CPF/CPF.Mac/Mac/CoreVideo/CVPixelBufferAttributes.cs
2023-11-21 23:05:03 +08:00

188 lines
4.5 KiB
C#

//
// CVPixelBufferAttributes.cs: Implements strongly typed access for Pixel Buffer attributes
//
// Authors: Marek Safar (marek.safar@gmail.com)
//
// Copyright 2012, Xamarin Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System;
using System.Drawing;
using CPF.Mac.Foundation;
using CPF.Mac.CoreFoundation;
using CPF.Mac.ObjCRuntime;
namespace CPF.Mac.CoreVideo {
[Since (6,0)]
public class CVPixelBufferAttributes : DictionaryContainer
{
#if !COREBUILD
public CVPixelBufferAttributes ()
: base (new NSMutableDictionary ())
{
}
public CVPixelBufferAttributes (NSDictionary dictionary)
: base (dictionary)
{
}
public CVPixelBufferAttributes (CVPixelFormatType pixelFormatType, Size size)
: this ()
{
PixelFormatType = pixelFormatType;
Width = size.Width;
Height = size.Height;
}
public CVPixelFormatType? PixelFormatType {
set {
SetNumberValue (CVPixelBuffer.PixelFormatTypeKey, (uint?)value);
}
get {
return (CVPixelFormatType?) GetUIntValue (CVPixelBuffer.PixelFormatTypeKey);
}
}
public CFAllocator MemoryAllocator {
set {
SetNativeValue (CVPixelBuffer.MemoryAllocatorKey, value);
}
}
public int? Width {
set {
SetNumberValue (CVPixelBuffer.WidthKey, value);
}
get {
return GetInt32Value (CVPixelBuffer.WidthKey);
}
}
public int? Height {
set {
SetNumberValue (CVPixelBuffer.HeightKey, value);
}
get {
return GetInt32Value (CVPixelBuffer.HeightKey);
}
}
public int? ExtendedPixelsLeft {
set {
SetNumberValue (CVPixelBuffer.ExtendedPixelsLeftKey, value);
}
get {
return GetInt32Value (CVPixelBuffer.ExtendedPixelsLeftKey);
}
}
public int? ExtendedPixelsTop {
set {
SetNumberValue (CVPixelBuffer.ExtendedPixelsTopKey, value);
}
get {
return GetInt32Value (CVPixelBuffer.ExtendedPixelsTopKey);
}
}
public int? ExtendedPixelsRight {
set {
SetNumberValue (CVPixelBuffer.ExtendedPixelsRightKey, value);
}
get {
return GetInt32Value (CVPixelBuffer.ExtendedPixelsRightKey);
}
}
public int? ExtendedPixelsBottom {
set {
SetNumberValue (CVPixelBuffer.ExtendedPixelsBottomKey, value);
}
get {
return GetInt32Value (CVPixelBuffer.ExtendedPixelsBottomKey);
}
}
public int? BytesPerRowAlignment {
set {
SetNumberValue (CVPixelBuffer.BytesPerRowAlignmentKey, value);
}
get {
return GetInt32Value (CVPixelBuffer.BytesPerRowAlignmentKey);
}
}
public bool? CGBitmapContextCompatibility {
set {
SetBooleanValue (CVPixelBuffer.CGBitmapContextCompatibilityKey, value);
}
get {
return GetBoolValue (CVPixelBuffer.CGBitmapContextCompatibilityKey);
}
}
public bool? CGImageCompatibility {
set {
SetBooleanValue (CVPixelBuffer.CGImageCompatibilityKey, value);
}
get {
return GetBoolValue (CVPixelBuffer.CGImageCompatibilityKey);
}
}
public bool? OpenGLCompatibility {
set {
SetBooleanValue (CVPixelBuffer.OpenGLCompatibilityKey, value);
}
get {
return GetBoolValue (CVPixelBuffer.OpenGLCompatibilityKey);
}
}
public int? PlaneAlignment {
set {
SetNumberValue (CVPixelBuffer.PlaneAlignmentKey, value);
}
get {
return GetInt32Value (CVPixelBuffer.PlaneAlignmentKey);
}
}
// TODO: kCVPixelBufferIOSurfacePropertiesKey
[Since (6,0)]
public bool? OpenGLESCompatibility {
set {
SetBooleanValue (CVPixelBuffer.OpenGLESCompatibilityKey, value);
}
get {
return GetBoolValue (CVPixelBuffer.OpenGLESCompatibilityKey);
}
}
#endif
}
}