {Boolean} [config.strokeEnabled] flag which enables or disables the stroke. The default value is true - * @param {String} [config.lineJoin] can be miter, round, or bevel. The default - * is miter - * @param {String} [config.lineCap] can be butt, round, or sqare. The default - * is butt - * @param {String} [config.shadowColor] - * @param {Number} [config.shadowBlur] - * @param {Object} [config.shadowOffset] object with x and y component - * @param {Number} [config.shadowOffsetX] - * @param {Number} [config.shadowOffsetY] - * @param {Number} [config.shadowOpacity] shadow opacity. Can be any real number - * between 0 and 1 - * @param {Boolean} [config.shadowEnabled] flag which enables or disables the shadow. The default value is true - * @param {Array} [config.dash] - * @param {Boolean} [config.dashEnabled] flag which enables or disables the dashArray. The default value is true - * @param {Number} [config.x] - * @param {Number} [config.y] - * @param {Number} [config.width] - * @param {Number} [config.height] - * @param {Boolean} [config.visible] - * @param {Boolean} [config.listening] whether or not the node is listening for events - * @param {String} [config.id] unique id - * @param {String} [config.name] non-unique name - * @param {Number} [config.opacity] determines node opacity. Can be any number between 0 and 1 - * @param {Object} [config.scale] set scale - * @param {Number} [config.scaleX] set scale x - * @param {Number} [config.scaleY] set scale y - * @param {Number} [config.rotation] rotation in degrees - * @param {Object} [config.offset] offset from center point and rotation point - * @param {Number} [config.offsetX] set offset x - * @param {Number} [config.offsetY] set offset y - * @param {Boolean} [config.draggable] makes the node draggable. When stages are draggable, you can drag and drop - * the entire stage by dragging any portion of the stage - * @param {Number} [config.dragDistance] - * @param {Function} [config.dragBoundFunc] + * @@shapeParams + * @@nodeParams * @example * var kerningPairs = { * 'A': { @@ -14628,77 +13428,8 @@ * @param {Number} config.angle in degrees * @param {Number} config.radius * @param {Boolean} [config.clockwise] - * @param {String} [config.fill] fill color - * @param {Image} [config.fillPatternImage] fill pattern image - * @param {Number} [config.fillPatternX] - * @param {Number} [config.fillPatternY] - * @param {Object} [config.fillPatternOffset] object with x and y component - * @param {Number} [config.fillPatternOffsetX] - * @param {Number} [config.fillPatternOffsetY] - * @param {Object} [config.fillPatternScale] object with x and y component - * @param {Number} [config.fillPatternScaleX] - * @param {Number} [config.fillPatternScaleY] - * @param {Number} [config.fillPatternRotation] - * @param {String} [config.fillPatternRepeat] can be "repeat", "repeat-x", "repeat-y", or "no-repeat". The default is "no-repeat" - * @param {Object} [config.fillLinearGradientStartPoint] object with x and y component - * @param {Number} [config.fillLinearGradientStartPointX] - * @param {Number} [config.fillLinearGradientStartPointY] - * @param {Object} [config.fillLinearGradientEndPoint] object with x and y component - * @param {Number} [config.fillLinearGradientEndPointX] - * @param {Number} [config.fillLinearGradientEndPointY] - * @param {Array} [config.fillLinearGradientColorStops] array of color stops - * @param {Object} [config.fillRadialGradientStartPoint] object with x and y component - * @param {Number} [config.fillRadialGradientStartPointX] - * @param {Number} [config.fillRadialGradientStartPointY] - * @param {Object} [config.fillRadialGradientEndPoint] object with x and y component - * @param {Number} [config.fillRadialGradientEndPointX] - * @param {Number} [config.fillRadialGradientEndPointY] - * @param {Number} [config.fillRadialGradientStartRadius] - * @param {Number} [config.fillRadialGradientEndRadius] - * @param {Array} [config.fillRadialGradientColorStops] array of color stops - * @param {Boolean} [config.fillEnabled] flag which enables or disables the fill. The default value is true - * @param {String} [config.fillPriority] can be color, linear-gradient, radial-graident, or pattern. The default value is color. The fillPriority property makes it really easy to toggle between different fill types. For example, if you want to toggle between a fill color style and a fill pattern style, simply set the fill