GuiLite/workspace/core_include/display.h

776 lines
20 KiB
C++

#ifndef GUILITE_CORE_INCLUDE_DISPLAY_H
#define GUILITE_CORE_INCLUDE_DISPLAY_H
#include "../core_include/api.h"
#include "../core_include/rect.h"
#include "../core_include/cmd_target.h"
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#define SURFACE_CNT_MAX 6//root + pages
typedef enum
{
Z_ORDER_LEVEL_0,//view/wave/page
Z_ORDER_LEVEL_1,//dialog
Z_ORDER_LEVEL_2,//editbox/spinbox/listbox/keyboard
Z_ORDER_LEVEL_MAX
}Z_ORDER_LEVEL;
struct EXTERNAL_GFX_OP
{
void(*draw_pixel)(int x, int y, unsigned int rgb);
void(*fill_rect)(int x0, int y0, int x1, int y1, unsigned int rgb);
};
class c_surface;
class c_display {
friend class c_surface;
public:
inline c_display(void* phy_fb, int display_width, int display_height, int surface_width, int surface_height, unsigned int color_bytes, int surface_cnt, EXTERNAL_GFX_OP* gfx_op = 0);//multiple surface or surface_no_fb
inline c_display(void* phy_fb, int display_width, int display_height, c_surface* surface);//single custom surface
inline c_surface* alloc_surface(Z_ORDER_LEVEL max_zorder);//for multiple surfaces
inline int swipe_surface(c_surface* s0, c_surface* s1, int x0, int x1, int y0, int y1, int offset);
int get_width() { return m_width; }
int get_height() { return m_height; }
void* get_updated_fb(int* width, int* height, bool force_update = false)
{
if (width && height)
{
*width = get_width();
*height = get_height();
}
if (force_update)
{
return m_phy_fb;
}
if (m_phy_read_index == m_phy_write_index)
{//No update
return 0;
}
m_phy_read_index = m_phy_write_index;
return m_phy_fb;
}
int snap_shot(const char* file_name)
{
if (!m_phy_fb)
{
return -1;
}
int width = get_width();
int height = get_height();
//16 bits framebuffer
if (m_color_bytes == 2)
{
return build_bmp(file_name, width, height, (unsigned char*)m_phy_fb);
}
//32 bits framebuffer
unsigned short* p_bmp565_data = new unsigned short[width * height];
unsigned int* p_raw_data = (unsigned int*)m_phy_fb;
for (int i = 0; i < width * height; i++)
{
unsigned int rgb = *p_raw_data++;
p_bmp565_data[i] = GL_RGB_32_to_16(rgb);
}
int ret = build_bmp(file_name, width, height, (unsigned char*)p_bmp565_data);
delete[]p_bmp565_data;
return ret;
}
private:
int m_width; //in pixels
int m_height; //in pixels
int m_color_bytes; //16 bits, 32 bits only
void* m_phy_fb;
int m_phy_read_index;
int m_phy_write_index;
c_surface* m_surface_group[SURFACE_CNT_MAX];
int m_surface_cnt;
int m_surface_index;
};
class c_frame_layer
{
public:
c_frame_layer() { fb = 0; }
void* fb;
c_rect visible_rect;
};
class c_surface {
friend class c_display; friend class c_bitmap;
public:
c_surface(unsigned int width, unsigned int height, unsigned int color_bytes, Z_ORDER_LEVEL max_zorder = Z_ORDER_LEVEL_0) : m_width(width), m_height(height), m_color_bytes(color_bytes), m_fb(0), m_is_active(false), m_top_zorder(Z_ORDER_LEVEL_0), m_phy_fb(0), m_phy_write_index(0), m_display(0)
{
memset(m_frame_layers, 0, sizeof(m_frame_layers));
