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isListening() method now takes into account ancestor listening
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41
src/Node.js
41
src/Node.js
@ -229,18 +229,31 @@ Kinetic.Node.prototype = {
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}
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},
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/**
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* determine if shape is visible or not. Shape is visible only
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* determine if node is visible or not. Node is visible only
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* if it's visible and all of its ancestors are visible. If an ancestor
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* is invisible, this means that the shape is also invisible
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* @name isVisible
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* is invisible, this means that the node is also invisible
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* @name getVisible
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* @methodOf Kinetic.Node.prototype
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*/
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isVisible: function() {
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if(this.attrs.visible && this.getParent() && !this.getParent().isVisible()) {
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getVisible: function() {
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if(this.attrs.visible && this.getParent() && !this.getParent().getVisible()) {
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return false;
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}
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return this.attrs.visible;
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},
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/**
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* determine if node is listening or not. Node is listening only
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* if it's listening and all of its ancestors are listening. If an ancestor
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* is not listening, this means that the node is also not listening
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* @name getVisible
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* @methodOf Kinetic.Node.prototype
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*/
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getListening: function() {
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if(this.attrs.listening && this.getParent() && !this.getParent().getListening()) {
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return false;
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}
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return this.attrs.listening;
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},
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/**
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* show node
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* @name show
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@ -1015,17 +1028,23 @@ Kinetic.Node._createNode = function(obj, container) {
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return no;
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};
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// add getters setters
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Kinetic.Node.addGettersSetters(Kinetic.Node, ['x', 'y', 'rotation', 'opacity', 'name', 'id', 'listening', 'visible']);
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Kinetic.Node.addGettersSetters(Kinetic.Node, ['x', 'y', 'rotation', 'opacity', 'name', 'id']);
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Kinetic.Node.addGetters(Kinetic.Node, ['scale', 'offset']);
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Kinetic.Node.addSetters(Kinetic.Node, ['width', 'height']);
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Kinetic.Node.addSetters(Kinetic.Node, ['width', 'height', 'listening', 'visible']);
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// mappings
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/**
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* determine if listening to events or not. Alias of getListening()
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* Alias of getListening()
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* @name isListening
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* @methodOf Kinetic.Node.prototype
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*/
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Kinetic.Node.prototype.isListening = Kinetic.Node.prototype.getListening;
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/**
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* Alias of getVisible()
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* @name isVisible
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* @methodOf Kinetic.Node.prototype
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*/
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Kinetic.Node.prototype.isVisible = Kinetic.Node.prototype.getVisible;
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// collection mappings
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(function() {
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@ -1153,10 +1172,4 @@ Kinetic.Node.prototype.isListening = Kinetic.Node.prototype.getListening;
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* determine if listening to events or not
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* @name getListening
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* @methodOf Kinetic.Node.prototype
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*/
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/**
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* determine if visible or not
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* @name getVisible
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* @methodOf Kinetic.Node.prototype
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*/
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@ -4112,6 +4112,44 @@ Test.prototype.tests = {
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layer.add(circle);
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stage.add(layer);
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},
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'*NODE - test isListening': function(containerId) {
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var stage = new Kinetic.Stage({
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container: containerId,
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width: 578,
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height: 200
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});
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var layer = new Kinetic.Layer();
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var rect = new Kinetic.Rect({
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x: 100,
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y: 100,
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rotationDeg: 20,
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width: 100,
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height: 50,
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fill: 'green',
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stroke: 'black',
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strokeWidth: 4
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});
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layer.add(rect);
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stage.add(layer);
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test(rect.isListening(), 'rect should be listening');
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rect.setListening(false);
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test(!rect.isListening(), 'rect should not be listening');
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rect.setListening(true);
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test(rect.isListening(), 'rect should be listening');
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layer.setListening(false);
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test(!rect.isListening(), 'rect should not be listening because layer is not listening');
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layer.setListening(true);
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test(rect.isListening(), 'rect should be listening');
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stage.setListening(false);
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test(!rect.isListening(), 'rect should not be listening because stage is not listening');
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},
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'NODE - test simulate and fire event': function(containerId) {
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var stage = new Kinetic.Stage({
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container: containerId,
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@ -4144,6 +4182,11 @@ Test.prototype.tests = {
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console.log(rightClick);
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*/
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});
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var foo;
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circle.on('customEvent', function(evt) {
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foo = evt.foo;
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});
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layer.on('click', function() {
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clicks.push('layer');
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@ -4157,6 +4200,12 @@ Test.prototype.tests = {
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circle.fire('click');
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test(clicks.toString() == 'circle,layer,circle', 'problem with fire');
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// test custom event
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circle.fire('customEvent', {foo:'bar'});
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test(foo === 'bar', 'problem with customEvent param passing');
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},
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'EVENTS - add remove event': function(containerId) {
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var stage = new Kinetic.Stage({
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