GuiLite/workspace/core_include/resource.h

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#ifndef GUILITE_CORE_INCLUDE_RESOURCE_H
#define GUILITE_CORE_INCLUDE_RESOURCE_H
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//BITMAP
typedef struct struct_bitmap_info
{
unsigned short width;
unsigned short height;
unsigned short color_bits;//support 16 bits only
const unsigned short* pixel_color_array;
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} BITMAP_INFO;
//FONT
typedef struct struct_lattice
{
unsigned int utf8_code;
unsigned char width;
const unsigned char* pixel_gray_array;
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} LATTICE;
typedef struct struct_font_info
{
unsigned char height;
unsigned int count;
LATTICE* lattice_array;
} FONT_INFO;
#endif