m_frame_layers[Z_ORDER_LEVEL_0].visible_rect = c_rect(0, 0, m_width, m_height);
set_surface(max_zorder);
}
int get_width() { return m_width; }
int get_height() { return m_height; }
unsigned int get_pixel(int x, int y, unsigned int z_order)
{
if (x >= m_width || y >= m_height || x < 0 || y < 0 || z_order >= Z_ORDER_LEVEL_MAX)
{
ASSERT(false);
return 0;
}
if (m_frame_layers[z_order].fb)
{
return (m_color_bytes == 4) ? ((unsigned int*)(m_frame_layers[z_order].fb))[y * m_width + x] : GL_RGB_16_to_32(((unsigned short*)(m_frame_layers[z_order].fb))[y * m_width + x]);
}
else if (m_fb)
{
return (m_color_bytes == 4) ? ((unsigned int*)m_fb)[y * m_width + x] : GL_RGB_16_to_32(((unsigned short*)m_fb)[y * m_width + x]);
}
else if (m_phy_fb)
{
return (m_color_bytes == 4) ? ((unsigned int*)m_phy_fb)[y * m_width + x] : GL_RGB_16_to_32(((unsigned short*)m_phy_fb)[y * m_width + x]);
}
return 0;
}
virtual void draw_pixel(int x, int y, unsigned int rgb, unsigned int z_order)
{
if (x >= m_width || y >= m_height || x < 0 || y < 0)
{
return;
}
if (z_order > (unsigned int)m_max_zorder)
{
ASSERT(false);
return;
}
if (0 == m_frame_layers[z_order].visible_rect.PtInRect(x, y))
{
ASSERT(false);
return;
}
if (z_order == m_max_zorder)
{
return draw_pixel_on_fb(x, y, rgb);
}
if (z_order > (unsigned int)m_top_zorder)
{
m_top_zorder = (Z_ORDER_LEVEL)z_order;
}
if (m_color_bytes == 4)
{
((unsigned int*)(m_frame_layers[z_order].fb))[x + y * m_width] = rgb;
}
else
{
((unsigned short*)(m_frame_layers[z_order].fb))[x + y * m_width] = GL_RGB_32_to_16(rgb);
}
if (z_order == m_top_zorder)
{
return draw_pixel_on_fb(x, y, rgb);
}
bool is_covered = false;
for (unsigned int tmp_z_order = Z_ORDER_LEVEL_MAX - 1; tmp_z_order > z_order; tmp_z_order--)
{
if (true == m_frame_layers[tmp_z_order].visible_rect.PtInRect(x, y))
{
is_covered = true;
break;
}
}
if (!is_covered)
{
draw_pixel_on_fb(x, y, rgb);
}
}
virtual void fill_rect(int x0, int y0, int x1, int y1, unsigned int rgb, unsigned int z_order)
{
x0 = (x0 < 0) ? 0 : x0;
y0 = (y0 < 0) ? 0 : y0;
x1 = (x1 > (m_width - 1)) ? (m_width - 1) : x1;
y1 = (y1 > (m_height - 1)) ? (m_height - 1) : y1;
if (z_order == m_max_zorder)
{
return fill_rect_on_fb(x0, y0, x1, y1, rgb);
}
if (z_order == m_top_zorder)
{
int x, y;
unsigned short* mem_fb_16 = 0;
unsigned int* mem_fb_32 = 0;
unsigned int rgb_16 = GL_RGB_32_to_16(rgb);
for (y = y0; y <= y1; y++)
{
x = x0;
if (m_color_bytes == 4)
{
mem_fb_32 = &((unsigned int*)m_frame_layers[z_order].fb)[y * m_width + x];
}
else
{
mem_fb_16 = &((unsigned short*)m_frame_layers[z_order].fb)[y * m_width + x];
}
for (; x <= x1; x++)
{
if (m_color_bytes == 4)
{
*mem_fb_32++ = rgb;
}
else
{
*mem_fb_16++ = rgb_16;
}
}
}
return fill_rect_on_fb(x0, y0, x1, y1, rgb);
}
for (; y0 <= y1; y0++)
{
draw_hline(x0, x1, y0, rgb, z_order);
}
}
void draw_hline(int x0, int x1, int y, unsigned int rgb, unsigned int z_order)
{
for (; x0 <= x1; x0++)
{
draw_pixel(x0, y, rgb, z_order);
}
}
void draw_vline(int x, int y0, int y1, unsigned int rgb, unsigned int z_order)
{
