new drawHitFromCache Shape method replaces Image createImageHitRegion

This commit is contained in:
Eric Rowell 2014-01-05 01:10:56 -08:00
parent fae1c538f3
commit 4d323c7b57
8 changed files with 136 additions and 159 deletions

View File

@ -264,10 +264,7 @@
if (this.shouldDrawHit()) {
if (cachedHitCanvas) {
context.save();
context._applyTransform(this);
context.drawImage(cachedHitCanvas._canvas, 0, 0);
context.restore();
this._drawCachedHitCanvas(context);
}
else {
this._drawChildren(canvas, 'drawHit');

View File

@ -104,9 +104,8 @@
delete this._cache.canvas;
},
/**
* cache node to improve drawing performance.
* NOTE: if you have filters applied to your node, your shape is already cached.
* explicitly calling cache() will override your filters.
* cache node to improve drawing performance, apply filters, or create more accurate
* hit regions
* @method
* @memberof Kinetic.Node.prototype
* @returns {Kinetic.Node}
@ -119,17 +118,17 @@
y = box.y || 0,
width = box.width || this.width(),
height = box.height || this.height(),
sceneCanvasCache = new Kinetic.SceneCanvas({
cachedSceneCanvas = new Kinetic.SceneCanvas({
pixelRatio: 1,
width: width,
height: height
}),
filterCanvasCache = new Kinetic.SceneCanvas({
cachedFilterCanvas = new Kinetic.SceneCanvas({
pixelRatio: 1,
width: width,
height: height
}),
hitCanvasCache = new Kinetic.HitCanvas({
cachedHitCanvas = new Kinetic.HitCanvas({
width: width,
height: height
}),
@ -141,24 +140,28 @@
this.x(x * -1);
this.y(y * -1);
this.drawScene(sceneCanvasCache);
this.drawHit(hitCanvasCache);
this.drawScene(cachedSceneCanvas);
this.drawHit(cachedHitCanvas);
this.x(origX);
this.y(origY);
this.transformsEnabled(origTransEnabled);
this._cache.canvas = {
scene: sceneCanvasCache,
filter: filterCanvasCache,
hit: hitCanvasCache,
x: x,
y: y
scene: cachedSceneCanvas,
filter: cachedFilterCanvas,
hit: cachedHitCanvas
};
return this;
},
_drawCachedSceneCanvas: function(context) {
context.save();
context._applyTransform(this);
context.drawImage(this._getCachedSceneCanvas()._canvas, 0, 0);
context.restore();
},
_getCachedSceneCanvas: function() {
var filters = this.filters(),
cachedCanvas = this._cache.canvas,
sceneCanvas = cachedCanvas.scene,
@ -166,9 +169,6 @@
filterContext = filterCanvas.getContext(),
len, imageData, n, filter;
context.save();
context._applyTransform(this);
if (filters) {
if (!this._filterUpToDate) {
try {
@ -192,13 +192,20 @@
this._filterUpToDate = true;
}
context.drawImage(filterCanvas._canvas, 0, 0);
return filterCanvas;
}
else {
context.drawImage(sceneCanvas._canvas, 0, 0);
return sceneCanvas;
}
},
_drawCachedHitCanvas: function(context) {
var cachedCanvas = this._cache.canvas,
hitCanvas = cachedCanvas.hit;
context.restore();
context.save();
context._applyTransform(this);
context.drawImage(hitCanvas._canvas, 0, 0);
context.restore();
},
/*
* the default isDraggable method returns false.

View File

@ -300,10 +300,7 @@
if(this.shouldDrawHit()) {
if (cachedHitCanvas) {
context.save();
context._applyTransform(this);
context.drawImage(cachedHitCanvas._canvas, 0, 0);
context.restore();
this._drawCachedHitCanvas(context);
}
else if (drawFunc) {
context.save();
@ -317,7 +314,55 @@
}
return this;
}
},
/**
* draw hit graph using the cached scene canvas
* @method
* @memberof Kinetic.Shape.prototype
* @returns {Kinetic.Shape}
* @example
* shape.cache();
* shape.drawHitFromCache();
*/
drawHitFromCache: function() {
var cachedCanvas = this._cache.canvas,
sceneCanvas = cachedCanvas.scene,
sceneContext = sceneCanvas.getContext(),
hitCanvas = cachedCanvas.hit,
hitContext = hitCanvas.getContext(),
width = sceneCanvas.getWidth(),
height = sceneCanvas.getHeight(),
sceneImageData, sceneData, hitImageData, hitData, len, rgbColorKey, i, alpha;
hitContext.clear();
//try {
sceneImageData = sceneContext.getImageData(0, 0, width, height);
sceneData = sceneImageData.data;
hitImageData = hitContext.getImageData(0, 0, width, height);
hitData = hitImageData.data;
len = sceneData.length;
rgbColorKey = Kinetic.Util._hexToRgb(this.colorKey);
// replace non transparent pixels with color key
for(i = 0; i < len; i += 4) {
alpha = sceneData[i + 3];
if (alpha > 0) {
hitData[i] = rgbColorKey.r;
hitData[i + 1] = rgbColorKey.g;
hitData[i + 2] = rgbColorKey.b;
hitData[i + 3] = alpha;
}
}
hitContext.putImageData(hitImageData, 0, 0);
// }
// catch(e) {
// Kinetic.Util.warn('Unable to draw hit graph from cached scene canvas. ' + e.message);
// }
return this;
},
});
Kinetic.Util.extend(Kinetic.Shape, Kinetic.Node);