property and the fillPattern properties, and then use setFillPriority('color') to render the shape with a color fill, or use setFillPriority('pattern') to render the shape with the pattern fill configuration - * @param {String} [config.stroke] stroke color - * @param {Number} [config.strokeWidth] stroke width - * @param {Boolean} [config.strokeHitEnabled] flag which enables or disables stroke hit region. The default is true - * @param {Boolean} [config.perfectDrawEnabled] flag which enables or disables using buffer canvas. The default is true - * @param {Boolean} [config.shadowForStrokeEnabled] flag which enables or disables shasow for stroke. The default is true - * @param {Boolean} [config.strokeScaleEnabled] flag which enables or disables stroke scale. The default is true - * @param {Boolean} [config.strokeEnabled] flag which enables or disables the stroke. The default value is true - * @param {String} [config.lineJoin] can be miter, round, or bevel. The default - * is miter - * @param {String} [config.lineCap] can be butt, round, or sqare. The default - * is butt - * @param {String} [config.shadowColor] - * @param {Number} [config.shadowBlur] - * @param {Object} [config.shadowOffset] object with x and y component - * @param {Number} [config.shadowOffsetX] - * @param {Number} [config.shadowOffsetY] - * @param {Number} [config.shadowOpacity] shadow opacity. Can be any real number - * between 0 and 1 - * @param {Boolean} [config.shadowEnabled] flag which enables or disables the shadow. The default value is true - * @param {Array} [config.dash] - * @param {Boolean} [config.dashEnabled] flag which enables or disables the dashArray. The default value is true - * @param {Number} [config.x] - * @param {Number} [config.y] - * @param {Number} [config.width] - * @param {Number} [config.height] - * @param {Boolean} [config.visible] - * @param {Boolean} [config.listening] whether or not the node is listening for events - * @param {String} [config.id] unique id - * @param {String} [config.name] non-unique name - * @param {Number} [config.opacity] determines node opacity. Can be any number between 0 and 1 - * @param {Object} [config.scale] set scale - * @param {Number} [config.scaleX] set scale x - * @param {Number} [config.scaleY] set scale y - * @param {Number} [config.rotation] rotation in degrees - * @param {Object} [config.offset] offset from center point and rotation point - * @param {Number} [config.offsetX] set offset x - * @param {Number} [config.offsetY] set offset y - * @param {Boolean} [config.draggable] makes the node draggable. When stages are draggable, you can drag and drop - * the entire stage by dragging any portion of the stage - * @param {Number} [config.dragDistance] - * @param {Function} [config.dragBoundFunc] + * @@shapeParams + * @@nodeParams * @example * // draw a wedge that's pointing downwards * var wedge = new Konva.Wedge({ diff --git a/package.json b/package.json index 2c9271eb..878faa19 100644 --- a/package.json +++ b/package.json @@ -13,7 +13,7 @@ "module": "konva.esm.js", "typings": "./konva.d.ts", "scripts": { - "start": "gulp", + "start": "npm run watch & gulp", "lint": "gulp lint", "build": "npm run compile && gulp build", "full-build": "npm run build && npm t", @@ -21,7 +21,8 @@ "prettier": "prettier --write \"src/**/*.js\" \"test/**/*.js\" --single-quote", "tsc": "tsc || echo \"tsc faild for some file(s).\"", "rollup": "rollup -c", - "compile": "npm run tsc && npm run rollup" + "compile": "npm run tsc && npm run rollup", + "watch": "rollup -c -w" }, "devDependencies": { "chai": "4.1.2", diff --git a/rollup.config.js b/rollup.config.js index a3c213e7..18ff7557 100644 --- a/rollup.config.js +++ b/rollup.config.js @@ -41,7 +41,7 @@ export default { // Indicate here external modules you don't wanna include in your bundle (i.e.: 'lodash') external: [], watch: { - include: 'ts/**' + include: 'src/**' }, plugins: [ // Allow json resolution diff --git a/src/shapes/Text.ts b/src/shapes/Text.ts index e7993aae..1b3c5001 100644 --- a/src/shapes/Text.ts +++ b/src/shapes/Text.ts @@ -365,9 +365,7 @@ export class Text extends Shape { this.textArr = []; getDummyContext().font = this._getContextFont(); - var additionalWidth = shouldAddEllipsis - ? this._getTextWidth(ELLIPSIS) - : 0; + var additionalWidth = shouldAddEllipsis ? this._getTextWidth(ELLIPSIS) : 0; for (var i = 0, max = lines.length; i < max; ++i) { var line = lines[i];