for (; y0 <= y1; y0++)
{
draw_pixel(x, y0, rgb, z_order);
}
}
void draw_line(int x1, int y1, int x2, int y2, unsigned int rgb, unsigned int z_order)
{
int dx, dy, e;
dx = x2 - x1;
dy = y2 - y1;
if ((dx >= 0) && (dy >= 0))
{
if (dx >= dy)
{
e = dy - dx / 2;
for (; x1 <= x2; x1++, e += dy)
{
draw_pixel(x1, y1, rgb, z_order);
if (e > 0) { y1++; e -= dx; }
}
}
else
{
e = dx - dy / 2;
for (; y1 <= y2; y1++, e += dx)
{
draw_pixel(x1, y1, rgb, z_order);
if (e > 0) { x1++; e -= dy; }
}
}
}
else if ((dx >= 0) && (dy < 0))
{
dy = -dy;
if (dx >= dy)
{
e = dy - dx / 2;
for (; x1 <= x2; x1++, e += dy)
{
draw_pixel(x1, y1, rgb, z_order);
if (e > 0) { y1--; e -= dx; }
}
}
else
{
e = dx - dy / 2;
for (; y1 >= y2; y1--, e += dx)
{
draw_pixel(x1, y1, rgb, z_order);
if (e > 0) { x1++; e -= dy; }
}
}
}
else if ((dx < 0) && (dy >= 0))
{
dx = -dx;
if (dx >= dy)
{
e = dy - dx / 2;
for (; x1 >= x2; x1--, e += dy)
{
draw_pixel(x1, y1, rgb, z_order);
if (e > 0) { y1++; e -= dx; }
}
}
else
{
e = dx - dy / 2;
for (; y1 <= y2; y1++, e += dx)
{
draw_pixel(x1, y1, rgb, z_order);
if (e > 0) { x1--; e -= dy; }
}
}
}
else if ((dx < 0) && (dy < 0))
{
dx = -dx;
dy = -dy;
if (dx >= dy)
{
e = dy - dx / 2;
for (; x1 >= x2; x1--, e += dy)
{
draw_pixel(x1, y1, rgb, z_order);
if (e > 0) { y1--; e -= dx; }
}
}
else
{
e = dx - dy / 2;
for (; y1 >= y2; y1--, e += dx)
{
draw_pixel(x1, y1, rgb, z_order);
if (e > 0) { x1--; e -= dy; }
}
}
}
}
void draw_rect(int x0, int y0, int x1, int y1, unsigned int rgb, unsigned int z_order, unsigned int size = 1)
{
for (unsigned int offset = 0; offset < size; offset++)
{
draw_hline(x0 + offset, x1 - offset, y0 + offset, rgb, z_order);
draw_hline(x0 + offset, x1 - offset, y1 - offset, rgb, z_order);
draw_vline(x0 + offset, y0 + offset, y1 - offset, rgb, z_order);
draw_vline(x1 - offset, y0 + offset, y1 - offset, rgb, z_order);
}
}
void draw_rect(c_rect rect, unsigned int rgb, unsigned int size, unsigned int z_order)
{
draw_rect(rect.m_left, rect.m_top, rect.m_right, rect.m_bottom, rgb, z_order, size);
}
void fill_rect(c_rect rect, unsigned int rgb, unsigned int z_order)
{
fill_rect(rect.m_left, rect.m_top, rect.m_right, rect.m_bottom, rgb, z_order);
}
int flush_screen(int left, int top, int right, int bottom)
{
if (left < 0 || left >= m_width || right < 0 || right >= m_width ||
top < 0 || top >= m_height || bottom < 0 || bottom >= m_height)
{
ASSERT(false);
}
if (!m_is_active || (0 == m_phy_fb) || (0 == m_fb))
{
return -1;
}
int display_width = m_display->get_width();
int display_height = m_display->get_height();
left = (left >= display_width) ? (display_width - 1) : left;
right = (right >= display_width) ? (display_width - 1) : right;
top = (top >= display_height) ? (display_height - 1) : top;
bottom = (bottom >= display_height) ? (display_height - 1) : bottom;
for (int y = top; y < bottom; y++)
{
void* s_addr = (char*)m_fb + ((y * m_width + left) * m_color_bytes);
void* d_addr = (char*)m_phy_fb + ((y * display_width + left) * m_color_bytes);
memcpy(d_addr, s_addr, (right - left) * m_color_bytes);