View File

@ -71,83 +71,12 @@
},
_hitFunc: function(context) {
var width = this.getWidth(),
height = this.getHeight(),
imageHitRegion = this.imageHitRegion;
height = this.getHeight();
if(imageHitRegion) {
context.drawImage(imageHitRegion, 0, 0);
context.beginPath();
context.rect(0, 0, width, height);
context.closePath();
context.strokeShape(this);
}
else {
context.beginPath();
context.rect(0, 0, width, height);
context.closePath();
context.fillStrokeShape(this);
}
},
/**
* create image hit region which enables more accurate hit detection mapping of the image
* by avoiding event detections for transparent pixels
* @method
* @memberof Kinetic.Image.prototype
* @param {Function} [callback] callback function to be called once
* the image hit region has been created
* @example
* image.createImageHitRegion(function() {<br>
* layer.drawHit();<br>
* });
*/
createImageHitRegion: function(callback) {
var that = this,
width = this.getWidth(),
height = this.getHeight(),
canvas = new Kinetic.SceneCanvas({
width: width,
height: height,
pixelRatio: 1
}),
_context = canvas.getContext()._context,
image = this.getImage(),
imageData, data, rgbColorKey, i, len;
_context.drawImage(image, 0, 0);
try {
imageData = _context.getImageData(0, 0, width, height);
data = imageData.data;
len = data.length;
rgbColorKey = Kinetic.Util._hexToRgb(this.colorKey);
// replace non transparent pixels with color key
for(i = 0; i < len; i += 4) {
if (data[i + 3] > 0) {
data[i] = rgbColorKey.r;
data[i + 1] = rgbColorKey.g;
data[i + 2] = rgbColorKey.b;
}
}
Kinetic.Util._getImage(imageData, function(imageObj) {
that.imageHitRegion = imageObj;
if(callback) {
callback();
}
});
}
catch(e) {
Kinetic.Util.warn('Unable to create image hit region. ' + e.message);
}
},
/**
* clear image hit region
* @method
* @memberof Kinetic.Image.prototype
*/
clearImageHitRegion: function() {
delete this.imageHitRegion;
context.beginPath();
context.rect(0, 0, width, height);
context.closePath();
context.fillStrokeShape(this);
},
getWidth: function() {
var image = this.getImage();

View File

@ -2929,11 +2929,7 @@ suite('Node', function() {
assert.notEqual(circle._cache.canvas.scene, undefined);
assert.notEqual(circle._cache.canvas.hit, undefined);
assert.equal(circle._cache.canvas.x, -74);
assert.equal(circle._cache.canvas.y, -74);
layer.draw();

View File

@ -544,4 +544,56 @@ suite('Shape', function() {
});
// ======================================================
test('create image hit region', function(done) {
var imageObj = new Image();
var stage = addStage();
var layer = new Kinetic.Layer();
imageObj.onload = function() {
var lion = new Kinetic.Image({
x: 200,
y: 40,
image: imageObj,
draggable: true,
shadowColor: 'black',
shadowBlur: 10,
shadowOffset: 20,
shadowOpacity: 0.2
});
// override color key with black
lion.colorKey = '#000000';
Kinetic.shapes['#000000'] = lion;
layer.add(lion);
stage.add(layer);
lion.cache();
//document.body.appendChild(lion._cache.canvas.hit._canvas);
lion.drawHitFromCache();
layer.draw();
done();
};
imageObj.src = 'assets/lion.png';
showHit(layer);
layer.hitCanvas._canvas.style.border='2px solid black';
});
});

View File

@ -105,14 +105,14 @@ suite('Blur', function() {
layer.draw();
//document.body.appendChild(group._cache.canvas.scene._canvas);
//document.body.appendChild(group._cache.canvas.hit._canvas);
showHit(layer);
//showHit(layer);
});
// ======================================================

View File

@ -173,55 +173,6 @@ suite('Image', function(){
imageObj.src = 'assets/darth-vader.jpg';
});
// ======================================================
test('create image hit region', function(done) {
var imageObj = new Image();
var stage = addStage();
var layer = new Kinetic.Layer();
imageObj.onload = function() {
var lion = new Kinetic.Image({
x: 200,
y: 40,
image: imageObj,
draggable: true,
shadowColor: 'black',
shadowBlur: 10,
shadowOffset: 20,
shadowOpacity: 0.2
});
// override color key with black
lion.colorKey = '#000000';
Kinetic.shapes['#000000'] = lion;
layer.add(lion);
lion.createImageHitRegion(function() {
stage.add(layer);
layer.drawHit();
var trace = layer.hitCanvas.getContext().getTrace();
//console.log(trace);
//assert.equal(trace, 'clearRect(0,0,578,200);save();transform(1,0,0,1,200,40);drawImage([object HTMLImageElement],0,0,144,139);beginPath();rect(0,0,144,139);closePath();restore();clearRect(0,0,578,200);save();transform(1,0,0,1,200,40);drawImage([object HTMLImageElement],0,0,144,139);beginPath();rect(0,0,144,139);closePath();restore();');
var hitTrace = layer.hitCanvas.getContext().getTrace();
//console.log(hitTrace);
//assert.equal(hitTrace, 'clearRect(0,0,578,200);save();transform(1,0,0,1,200,40);drawImage([object HTMLImageElement],0,0,144,139);beginPath();rect(0,0,144,139);closePath();restore();clearRect(0,0,578,200);save();transform(1,0,0,1,200,40);drawImage([object HTMLImageElement],0,0,144,139);beginPath();rect(0,0,144,139);closePath();restore();');
done();
});
};
imageObj.src = 'assets/lion.png';
showHit(layer);
layer.hitCanvas._canvas.style.border='2px solid black';
});
// ======================================================
test('image with svg source', function(done) {
var imageObj = new Image();