GuiLite/workspace/widgets_include/dialog.h
2020-07-02 13:39:26 +08:00

132 lines
2.6 KiB
C++

#ifndef GUILITE_WIDGETS_INCLUDE_DIALOG_H
#define GUILITE_WIDGETS_INCLUDE_DIALOG_H
#include "../core_include/api.h"
#include "../core_include/cmd_target.h"
#include "../core_include/wnd.h"
#include "../core_include/display.h"
#include "../core_include/resource.h"
#include "../core_include/word.h"
#include "../core_include/theme.h"
class c_surface;
class c_dialog;
typedef struct
{
c_dialog* dialog;
c_surface* surface;
} DIALOG_ARRAY;
class c_dialog : public c_wnd
{
public:
static int open_dialog(c_dialog* p_dlg, bool modal_mode = true)
{
if (0 == p_dlg)
{
ASSERT(false);
return 0;
}
c_dialog* cur_dlg = get_the_dialog(p_dlg->get_surface());
if (cur_dlg == p_dlg)
{
return 1;
}
if (cur_dlg)
{
cur_dlg->set_attr(WND_ATTRIBUTION(0));
}
p_dlg->set_attr(modal_mode ? (WND_ATTRIBUTION)(ATTR_VISIBLE | ATTR_FOCUS | ATTR_PRIORITY) : (WND_ATTRIBUTION)(ATTR_VISIBLE | ATTR_FOCUS));
p_dlg->show_window();
p_dlg->set_me_the_dialog();
return 1;
}
static int close_dialog(c_surface* surface)
{
c_dialog* dlg = get_the_dialog(surface);
if (0 == dlg)
{
return 0;
}
c_rect rc;
dlg->get_screen_rect(rc);
dlg->set_attr(WND_ATTRIBUTION(0));
surface->show_layer(rc, dlg->m_z_order - 1);
//clear the dialog
for (int i = 0; i < SURFACE_CNT_MAX; i++)
{
if (ms_the_dialogs[i].surface == surface)
{
ms_the_dialogs[i].dialog = 0;
return 1;
}
}
ASSERT(false);
return -1;
}
static c_dialog* get_the_dialog(c_surface* surface)
{
for (int i = 0; i < SURFACE_CNT_MAX; i++)
{
if (ms_the_dialogs[i].surface == surface)
{
return ms_the_dialogs[i].dialog;
}
}
return 0;
}
protected:
virtual void pre_create_wnd()
{
m_attr = WND_ATTRIBUTION(0);// no focus/visible
m_z_order = Z_ORDER_LEVEL_1;
m_bg_color = GL_RGB(33, 42, 53);
}
virtual void on_paint()
{
c_rect rect;
get_screen_rect(rect);
m_surface->fill_rect(rect, m_bg_color, m_z_order);
if (m_str)
{
c_word::draw_string(m_surface, m_z_order, m_str, rect.m_left + 35, rect.m_top, c_theme::get_font(FONT_DEFAULT), GL_RGB(255, 255, 255), GL_ARGB(0, 0, 0, 0), ALIGN_LEFT);
}
}
private:
int set_me_the_dialog()
{
c_surface* surface = get_surface();
for (int i = 0; i < SURFACE_CNT_MAX; i++)
{
if (ms_the_dialogs[i].surface == surface)
{
ms_the_dialogs[i].dialog = this;
return 0;
}
}
for (int i = 0; i < SURFACE_CNT_MAX; i++)
{
if (ms_the_dialogs[i].surface == 0)
{
ms_the_dialogs[i].dialog = this;
ms_the_dialogs[i].surface = surface;
return 1;
}
}
ASSERT(false);
return -2;
}
static DIALOG_ARRAY ms_the_dialogs[SURFACE_CNT_MAX];
};
#endif