}
*m_phy_write_index = *m_phy_write_index + 1;
return 0;
}
bool is_active() { return m_is_active; }
c_display* get_display() { return m_display; }
int set_frame_layer_visible_rect(c_rect& rect, unsigned int z_order)
{
if (rect == m_frame_layers[z_order].visible_rect)
{
return 0;
}
if (rect.m_left < 0 || rect.m_left >= m_width ||
rect.m_right < 0 || rect.m_right >= m_width ||
rect.m_top < 0 || rect.m_top >= m_height ||
rect.m_bottom < 0 || rect.m_bottom >= m_height)
{
ASSERT(false);
return -1;
}
if (!(z_order > Z_ORDER_LEVEL_0&& z_order < Z_ORDER_LEVEL_MAX))
{
ASSERT(false);
return -2;
}
if (z_order < (unsigned int)m_top_zorder)
{
ASSERT(false);
return -3;
}
m_top_zorder = (Z_ORDER_LEVEL)z_order;
c_rect old_rect = m_frame_layers[z_order].visible_rect;
//Recover the lower layer
int src_zorder = (Z_ORDER_LEVEL)(z_order - 1);
for (int y = old_rect.m_top; y <= old_rect.m_bottom; y++)
{
for (int x = old_rect.m_left; x <= old_rect.m_right; x++)
{
if (!rect.PtInRect(x, y))
{
unsigned int rgb = (m_color_bytes == 4) ? ((unsigned int*)(m_frame_layers[src_zorder].fb))[x + y * m_width] : GL_RGB_16_to_32(((unsigned short*)(m_frame_layers[src_zorder].fb))[x + y * m_width]);
draw_pixel_on_fb(x, y, rgb);
}
}
}
m_frame_layers[z_order].visible_rect = rect;
if (rect.IsEmpty())
{
m_top_zorder = (Z_ORDER_LEVEL)(z_order - 1);
}
return 0;
}
void set_active(bool flag) { m_is_active = flag; }
protected:
virtual void fill_rect_on_fb(int x0, int y0, int x1, int y1, unsigned int rgb)
{
int display_width = m_display->get_width();
int display_height = m_display->get_height();
if (m_color_bytes == 4)
{
int x;
unsigned int* fb, * phy_fb;
for (; y0 <= y1; y0++)
{
x = x0;
fb = m_fb ? &((unsigned int*)m_fb)[y0 * m_width + x] : 0;
phy_fb = &((unsigned int*)m_phy_fb)[y0 * display_width + x];
*m_phy_write_index = *m_phy_write_index + 1;
for (; x <= x1; x++)
{
if (fb)
{
*fb++ = rgb;
}
if (m_is_active && (x < display_width) && (y0 < display_height))
{
*phy_fb++ = rgb;
}
}
}
}
else if (m_color_bytes == 2)
{
int x;
unsigned short* fb, * phy_fb;
rgb = GL_RGB_32_to_16(rgb);
for (; y0 <= y1; y0++)
{
x = x0;
fb = m_fb ? &((unsigned short*)m_fb)[y0 * m_width + x] : 0;
phy_fb = &((unsigned short*)m_phy_fb)[y0 * display_width + x];
*m_phy_write_index = *m_phy_write_index + 1;
for (; x <= x1; x++)
{
if (fb)
{
*fb++ = rgb;
}
if (m_is_active && (x < display_width) && (y0 < display_height))
{
*phy_fb++ = rgb;
}
}
}
}
}
virtual void draw_pixel_on_fb(int x, int y, unsigned int rgb)
{
if (m_fb)
{
(m_color_bytes == 4) ? ((unsigned int*)m_fb)[y * m_width + x] = rgb : ((unsigned short*)m_fb)[y * m_width + x] = GL_RGB_32_to_16(rgb);
}
if (m_is_active && (x < m_display->get_width()) && (y < m_display->get_height()))
{
if (m_color_bytes == 4)
{
((unsigned int*)m_phy_fb)[y * (m_display->get_width()) + x] = rgb;
}
else
{
((unsigned short*)m_phy_fb)[y * (m_display->get_width()) + x] = GL_RGB_32_to_16(rgb);
}
*m_phy_write_index = *m_phy_write_index + 1;
}
}
void attach_display(c_display* display)
{
ASSERT(display);
m_display = display;
m_phy_fb = display->m_phy_fb;
m_phy_write_index = &display->m_phy_write_index;
}
void set_surface(Z_ORDER_LEVEL max_z_order)
{
m_max_zorder = max_z_order;
if (m_display && (m_display->m_surface_cnt > 1))
{
m_fb = calloc(m_width * m_height, m_color_bytes);
}
for (int i = Z_ORDER_LEVEL_0; i < m_max_zorder; i++)
{//Top layber fb always be 0
ASSERT(!m_frame_layers[i].fb);
m_frame_layers[i].fb = calloc(m_width * m_height, m_color_bytes);
ASSERT(m_frame_layers[i].fb);
}
}
int m_width; //in pixels
int m_height; //in pixels
int m_color_bytes; //16 bits, 32 bits only
void* m_fb; //frame buffer you could see
c_frame_layer m_frame_layers[Z_ORDER_LEVEL_MAX];//Top layber fb always be 0
bool m_is_active;
Z_ORDER_LEVEL m_max_zorder;
Z_ORDER_LEVEL m_top_zorder;
void* m_phy_fb;
int* m_phy_write_index;
c_display* m_display;
};
class c_surface_no_fb : public c_surface {//No physical framebuffer
friend class c_display;
public:
c_surface_no_fb(unsigned int width, unsigned int height, unsigned int color_bytes, struct EXTERNAL_GFX_OP* gfx_op, Z_ORDER_LEVEL max_zorder = Z_ORDER_LEVEL_0) : c_surface(width, height, color_bytes, max_zorder), m_gfx_op(gfx_op) {}
protected:
virtual void fill_rect_on_fb(int x0, int y0, int x1, int y1, unsigned int rgb)
{
if (!m_gfx_op)
{
return;
}
if (m_gfx_op->fill_rect)
{
return m_gfx_op->fill_rect(x0, y0, x1, y1, rgb);
}
if (m_gfx_op->draw_pixel && m_is_active)
{
for (int y = y0; y <= y1; y++)
{
for (int x = x0; x <= x1; x++)
{
m_gfx_op->draw_pixel(x, y, rgb);
}
}
}
if (!m_fb) { return; }
if (m_color_bytes == 4)
{
unsigned int* fb;
for (int y = y0; y <= y1; y++)
{
fb = &((unsigned int*)m_fb)[y0 * m_width + x0];
for (int x = x0; x <= x1; x++)
{
*fb++ = rgb;
}
}
}
else if (m_color_bytes == 2)
{
unsigned short* fb;
rgb = GL_RGB_32_to_16(rgb);
for (int y = y0; y <= y1; y++)
{
fb = &((unsigned short*)m_fb)[y0 * m_width + x0];
for (int x = x0; x <= x1; x++)
{
*fb++ = rgb;
}
}
}
}
virtual void draw_pixel_on_fb(int x, int y, unsigned int rgb)
{
if (m_gfx_op && m_gfx_op->draw_pixel && m_is_active)
{
m_gfx_op->draw_pixel(x, y, rgb);
}
if (!m_fb) { return; }
if (m_color_bytes == 4)
{
((unsigned int*)m_fb)[y * m_width + x] = rgb;
}
else if (m_color_bytes == 2)
{
((unsigned short*)m_fb)[y * m_width + x] = GL_RGB_32_to_16(rgb);
}
}
struct EXTERNAL_GFX_OP* m_gfx_op;//Rendering by external method
};
inline c_display::c_display(void* phy_fb, int display_width, int display_height, int surface_width, int surface_height, unsigned int color_bytes, int surface_cnt, EXTERNAL_GFX_OP* gfx_op) : m_width(display_width), m_height(display_height), m_color_bytes(color_bytes), m_phy_fb(phy_fb), m_phy_read_index(0), m_phy_write_index(0), m_surface_cnt(surface_cnt), m_surface_index(0)
{
ASSERT(color_bytes == 2 || color_bytes == 4);
ASSERT(m_surface_cnt <= SURFACE_CNT_MAX);
memset(m_surface_group, 0, sizeof(m_surface_group));
for (int i = 0; i < m_surface_cnt; i++)
{// Avoid new operation, new operation maybe crash program on Keil platform sometimes.
if (phy_fb)
{
c_surface tmp(surface_width, surface_height, color_bytes);
c_surface* surface = (c_surface*)malloc(sizeof(c_surface));
ASSERT(surface);
memcpy(surface, &tmp, sizeof(tmp));
m_surface_group[i] = surface;
}
else
{
c_surface_no_fb tmp(surface_width, surface_height, color_bytes, gfx_op);
c_surface_no_fb* surface = (c_surface_no_fb*)malloc(sizeof(c_surface_no_fb));
ASSERT(surface);
memcpy(surface, &tmp, sizeof(tmp));
m_surface_group[i] = surface;
}
m_surface_group[i]->attach_display(this);
}
}
inline c_display::c_display(void* phy_fb, int display_width, int display_height, c_surface* surface) : m_width(display_width), m_height(display_height), m_phy_fb(phy_fb), m_phy_read_index(0), m_phy_write_index(0), m_surface_cnt(1), m_surface_index(0)
{
surface->m_is_active = true;
(m_surface_group[0] = surface)->attach_display(this);
}
inline c_surface* c_display::alloc_surface(Z_ORDER_LEVEL max_zorder)
{
ASSERT(max_zorder < Z_ORDER_LEVEL_MAX && m_surface_index < m_surface_cnt);
m_surface_group[m_surface_index]->set_surface(max_zorder);
return m_surface_group[m_surface_index++];
}
inline int c_display::swipe_surface(c_surface* s0, c_surface* s1, int x0, int x1, int y0, int y1, int offset)
{
int surface_width = s0->get_width();
int surface_height = s0->get_height();
if (offset < 0 || offset > surface_width || y0 < 0 || y0 >= surface_height ||
y1 < 0 || y1 >= surface_height || x0 < 0 || x0 >= surface_width || x1 < 0 || x1 >= surface_width)
{
ASSERT(false);
return -1;
}
int width = (x1 - x0 + 1);
if (width < 0 || width > surface_width || width < offset)
{
ASSERT(false);
return -1;
}
x0 = (x0 >= m_width) ? (m_width - 1) : x0;
x1 = (x1 >= m_width) ? (m_width - 1) : x1;
y0 = (y0 >= m_height) ? (m_height - 1) : y0;
y1 = (y1 >= m_height) ? (m_height - 1) : y1;
if (m_phy_fb)
{
for (int y = y0; y <= y1; y++)
{
//Left surface
char* addr_s = ((char*)(s0->m_fb) + (y * (s0->get_width()) + x0 + offset) * m_color_bytes);
char* addr_d = ((char*)(m_phy_fb)+(y * m_width + x0) * m_color_bytes);
memcpy(addr_d, addr_s, (width - offset) * m_color_bytes);
//Right surface
addr_s = ((char*)(s1->m_fb) + (y * (s1->get_width()) + x0) * m_color_bytes);
addr_d = ((char*)(m_phy_fb)+(y * m_width + x0 + (width - offset)) * m_color_bytes);
memcpy(addr_d, addr_s, offset * m_color_bytes);
}
}
else if (m_color_bytes == 4)
{
void(*draw_pixel)(int x, int y, unsigned int rgb) = ((c_surface_no_fb*)s0)->m_gfx_op->draw_pixel;
for (int y = y0; y <= y1; y++)
{
//Left surface
for (int x = x0; x <= (x1 - offset); x++)
{
draw_pixel(x, y, ((unsigned int*)s0->m_fb)[y * m_width + x + offset]);
}
//Right surface
for (int x = x1 - offset; x <= x1; x++)
{
draw_pixel(x, y, ((unsigned int*)s1->m_fb)[y * m_width + x + offset - x1 + x0]);
}
}
}
else if (m_color_bytes == 2)
{
void(*draw_pixel)(int x, int y, unsigned int rgb) = ((c_surface_no_fb*)s0)->m_gfx_op->draw_pixel;
for (int y = y0; y <= y1; y++)
{
//Left surface
for (int x = x0; x <= (x1 - offset); x++)
{
draw_pixel(x, y, GL_RGB_16_to_32(((unsigned short*)s0->m_fb)[y * m_width + x + offset]));
}
//Right surface
for (int x = x1 - offset; x <= x1; x++)
{
draw_pixel(x, y, GL_RGB_16_to_32(((unsigned short*)s1->m_fb)[y * m_width + x + offset - x1 + x0]));
}
}
}
m_phy_write_index++;
return 0;
}
#endif